Player Matchup

Neith
Neith
Carca14
Neith
Level 3
God Stats
1W - 0L
1,487 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Thor
Thor
MAnolitofarlopas
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,220 Elo+
Party 3
Bellona
Bellona
Tancri
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Z1P0TE
Kukulkan
Level 16
God Stats
1W - 0L
1,383 SR
Queue Stats
1W - 1L
1,220 Elo+
Party 3
Nemesis
Nemesis
willy2224
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,129 Elo+
Party 3
Team Averages
Level 8
1,474 SR
1,314 Elo+

VS

Team Averages
Level 35
1,373 SR
1,324 Elo+
Medusa
Medusa
AlienSorpano
Medusa
Level 26
God Stats
4W - 16L
1,123 SR
Queue Stats
35W - 74L
1,228 Elo+
Party 2
Ares
Ares
Evilshield
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
GDFGDRFS
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Nu Wa
Nu Wa
IvyYuuki
Nu Wa
Level 26
God Stats
4W - 15L
1,244 SR
Queue Stats
30W - 74L
1,203 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXYOYOGAMERXx
Tsukuyomi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carca14
Neith
15
7 / 4 / 13
10,224
568
7,222
8,172
2,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
9 / 5 / 10
9,648
536
12,374
10,268
3,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Tancri
Bellona
16
10 / 4 / 9
10,514
584
12,418
13,420
10,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Z1P0TE
Kukulkan
16
5 / 6 / 10
10,174
565
7,849
10,870
3,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
willy2224
Nemesis
15
4 / 5 / 7
9,390
522
6,308
13,193
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 7 / 6
9,593
533
8,221
11,531
4,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 7 / 6
8,200
456
3,301
13,700
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
GDFGDRFS
Vamana
10
0 / 7 / 2
6,971
387
2,402
9,415
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
IvyYuuki
Nu Wa
13
0 / 10 / 3
7,901
439
6,289
13,372
4,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
xXYOYOGAMERXx
Tsukuyomi
16
17 / 8 / 1
10,980
610
17,226
16,320
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
35
Kills
23
24
Deaths
39
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
7
6
1
W
Neith
Carca14
Neith
7
4
13
3.38
L
2
7
6
0.71
L
Vamana
GDFGDRFS
Vamana
0
7
2
0.14
L
Nu Wa
IvyYuuki
Nu Wa
0
10
3
0.15
W
9
5
10
2.8
W
Bellona
Tancri
Bellona
10
4
9
3.63
W
Kukulkan
Z1P0TE
Kukulkan
5
6
10
1.67
W
Nemesis
willy2224
Nemesis
4
5
7
1.5
L
Tsukuyomi
xXYOYOGAMERXx
Tsukuyomi
17
8
1
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,171
Damage
37,439
55,923
Taken
64,338
25,630
Mitigated
34,068
7,619
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,221
3,372
0
0
11,531
4,792
2,095
2,115
9,416
0
40,672
W
Neith
Carca14
Neith
7,222
2,746
0
2,303
8,172
2,613
1,981
1,706
6,466
0
36,591
L
3,301
241
0
496
13,700
12,987
299
470
13,230
8,184
0
L
Vamana
GDFGDRFS
Vamana
2,402
944
0
15
9,415
4,985
132
397
9,018
0
14,266
L
Nu Wa
IvyYuuki
Nu Wa
6,289
1,236
0
1,100
13,372
4,390
1,432
2,807
10,565
40,694
0
W
12,374
4,529
0
0
10,268
3,783
307
2,136
8,132
0
28,304
W
Bellona
Tancri
Bellona
12,418
4,955
0
742
13,420
10,150
1,321
3,175
10,245
63
38,300
W
Kukulkan
Z1P0TE
Kukulkan
7,849
2,953
564
768
10,870
3,633
4,574
1,205
9,665
55,715
0
W
Nemesis
willy2224
Nemesis
6,308
2,855
0
3,242
13,193
5,451
1,460
1,368
11,825
0
50,045
L
Tsukuyomi
xXYOYOGAMERXx
Tsukuyomi
17,226
4,195
0
3,361
16,320
6,914
41
2,123
14,197
0
52,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,950
Gold Earned
43,645
362
Minions Killed
262
0
Camps Cleared
0
1,703,416
Distance Traveled
1,417,452
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,593
533
82
5
0
248,733
0
W
Neith
10,224
568
86
5
0
330,380
0
L
Ares
8,200
456
10
1
0
300,651
0
L
Vamana
6,971
387
26
1
0
311,014
0
L
Nu Wa
7,901
439
64
4
0
218,546
0
W
Thor
9,648
536
31
2
0
345,205
3
W
Bellona
10,514
584
54
3
0
357,380
0
W
Kukulkan
10,174
565
111
6
0
302,271
0
W
Nemesis
9,390
522
80
4
0
368,180
5
L
Tsukuyomi
10,980
610
80
4
0
338,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role