Player Matchup

Bellona
Bellona
BomBrill69
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Ninguem7
Ullr
Level 17
God Stats
6W - 10L
1,321 SR
Queue Stats
487W - 518L
1,429 Elo+
Solo
Cerberus
Cerberus
Pedro800_br
Cerberus
Level 28
God Stats
52W - 37L
1,555 SR
Queue Stats
309W - 317L
1,440 Elo+
Party 1
Ra
Ra
RICO2000br
Ra
Level 7
God Stats
15W - 36L
1,431 SR
Queue Stats
130W - 218L
1,332 Elo+
Solo
Fenrir
Fenrir
pedroherobrine13
Fenrir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,379 Elo+
Party 1
Team Averages
Level 13
1,462 SR
1,416 Elo+

VS

Team Averages
Level 18
1,528 SR
1,432 Elo+
Nemesis
Nemesis
Eknoteyyy
Nemesis
Level 17
God Stats
2W - 1L
1,749 SR
Queue Stats
12W - 8L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
GMaRaXG
Jormungandr
Level 28
God Stats
15W - 11L
1,394 SR
Queue Stats
119W - 127L
1,376 Elo+
Solo
Bellona
Bellona
Luke_castruccio
Bellona
Level 21
God Stats
3W - 0L
1,796 SR
Queue Stats
351W - 319L
1,360 Elo+
Solo
Olorun
Olorun
Popitup
Olorun
Level 12
God Stats
4W - 5L
1,201 SR
Queue Stats
168W - 126L
1,337 Elo+
Solo
Medusa
Medusa
junglegapkk
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BomBrill69
Bellona
6
0 / 3 / 0
3,876
485
1,279
4,994
2,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
5
0 / 4 / 1
3,680
460
1,831
4,988
1,205
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Pedro800_br
Cerberus
5
1 / 3 / 0
4,077
510
2,342
6,963
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 4 / 0
3,715
464
649
4,288
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,707
463
0
2,618
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eknoteyyy
Nemesis
8
1 / 0 / 0
4,805
601
1,104
4,886
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
GMaRaXG
Jormungandr
8
3 / 2 / 3
4,944
618
2,761
5,469
1,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 0 / 0
5,154
644
1,226
2,315
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Popitup
Olorun
10
4 / 0 / 0
5,888
736
4,240
3,189
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Medusa
8
5 / 1 / 2
5,509
689
6,311
3,611
845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
15
15
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BomBrill69
Bellona
0
3
0
0
W
Nemesis
Eknoteyyy
Nemesis
1
0
0
1
W
Jormungandr
GMaRaXG
Jormungandr
3
2
3
2.25
W
2
0
0
2
L
Ullr
0
4
1
0.13
L
Cerberus
Pedro800_br
Cerberus
1
3
0
0.33
W
Olorun
Popitup
Olorun
4
0
0
4
L
0
4
0
0
W
Medusa
5
1
2
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,101
Damage
15,642
23,851
Taken
19,470
9,015
Mitigated
6,192
2,504
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BomBrill69
Bellona
1,279
600
0
162
4,994
2,322
217
0
4,994
0
10,322
W
Nemesis
Eknoteyyy
Nemesis
1,104
721
0
3,614
4,886
1,096
0
0
4,886
0
22,594
W
Jormungandr
GMaRaXG
Jormungandr
2,761
770
302
702
5,469
1,955
127
980
4,489
16,379
0
W
1,226
169
0
887
2,315
1,246
542
0
2,315
0
16,779
L
Ullr
1,831
801
0
337
4,988
1,205
0
1,510
3,478
0
8,338
L
Cerberus
Pedro800_br
Cerberus
2,342
69
0
795
6,963
3,386
0
1,847
5,116
12,866
0
W
Olorun
Popitup
Olorun
4,240
1,920
0
2,253
3,189
1,050
388
970
2,191
32,461
0
L
649
118
0
775
4,288
1,433
0
3,644
644
14,104
0
W
Medusa
6,311
4,145
0
1,271
3,611
845
117
1,013
2,598
0
21,456
L
0
0
0
435
2,618
669
0
0
2,618
0
10,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,055
Gold Earned
26,300
104
Minions Killed
203
0
Camps Cleared
0
681,624
Distance Traveled
817,365
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,876
485
19
2
0
171,160
0
W
Nemesis
4,805
601
55
7
0
167,664
0
W
Jormungandr
4,944
618
26
3
0
154,208
1
W
Bellona
5,154
644
41
5
0
180,585
0
L
Ullr
3,680
460
13
2
0
152,734
0
L
Cerberus
4,077
510
36
5
0
170,509
0
W
Olorun
5,888
736
52
7
0
153,593
3
L
Ra
3,715
464
13
2
0
120,306
0
W
Medusa
5,509
689
29
4
0
161,315
2
L
Fenrir
3,707
463
23
3
0
66,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role