Player Matchup

Mulan
Mulan
Basketer
Mulan
Level 48
God Stats
2W - 3L
1,293 SR
Queue Stats
142W - 190L
1,412 Elo+
Party 3
Ullr
Ullr
Blackpool2s
Ullr
Level 16
God Stats
3W - 4L
1,609 SR
Queue Stats
9W - 11L
1,523 Elo+
Party 3
Anhur
Anhur
Meweeyy
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,602 Elo+
Solo
Ra
Ra
ThomasEdisoon
Ra
Level 12
God Stats
3W - 3L
1,692 SR
Queue Stats
73W - 72L
1,680 Elo+
Solo
Yemoja
Yemoja
isxlates
Yemoja
Level 17
God Stats
17W - 26L
1,500 SR
Queue Stats
162W - 249L
1,376 Elo+
Party 3
Team Averages
Level 23
1,519 SR
1,519 Elo+

VS

Team Averages
Level 21
1,651 SR
1,593 Elo+
Cthulhu
Cthulhu
Abylol
Cthulhu
Level 28
God Stats
3W - 1L
1,722 SR
Queue Stats
155W - 147L
1,511 Elo+
Party 1
Pele
Pele
Anzechan
Pele
Level 25
God Stats
4W - 1L
1,752 SR
Queue Stats
116W - 60L
1,718 Elo+
Party 2
Loki
Loki
Kushikova
Loki
Level 24
God Stats
8W - 4L
1,530 SR
Queue Stats
31W - 22L
1,519 Elo+
Party 1
Janus
Janus
NaJack
Janus
Level 25
God Stats
10W - 4L
1,749 SR
Queue Stats
72W - 37L
1,718 Elo+
Party 2
Neith
Neith
PastorNapas64
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Basketer
Mulan
13
4 / 5 / 2
8,318
462
6,619
13,281
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 7 / 1
8,215
456
4,134
12,486
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Meweeyy
Anhur
11
1 / 6 / 1
7,498
417
5,508
12,276
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 2
9,077
504
9,842
13,457
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
isxlates
Yemoja
13
1 / 6 / 0
8,090
449
2,362
11,576
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abylol
Cthulhu
13
2 / 1 / 8
8,709
484
5,269
10,288
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
20
15 / 0 / 0
13,122
729
15,847
14,048
7,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
14
4 / 3 / 9
9,218
512
6,126
8,426
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
NaJack
Janus
19
1 / 2 / 4
11,203
622
8,850
9,205
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 3 / 4
9,162
509
12,916
9,458
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
29
29
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abylol
Cthulhu
2
1
8
6
W
Pele
15
0
0
15
L
Mulan
Basketer
Mulan
4
5
2
1
L
0
7
1
0.07
W
Loki
4
3
9
2.83
L
Anhur
Meweeyy
Anhur
1
6
1
0.25
W
Janus
NaJack
Janus
1
2
4
1.5
W
7
3
4
3
L
3
5
2
0.8
L
Yemoja
isxlates
Yemoja
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
49,008
63,076
Taken
51,425
26,136
Mitigated
23,108
14,153
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abylol
Cthulhu
5,269
518
311
5,028
10,288
6,767
772
1,707
8,517
29,131
0
W
Pele
15,847
3,687
0
8,290
14,048
7,475
2,369
2,445
11,467
0
112,733
L
Mulan
Basketer
Mulan
6,619
846
0
3,861
13,281
5,566
0
1,725
11,492
0
43,313
L
4,134
1,985
0
1,418
12,486
4,174
994
2,995
9,395
0
48,581
W
Loki
6,126
1,579
0
1,909
8,426
2,647
1,610
1,389
6,997
0
32,913
L
Anhur
Meweeyy
Anhur
5,508
3,340
0
1,807
12,276
3,317
265
3,184
9,056
0
34,072
W
Janus
NaJack
Janus
8,850
329
0
1,106
9,205
3,268
0
3,943
4,996
100,488
0
W
12,916
6,360
0
2,604
9,458
2,951
576
2,148
7,244
0
42,541
L
9,842
686
432
5,118
13,457
5,068
0
4,288
8,859
64,561
0
L
Yemoja
isxlates
Yemoja
2,362
958
737
780
11,576
8,011
102
1,421
10,155
27,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
51,414
415
Minions Killed
560
0
Camps Cleared
0
1,386,089
Distance Traveled
1,811,545
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,709
484
39
2
0
360,280
2
W
Pele
13,122
729
210
12
0
374,819
4
L
Mulan
8,318
462
78
4
0
284,288
0
L
Ullr
8,215
456
100
6
0
269,749
3
W
Loki
9,218
512
60
3
0
362,187
0
L
Anhur
7,498
417
64
4
0
251,689
2
W
Janus
11,203
622
192
11
0
376,988
1
W
Neith
9,162
509
59
3
0
337,271
1
L
Ra
9,077
504
129
7
0
314,462
4
L
Yemoja
8,090
449
44
2
0
265,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role