Player Matchup

Thor
Thor
HZI_gacha
Thor
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 148L
1,225 Elo+
Party 1
Apollo
Apollo
ITZ K4M1K4Z3159
Apollo
Level 55
God Stats
5W - 4L
1,312 SR
Queue Stats
414W - 438L
1,489 Elo+
Party 3
Tyr
Tyr
TCH_GABI
Tyr
Level 51
God Stats
27W - 29L
1,395 SR
Queue Stats
78W - 139L
1,222 Elo+
Party 1
Ymir
Ymir
lorddefolen
Ymir
Level 16
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 40L
1,190 Elo+
Party 1
Baron Samedi
Baron Samedi
paiN6085
Baron Samedi
Level 28
God Stats
3W - 9L
1,146 SR
Queue Stats
32W - 59L
1,114 Elo+
Party 3
Team Averages
Level 41
1,411 SR
1,248 Elo+

VS

Team Averages
Level 66
1,610 SR
1,419 Elo+
Olorun
Olorun
Joao3l
Olorun
Level 28
God Stats
19W - 17L
1,504 SR
Queue Stats
40W - 54L
1,413 Elo+
Party 4
Anubis
Anubis
MrTaru
Anubis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 103L
1,480 Elo+
Solo
Ares
Ares
SamonoI
Ares
Level 36
God Stats
7W - 4L
1,717 SR
Queue Stats
51W - 65L
1,446 Elo+
Party 4
Mulan
Mulan
UchiahLegend
Mulan
Level 99
God Stats
6W - 2L
1,901 SR
Queue Stats
213W - 210L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
itsTiTi-_L2R2_-
Erlang Shen
Level 26
God Stats
5W - 6L
1,431 SR
Queue Stats
51W - 104L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
9 / 14 / 9
15,071
486
16,743
34,448
12,518
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 6 / 5
15,854
511
18,878
28,667
10,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 3 / 7
16,533
533
22,252
28,167
30,741
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 10 / 6
11,970
386
14,242
30,138
23,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
paiN6085
Baron Samedi
16
1 / 11 / 4
11,400
368
10,231
15,824
6,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Joao3l
Olorun
20
0 / 9 / 10
13,296
429
12,312
23,293
9,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
MrTaru
Anubis
20
31 / 4 / 4
18,919
610
43,619
23,016
15,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
SamonoI
Ares
19
3 / 5 / 20
14,647
472
18,681
31,639
42,881
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 4 / 12
15,447
498
16,265
24,904
19,455
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
itsTiTi-_L2R2_-
Erlang Shen
20
5 / 8 / 13
14,473
467
14,004
29,140
20,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
102
30
Kills
43
44
Deaths
30
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thor
9
14
9
0.96
L
8
6
5
1.75
W
Olorun
Joao3l
Olorun
0
9
10
0.56
W
Anubis
MrTaru
Anubis
31
4
4
8.25
W
Ares
SamonoI
Ares
3
5
20
2.6
L
11
3
7
4.83
W
4
4
12
2.5
W
Erlang Shen
itsTiTi-_L2R2_-
Erlang Shen
5
8
13
1.44
L
1
10
6
0.4
L
Baron Samedi
paiN6085
Baron Samedi
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,346
Damage
104,881
137,244
Taken
131,992
82,876
Mitigated
108,073
31,720
Healing
45,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
16,743
7,880
0
5,403
34,448
12,518
324
17,402
17,046
0
100,985
L
18,878
11,806
0
9,231
28,667
10,186
763
19,660
9,007
0
130,821
W
Olorun
Joao3l
Olorun
12,312
7,579
0
5,935
23,293
9,916
4,523
4,481
18,812
89,472
0
W
Anubis
MrTaru
Anubis
43,619
2,066
0
11,133
23,016
15,685
956
1,769
21,247
151,546
0
W
Ares
SamonoI
Ares
18,681
1,264
0
8,582
31,639
42,881
574
9,817
21,822
40,314
0
L
22,252
2,948
0
11,303
28,167
30,741
168
12,471
15,696
0
95,172
W
16,265
2,090
0
8,958
24,904
19,455
1,639
4,337
20,567
0
145,062
W
Erlang Shen
itsTiTi-_L2R2_-
Erlang Shen
14,004
8,077
0
10,428
29,140
20,136
694
4,069
25,071
0
64,899
L
14,242
444
0
3,233
30,138
23,397
397
17,478
12,660
41,022
0
L
Baron Samedi
paiN6085
Baron Samedi
10,231
535
1,341
1,209
15,824
6,034
209
10,975
4,849
45,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,828
Gold Earned
76,782
540
Minions Killed
641
0
Camps Cleared
0
2,524,309
Distance Traveled
2,704,692
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,071
486
124
4
0
516,571
4
L
Apollo
15,854
511
178
6
0
513,724
5
W
Olorun
13,296
429
130
4
0
460,274
0
W
Anubis
18,919
610
180
6
0
508,939
1
W
Ares
14,647
472
36
1
0
583,384
3
L
Tyr
16,533
533
139
4
0
607,344
0
W
Mulan
15,447
498
177
6
0
588,470
1
W
Erlang Shen
14,473
467
118
4
0
563,625
0
L
Ymir
11,970
386
45
1
0
492,779
3
L
Baron Samedi
11,400
368
54
2
0
393,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role