Player Matchup

Ne Zha
Ne Zha
AbuseMeOniiChan
Ne Zha
Level 159
God Stats
9W - 12L
1,328 SR
Queue Stats
267W - 257L
1,574 Elo+
Party 3
Poseidon
Poseidon
Andrewemme
Poseidon
Level 66
God Stats
0W - 2L
1,305 SR
Queue Stats
357W - 324L
1,580 Elo+
Party 3
Chaac
Chaac
KawaHero
Chaac
Level 69
God Stats
19W - 10L
1,754 SR
Queue Stats
242W - 213L
1,591 Elo+
Party 3
Sobek
Sobek
X3oN23
Sobek
Level 159
God Stats
13W - 5L
1,862 SR
Queue Stats
460W - 477L
1,600 Elo+
Party 3
Xbalanque
Xbalanque
jesseheisenberg
Xbalanque
Level 122
God Stats
2W - 2L
1,857 SR
Queue Stats
22W - 14L
1,641 Elo+
Solo
Team Averages
Level 115
1,621 SR
1,597 Elo+

VS

Team Averages
Level 126
1,604 SR
1,588 Elo+
Athena
Athena
Bathilisc
Athena
Level 87
God Stats
23W - 17L
1,771 SR
Queue Stats
92W - 81L
1,631 Elo+
Party 2
Agni
Agni
PedroLira
Agni
Level 141
God Stats
12W - 12L
1,753 SR
Queue Stats
164W - 169L
1,532 Elo+
Solo
Izanami
Izanami
Saamboodei
Izanami
Level 133
God Stats
6W - 3L
1,595 SR
Queue Stats
112W - 110L
1,629 Elo+
Party 2
Bastet
Bastet
Semajnad
Bastet
Level 122
God Stats
19W - 8L
1,704 SR
Queue Stats
32W - 22L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
Stealthems
Sun Wukong
Level 145
God Stats
1W - 1L
1,199 SR
Queue Stats
65W - 51L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
12,998
520
18,760
19,913
11,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Andrewemme
Poseidon
18
1 / 6 / 6
11,734
469
3,726
13,685
4,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
KawaHero
Chaac
18
5 / 7 / 0
12,308
492
13,516
28,440
22,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
X3oN23
Sobek
17
5 / 4 / 12
11,887
475
10,831
30,244
27,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
jesseheisenberg
Xbalanque
20
4 / 5 / 3
13,229
529
12,372
15,764
5,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bathilisc
Athena
19
2 / 6 / 11
12,953
518
9,818
21,248
21,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
19
4 / 5 / 5
12,903
516
17,597
13,754
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Saamboodei
Izanami
20
6 / 3 / 7
15,053
602
14,038
19,738
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Semajnad
Bastet
20
6 / 7 / 8
13,491
540
12,977
18,425
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Stealthems
Sun Wukong
20
8 / 3 / 8
14,489
580
23,883
28,001
23,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
65
24
Kills
26
26
Deaths
24
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
9
4
6
3
L
Poseidon
Andrewemme
Poseidon
1
6
6
0.67
W
Athena
Bathilisc
Athena
2
6
11
1.25
L
Chaac
KawaHero
Chaac
5
7
0
0.71
W
Agni
4
5
5
1.3
W
Izanami
Saamboodei
Izanami
6
3
7
3.17
W
Bastet
Semajnad
Bastet
6
7
8
1.43
W
Sun Wukong
Stealthems
Sun Wukong
8
3
8
4
L
Sobek
X3oN23
Sobek
5
4
12
2.75
L
Xbalanque
jesseheisenberg
Xbalanque
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,205
Damage
78,313
108,046
Taken
101,166
72,759
Mitigated
66,514
36,225
Healing
35,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,760
3,503
0
7,316
19,913
11,907
0
5,464
14,207
0
101,298
L
Poseidon
Andrewemme
Poseidon
3,726
83
0
2,728
13,685
4,929
264
5,035
8,036
87,146
0
W
Athena
Bathilisc
Athena
9,818
2,928
0
4,217
21,248
21,830
563
3,506
17,742
52,814
0
L
Chaac
KawaHero
Chaac
13,516
2,800
819
11,662
28,440
22,998
269
3,603
24,681
8,685
79,243
W
Agni
17,597
1,038
0
3,418
13,754
5,652
738
3,044
10,710
78,930
0
W
Izanami
Saamboodei
Izanami
14,038
7,574
0
10,303
19,738
8,026
4,418
3,198
16,540
0
136,437
W
Bastet
Semajnad
Bastet
12,977
3,237
0
5,161
18,425
7,788
3,286
3,130
15,295
0
84,442
W
Sun Wukong
Stealthems
Sun Wukong
23,883
5,331
0
12,732
28,001
23,218
1,238
6,694
21,269
0
98,277
L
Sobek
X3oN23
Sobek
10,831
1,135
0
10,495
30,244
27,269
99
8,721
21,141
34,624
0
L
Xbalanque
jesseheisenberg
Xbalanque
12,372
5,181
0
3,205
15,764
5,656
1,064
3,154
12,566
0
115,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,156
Gold Earned
68,889
724
Minions Killed
705
0
Camps Cleared
0
2,312,364
Distance Traveled
2,455,927
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,998
520
140
6
0
488,797
5
L
Poseidon
11,734
469
170
7
0
430,519
11
W
Athena
12,953
518
68
3
0
480,678
3
L
Chaac
12,308
492
173
7
0
436,954
3
W
Agni
12,903
516
132
5
0
458,655
2
W
Izanami
15,053
602
225
9
0
472,595
6
W
Bastet
13,491
540
117
5
0
511,550
5
W
Sun Wukong
14,489
580
163
7
0
532,449
5
L
Sobek
11,887
475
34
1
0
532,497
9
L
Xbalanque
13,229
529
207
8
0
423,597
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role