Player Matchup

Achilles
Achilles
 
Achilles
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lord_Snake56
Chang'e
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
225W - 203L
1,582 Elo+
Solo
Cernunnos
Cernunnos
MIA_CANES_561
Cernunnos
Level 154
God Stats
27W - 29L
1,540 SR
Queue Stats
880W - 886L
1,549 Elo+
Party 2
Discordia
Discordia
iVillifyyy
Discordia
Level 149
God Stats
3W - 1L
1,638 SR
Queue Stats
78W - 86L
1,549 Elo+
Party 2
Hera
Hera
xLionzPridex
Hera
Level 145
God Stats
7W - 1L
1,805 SR
Queue Stats
380W - 378L
1,574 Elo+
Party 2
Team Averages
Level 137
1,597 SR
1,551 Elo+

VS

Team Averages
Level 121
1,546 SR
1,547 Elo+
Ra
Ra
ChibiPup
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,467 Elo+
Solo
Ne Zha
Ne Zha
ConoDHelado
Ne Zha
Level 99
God Stats
1W - 1L
1,682 SR
Queue Stats
98W - 82L
1,580 Elo+
Party 1
Chiron
Chiron
HurdIeowski
Chiron
Level 129
God Stats
2W - 1L
1,858 SR
Queue Stats
162W - 156L
1,531 Elo+
Solo
Vulcan
Vulcan
MARSMAN400
Vulcan
Level 109
God Stats
4W - 3L
1,188 SR
Queue Stats
415W - 417L
1,581 Elo+
Solo
Thanatos
Thanatos
SidRnr
Thanatos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 215L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
8 / 6 / 18
12,396
775
14,816
37,935
41,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Lord_Snake56
Chang'e
20
5 / 3 / 24
12,660
791
16,404
19,602
10,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
MIA_CANES_561
Cernunnos
19
3 / 6 / 13
11,746
734
15,001
23,417
9,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
iVillifyyy
Discordia
20
13 / 5 / 13
14,061
879
32,924
17,695
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
7 / 5 / 19
12,694
793
18,574
16,288
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 14
11,436
715
16,153
23,188
9,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
18
5 / 6 / 11
11,406
713
16,282
22,524
24,770
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
20
12 / 8 / 10
13,003
813
27,690
24,788
10,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
MARSMAN400
Vulcan
20
3 / 7 / 11
12,070
754
21,474
18,814
8,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
SidRnr
Thanatos
17
2 / 6 / 11
10,415
651
9,036
18,974
12,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
82
36
Kills
25
25
Deaths
36
87
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
6
18
2.83
L
3
9
14
1.11
L
Ne Zha
5
6
11
1.75
L
Chiron
12
8
10
2.13
W
Chang'e
Lord_Snake56
Chang'e
5
3
24
5.67
L
Vulcan
MARSMAN400
Vulcan
3
7
11
1.21
W
Cernunnos
MIA_CANES_561
Cernunnos
3
6
13
1.58
L
Thanatos
SidRnr
Thanatos
2
6
11
1.25
W
Discordia
iVillifyyy
Discordia
13
5
13
3.9
W
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,719
Damage
90,635
114,937
Taken
108,288
75,073
Mitigated
66,285
61,720
Healing
51,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,816
2,221
1,996
11,517
37,935
41,015
871
12,855
24,683
0
24,824
L
16,153
481
12,586
6,695
23,188
9,596
681
14,271
8,513
34,213
0
L
Ne Zha
16,282
2,688
2,710
6,116
22,524
24,770
374
14,081
7,820
0
32,747
L
Chiron
27,690
12,594
3,676
4,520
24,788
10,709
1,253
14,742
9,514
0
36,843
W
Chang'e
Lord_Snake56
Chang'e
16,404
1,694
13,984
10,401
19,602
10,985
2,125
7,396
12,092
33,973
0
L
Vulcan
MARSMAN400
Vulcan
21,474
4,046
3,963
2,090
18,814
8,938
894
11,067
7,224
53,170
0
W
Cernunnos
MIA_CANES_561
Cernunnos
15,001
6,268
471
8,352
23,417
9,221
1,847
7,889
15,274
0
37,102
L
Thanatos
SidRnr
Thanatos
9,036
192
2,013
7,423
18,974
12,272
241
11,916
6,563
0
14,744
W
Discordia
iVillifyyy
Discordia
32,924
753
3,905
4,659
17,695
7,079
1,155
2,619
14,950
60,329
0
W
18,574
3,999
2,316
4,119
16,288
6,773
535
5,811
10,311
32,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,557
Gold Earned
58,330
192
Minions Killed
158
0
Camps Cleared
0
1,445,709
Distance Traveled
1,396,444
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,396
775
8
1
0
291,238
1
L
Ra
11,436
715
29
2
0
272,268
0
L
Ne Zha
11,406
713
22
1
0
285,650
0
L
Chiron
13,003
813
20
1
0
252,467
1
W
Chang'e
12,660
791
46
3
0
299,416
0
L
Vulcan
12,070
754
74
5
0
279,399
0
W
Cernunnos
11,746
734
54
3
0
277,641
0
L
Thanatos
10,415
651
13
1
0
306,660
0
W
Discordia
14,061
879
49
3
0
289,210
3
W
Hera
12,694
793
35
2
0
288,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role