Player Matchup

Artio
Artio
Khake
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,567 Elo+
Solo
Merlin
Merlin
Kraken1B
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Loppinn
Nox
Level 126
God Stats
29W - 20L
1,596 SR
Queue Stats
462W - 457L
1,592 Elo+
Solo
Izanami
Izanami
N0VA233
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Sweezy2Breezy
Mulan
Level 149
God Stats
4W - 1L
1,663 SR
Queue Stats
80W - 81L
1,499 Elo+
Solo
Team Averages
Level 123
1,552 SR
1,532 Elo+

VS

Team Averages
Level 112
1,644 SR
1,588 Elo+
Chaac
Chaac
Flesheater200
Chaac
Level 146
God Stats
6W - 6L
1,484 SR
Queue Stats
147W - 156L
1,617 Elo+
Solo
King Arthur
King Arthur
Majesticmoom911
King Arthur
Level 108
God Stats
25W - 25L
1,636 SR
Queue Stats
149W - 157L
1,601 Elo+
Solo
Ravana
Ravana
SourWater32
Ravana
Level 129
God Stats
2W - 0L
1,687 SR
Queue Stats
40W - 42L
1,556 Elo+
Solo
Artemis
Artemis
spatify
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
towamajitenshi
Nu Wa
Level 96
God Stats
3W - 0L
1,912 SR
Queue Stats
74W - 40L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Khake
Artio
11
1 / 1 / 5
6,148
769
2,955
11,523
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Kraken1B
Merlin
7
0 / 0 / 0
4,577
572
100
538
172
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
13
2 / 0 / 6
6,721
840
4,927
3,973
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
N0VA233
Izanami
13
5 / 3 / 0
7,186
898
5,844
6,671
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 4
6,474
809
6,088
9,367
4,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
6,423
803
5,735
7,265
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Majesticmoom911
King Arthur
13
2 / 2 / 1
6,419
802
5,670
7,098
5,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
11
2 / 4 / 4
6,295
787
2,081
5,239
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
spatify
Artemis
12
1 / 1 / 5
6,472
809
8,209
5,279
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 2
7,193
899
6,745
5,304
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
8
8
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Artio
Khake
Artio
1
1
5
3.5
L
Merlin
Kraken1B
Merlin
0
0
0
0
L
Nox
2
0
6
5
W
King Arthur
Majesticmoom911
King Arthur
2
2
1
1.25
L
Izanami
N0VA233
Izanami
5
3
0
1.67
W
Ravana
2
4
4
1
L
2
4
4
1
W
Artemis
spatify
Artemis
1
1
5
3.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,914
Damage
28,440
32,072
Taken
30,185
18,374
Mitigated
16,165
7,348
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,735
355
0
2,482
7,265
5,464
0
1,618
5,647
0
19,127
L
Artio
Khake
Artio
2,955
273
492
4,367
11,523
9,704
0
1,329
10,024
8,603
0
L
Merlin
Kraken1B
Merlin
100
0
0
125
538
172
0
506
0
1,726
0
L
Nox
4,927
248
0
240
3,973
1,563
0
1,142
2,737
21,611
0
W
King Arthur
Majesticmoom911
King Arthur
5,670
1,087
0
0
7,098
5,082
417
2,010
5,088
0
21,208
L
Izanami
N0VA233
Izanami
5,844
4,147
0
940
6,671
1,962
0
1,203
5,416
0
24,777
W
Ravana
2,081
405
0
825
5,239
1,979
53
2,571
2,668
0
5,384
L
6,088
1,107
246
938
9,367
4,973
0
2,382
6,807
0
18,217
W
Artemis
spatify
Artemis
8,209
3,485
0
1,651
5,279
1,943
681
750
4,529
0
23,756
W
6,745
2,200
0
1,010
5,304
1,697
620
1,283
4,021
23,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
32,802
148
Minions Killed
175
4
Camps Cleared
8
574,307
Distance Traveled
660,344
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,423
803
34
4
2
135,080
3
L
Artio
6,148
769
11
1
0
152,744
0
L
Merlin
4,577
572
4
1
1
22,206
0
L
Nox
6,721
840
49
6
0
140,545
0
W
King Arthur
6,419
802
32
4
1
124,220
0
L
Izanami
7,186
898
52
7
1
116,898
1
W
Ravana
6,295
787
16
2
1
124,372
1
L
Mulan
6,474
809
32
4
2
141,914
1
W
Artemis
6,472
809
48
6
0
136,574
3
W
Nu Wa
7,193
899
45
6
4
140,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role