Player Matchup

Medusa
Medusa
NeoMetaMorph
Medusa
Level 5
God Stats
6W - 14L
1,770 SR
Queue Stats
56W - 58L
1,468 Elo+
Solo
Mulan
Mulan
Ohebatjaskill
Mulan
Level 25
God Stats
4W - 3L
1,510 SR
Queue Stats
60W - 43L
1,574 Elo+
Solo
Osiris
Osiris
Phant0m17
Osiris
Level 30
God Stats
4W - 6L
1,601 SR
Queue Stats
82W - 80L
1,631 Elo+
Solo
Fenrir
Fenrir
TwitchAlleex0
Fenrir
Level 23
God Stats
0W - 1L
1,556 SR
Queue Stats
33W - 33L
1,499 Elo+
Solo
Janus
Janus
snapchatman
Janus
Level 29
God Stats
0W - 3L
1,425 SR
Queue Stats
67W - 44L
1,647 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,564 Elo+

VS

Team Averages
Level 23
1,515 SR
1,550 Elo+
Ra
Ra
ChrisWithAnX
Ra
Level 19
God Stats
7W - 1L
1,875 SR
Queue Stats
41W - 27L
1,656 Elo+
Solo
Guan Yu
Guan Yu
HideOrDie
Guan Yu
Level 27
God Stats
3W - 3L
1,262 SR
Queue Stats
30W - 21L
1,457 Elo+
Solo
Anubis
Anubis
Lira19_Twitch
Anubis
Level 25
God Stats
11W - 11L
1,531 SR
Queue Stats
44W - 45L
1,518 Elo+
Solo
Chiron
Chiron
RodrigoSS
Chiron
Level 19
God Stats
7W - 2L
1,363 SR
Queue Stats
30W - 33L
1,499 Elo+
Solo
Fenrir
Fenrir
RoooomShambles
Fenrir
Level 27
God Stats
18W - 18L
1,541 SR
Queue Stats
149W - 85L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 6 / 5
10,560
587
13,642
15,504
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
7 / 4 / 6
9,436
524
10,443
14,542
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Phant0m17
Osiris
15
2 / 5 / 4
8,435
469
4,914
13,647
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 8 / 2
7,503
417
5,972
15,691
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 5 / 3
8,813
490
5,256
10,915
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 6
13,229
735
17,786
9,688
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
HideOrDie
Guan Yu
16
1 / 3 / 9
9,941
552
10,550
12,163
12,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 12 / 4
8,642
480
6,996
15,567
5,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
RodrigoSS
Chiron
14
3 / 7 / 0
9,094
505
6,334
13,010
4,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 1 / 9
10,922
607
9,721
12,352
9,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
22
Kills
28
28
Deaths
23
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
W
Guan Yu
HideOrDie
Guan Yu
1
3
9
1.83
W
2
12
4
0.33
L
Medusa
9
6
5
1.92
L
7
4
6
2.5
L
Osiris
Phant0m17
Osiris
2
5
4
0.8
W
Chiron
RodrigoSS
Chiron
3
7
0
0.43
W
8
1
9
12.5
L
3
8
2
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,227
Damage
51,387
70,299
Taken
62,780
31,425
Mitigated
36,904
15,181
Healing
22,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,786
1,679
2,431
5,702
9,688
4,280
483
2,444
7,194
106,164
0
W
Guan Yu
HideOrDie
Guan Yu
10,550
1,556
340
1,948
12,163
12,972
872
135
11,728
0
59,946
W
6,996
612
0
3,676
15,567
5,868
1,419
1,032
14,460
41,015
0
L
Medusa
13,642
7,449
0
4,453
15,504
4,575
590
5,581
9,821
0
77,358
L
10,443
2,006
0
4,147
14,542
9,916
0
6,312
8,098
0
35,497
L
Osiris
Phant0m17
Osiris
4,914
1,477
0
2,348
13,647
9,387
0
4,309
9,255
0
44,584
W
Chiron
RodrigoSS
Chiron
6,334
2,424
567
3,030
13,010
4,240
48
968
12,041
0
46,694
W
9,721
3,193
0
5,270
12,352
9,544
187
677
11,625
0
70,698
L
5,972
1,120
123
3,493
15,691
4,323
0
3,896
11,601
0
32,419
L
5,256
392
0
617
10,915
3,224
584
3,985
6,742
75,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
51,828
491
Minions Killed
568
0
Camps Cleared
0
1,616,223
Distance Traveled
1,693,931
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,229
735
204
11
0
376,659
3
W
Guan Yu
9,941
552
126
7
0
336,007
3
W
Anubis
8,642
480
58
3
0
253,805
0
L
Medusa
10,560
587
142
8
0
277,816
3
L
Mulan
9,436
524
52
3
0
351,592
10
L
Osiris
8,435
469
104
6
0
318,238
1
W
Chiron
9,094
505
77
4
0
342,514
0
W
Fenrir
10,922
607
103
6
0
384,946
3
L
Fenrir
7,503
417
56
3
0
361,610
5
L
Janus
8,813
490
137
8
0
306,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role