Player Matchup

Ymir
Ymir
DavPeGu
Ymir
Level 69
God Stats
11W - 12L
1,507 SR
Queue Stats
67W - 152L
1,315 Elo+
Party 2
Bellona
Bellona
Eurustain
Bellona
Level 15
God Stats
5W - 6L
1,681 SR
Queue Stats
14W - 15L
1,535 Elo+
Party 2
Apollo
Apollo
MrWallone
Apollo
Level 18
God Stats
6W - 12L
1,294 SR
Queue Stats
32W - 48L
1,313 Elo+
Party 2
Janus
Janus
Zefir0s
Janus
Level 83
God Stats
4W - 9L
1,493 SR
Queue Stats
499W - 628L
1,359 Elo+
Party 2
Fenrir
Fenrir
dr7ps
Fenrir
Level 26
God Stats
4W - 8L
1,387 SR
Queue Stats
33W - 73L
1,350 Elo+
Party 2
Team Averages
Level 42
1,472 SR
1,374 Elo+

VS

Team Averages
Level 74
1,560 SR
1,463 Elo+
Chaac
Chaac
Barto neto
Chaac
Level 121
God Stats
53W - 34L
1,594 SR
Queue Stats
1,579W - 1,533L
1,486 Elo+
Party 1
Chernobog
Chernobog
CRISTOO-15
Chernobog
Level 89
God Stats
7W - 1L
1,500 SR
Queue Stats
227W - 193L
1,439 Elo+
Party 3
Loki
Loki
GulfsBr
Loki
Level 26
God Stats
15W - 8L
1,714 SR
Queue Stats
74W - 44L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
santogarrido
Cthulhu
Level 29
God Stats
8W - 5L
1,479 SR
Queue Stats
281W - 275L
1,385 Elo+
Party 3
Nox
Nox
zCrazy16
Nox
Level 105
God Stats
58W - 35L
1,511 SR
Queue Stats
1,047W - 1,032L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DavPeGu
Ymir
5
0 / 3 / 0
3,613
516
1,188
3,849
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Eurustain
Bellona
1
0 / 0 / 0
2,865
409
0
89
34
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Apollo
MrWallone
Apollo
5
0 / 2 / 0
3,425
489
2,125
4,075
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Zefir0s
Janus
6
0 / 6 / 0
3,480
497
1,573
4,658
1,149
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
dr7ps
Fenrir
5
0 / 2 / 0
3,588
513
1,952
3,892
1,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
3 / 0 / 1
4,691
670
779
2,000
734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Chernobog
CRISTOO-15
Chernobog
8
3 / 0 / 2
4,752
679
2,981
1,879
479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
GulfsBr
Loki
8
2 / 0 / 3
4,771
682
1,308
4,024
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
santogarrido
Cthulhu
7
1 / 0 / 4
4,551
650
2,116
4,227
1,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
4 / 0 / 4
5,249
750
3,074
2,381
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
13
13
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
0
1
3.5
W
Chernobog
CRISTOO-15
Chernobog
3
0
2
4
L
Ymir
DavPeGu
Ymir
0
3
0
0
L
Bellona
Eurustain
Bellona
0
0
0
0
W
Loki
GulfsBr
Loki
2
0
3
3.5
L
Apollo
MrWallone
Apollo
0
2
0
0
L
Janus
Zefir0s
Janus
0
6
0
0
L
Fenrir
dr7ps
Fenrir
0
2
0
0
W
Cthulhu
santogarrido
Cthulhu
1
0
4
3
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,838
Damage
10,258
16,563
Taken
14,511
4,387
Mitigated
4,345
3,473
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
779
77
0
681
2,000
734
467
55
1,945
0
16,359
W
Chernobog
CRISTOO-15
Chernobog
2,981
1,908
0
430
1,879
479
636
731
1,148
0
22,898
L
Ymir
DavPeGu
Ymir
1,188
144
0
290
3,849
1,372
0
824
3,025
11,522
0
L
Bellona
Eurustain
Bellona
0
0
0
15
89
34
0
0
89
0
597
W
Loki
GulfsBr
Loki
1,308
349
0
2,929
4,024
937
0
125
3,899
0
18,538
L
Apollo
MrWallone
Apollo
2,125
1,291
123
1,759
4,075
816
174
1,292
2,783
0
11,278
L
Janus
Zefir0s
Janus
1,573
196
0
500
4,658
1,149
0
2,155
2,193
12,104
0
L
Fenrir
dr7ps
Fenrir
1,952
385
0
786
3,892
1,016
0
501
3,283
0
13,311
W
Cthulhu
santogarrido
Cthulhu
2,116
71
202
1,520
4,227
1,413
264
457
3,770
8,525
0
W
3,074
400
0
500
2,381
782
29
1,393
988
16,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,971
Gold Earned
24,014
89
Minions Killed
174
0
Camps Cleared
0
539,247
Distance Traveled
654,855
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,691
670
42
6
0
141,151
0
W
Chernobog
4,752
679
41
6
0
108,686
1
L
Ymir
3,613
516
20
3
0
126,986
4
L
Bellona
2,865
409
3
0
0
17,196
1
W
Loki
4,771
682
44
6
0
148,351
0
L
Apollo
3,425
489
22
3
0
127,474
2
L
Janus
3,480
497
18
3
0
123,150
1
L
Fenrir
3,588
513
26
4
0
144,441
0
W
Cthulhu
4,551
650
22
3
0
120,987
2
W
Nox
5,249
750
25
4
0
135,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role