Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Drekaborinn
Scylla
Level 38
God Stats
2W - 0L
1,703 SR
Queue Stats
35W - 56L
1,309 Elo+
Solo
Ra
Ra
MarcCastelo
Ra
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,374 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ij04rj
Tsukuyomi
Level 55
God Stats
5W - 4L
1,227 SR
Queue Stats
353W - 339L
1,492 Elo+
Solo
Rama
Rama
vinyolesg
Rama
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
337W - 321L
1,414 Elo+
Party 3
Team Averages
Level 87
1,486 SR
1,418 Elo+

VS

Team Averages
Level 68
1,533 SR
1,315 Elo+
Khepri
Khepri
Konatowski
Khepri
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 115L
1,392 Elo+
Party 1
Arachne
Arachne
RED_DEVILS-DECHA
Arachne
Level 100
God Stats
1W - 1L
1,702 SR
Queue Stats
124W - 115L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Stingor
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,155 Elo+
Party 2
Nox
Nox
Yasuplow
Nox
Level 102
God Stats
12W - 12L
1,464 SR
Queue Stats
759W - 771L
1,438 Elo+
Solo
Sobek
Sobek
choraz
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
4 / 5 / 17
11,818
788
16,838
13,540
6,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
19
6 / 4 / 16
12,228
815
16,942
13,446
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 5 / 13
11,364
758
14,573
12,544
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
ij04rj
Tsukuyomi
19
7 / 6 / 11
11,803
787
20,965
17,549
8,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
20
6 / 4 / 10
11,537
769
18,657
13,558
5,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Konatowski
Khepri
15
1 / 7 / 12
9,960
664
6,293
25,531
25,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 5 / 8
12,352
823
17,920
20,069
10,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Stingor
Baron Samedi
20
5 / 4 / 12
11,394
760
17,126
17,375
11,288
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
5 / 6 / 4
10,344
690
10,932
13,694
6,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
choraz
Sobek
16
1 / 6 / 13
9,970
665
7,555
23,128
27,658
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
72
28
Kills
23
24
Deaths
28
67
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
5
17
2.5
W
Scylla
6
4
16
3.5
L
Khepri
Konatowski
Khepri
1
7
12
1
W
5
5
13
2.3
L
11
5
8
3
L
Baron Samedi
Stingor
Baron Samedi
5
4
12
2.75
L
5
6
4
1.17
L
Sobek
choraz
Sobek
1
6
13
1.25
W
Tsukuyomi
ij04rj
Tsukuyomi
7
6
11
2.08
W
Rama
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,975
Damage
59,826
70,637
Taken
99,797
30,854
Mitigated
81,999
31,151
Healing
31,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,838
2,796
1,782
2,403
13,540
6,003
1,122
6,791
6,749
0
31,431
W
Scylla
16,942
964
1,879
2,444
13,446
5,677
1,200
9,909
3,537
29,139
0
L
Khepri
Konatowski
Khepri
6,293
301
1,886
3,412
25,531
25,628
0
6,988
18,543
16,663
0
W
14,573
1,118
8,704
3,503
12,544
5,190
115
6,903
5,641
37,509
0
L
17,920
11,340
699
5,415
20,069
10,576
526
4,623
15,446
0
31,437
L
Baron Samedi
Stingor
Baron Samedi
17,126
2,297
4,053
4,055
17,375
11,288
624
7,173
10,202
34,249
0
L
10,932
335
2,775
1,939
13,694
6,849
42
5,364
8,330
26,065
0
L
Sobek
choraz
Sobek
7,555
972
2,884
3,941
23,128
27,658
365
7,367
15,761
18,447
0
W
Tsukuyomi
ij04rj
Tsukuyomi
20,965
4,773
1,444
4,908
17,549
8,356
984
11,064
6,485
0
38,650
W
Rama
18,657
9,523
1,837
2,247
13,558
5,628
1,449
7,239
6,319
0
45,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,750
Gold Earned
54,020
207
Minions Killed
133
0
Camps Cleared
0
1,320,043
Distance Traveled
1,228,865
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,818
788
20
1
0
273,895
1
W
Scylla
12,228
815
24
2
0
232,103
0
L
Khepri
9,960
664
7
0
0
236,718
0
W
Ra
11,364
758
70
5
0
250,202
0
L
Arachne
12,352
823
39
3
0
298,361
1
L
Baron Samedi
11,394
760
27
2
0
209,385
0
L
Nox
10,344
690
21
1
0
236,517
0
L
Sobek
9,970
665
39
3
0
247,884
0
W
Tsukuyomi
11,803
787
44
3
0
324,124
1
W
Rama
11,537
769
49
3
0
239,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role