Player Matchup

Da Ji
Da Ji
Galvinize
Da Ji
Level 26
God Stats
1W - 4L
1,349 SR
Queue Stats
99W - 83L
1,537 Elo+
Solo
Cabrakan
Cabrakan
ITSTORMY
Cabrakan
Level 28
God Stats
5W - 3L
1,755 SR
Queue Stats
147W - 80L
1,660 Elo+
Solo
Neith
Neith
Oskitar181
Neith
Level 20
God Stats
5W - 1L
1,878 SR
Queue Stats
176W - 123L
1,629 Elo+
Solo
Anhur
Anhur
Oukikongs
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
kallekeiner
Guan Yu
Level 14
God Stats
10W - 6L
1,797 SR
Queue Stats
13W - 16L
1,636 Elo+
Solo
Team Averages
Level 23
1,656 SR
1,592 Elo+

VS

Team Averages
Level 27
1,554 SR
1,572 Elo+
Merlin
Merlin
Satse10
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,625 Elo+
Solo
Heimdallr
Heimdallr
icewolfgold
Heimdallr
Level 26
God Stats
15W - 18L
1,500 SR
Queue Stats
50W - 59L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
kubann
Cu Chulainn
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo
Poseidon
Poseidon
xDarkShadowWolfx
Poseidon
Level 27
God Stats
9W - 10L
1,534 SR
Queue Stats
150W - 106L
1,674 Elo+
Party 1
Vamana
Vamana
zowaclicious
Vamana
Level 29
God Stats
7W - 5L
1,738 SR
Queue Stats
100W - 88L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Galvinize
Da Ji
7
2 / 0 / 1
4,022
670
1,109
1,764
489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
ITSTORMY
Cabrakan
6
1 / 0 / 1
3,679
613
1,322
1,783
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
7
2 / 1 / 1
4,135
689
1,824
2,837
822
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Oukikongs
Anhur
6
1 / 0 / 0
3,740
623
515
1,177
255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
kallekeiner
Guan Yu
6
0 / 0 / 1
3,533
589
725
3,558
1,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Satse10
Merlin
7
1 / 3 / 0
3,897
650
773
2,977
697
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
icewolfgold
Heimdallr
5
0 / 1 / 0
3,112
519
1,184
2,349
541
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
kubann
Cu Chulainn
2
0 / 1 / 0
2,773
462
169
959
146
Boots

Boots

+6%
Movement Speed

7
0 / 0 / 1
4,003
667
544
2,049
355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
7
0 / 1 / 0
3,884
647
2,453
2,244
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Galvinize
Da Ji
2
0
1
2.5
W
Cabrakan
ITSTORMY
Cabrakan
1
0
1
1.5
W
Neith
2
1
1
2.5
W
Anhur
Oukikongs
Anhur
1
0
0
1
L
Merlin
Satse10
Merlin
1
3
0
0.33
L
Heimdallr
icewolfgold
Heimdallr
0
1
0
0
W
Guan Yu
kallekeiner
Guan Yu
0
0
1
0.5
L
Cu Chulainn
kubann
Cu Chulainn
0
1
0
0
L
0
0
1
0.5
L
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,495
Damage
5,123
11,119
Taken
10,578
3,977
Mitigated
2,510
3,733
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Galvinize
Da Ji
1,109
417
0
343
1,764
489
0
233
1,531
0
11,454
W
Cabrakan
ITSTORMY
Cabrakan
1,322
206
0
464
1,783
730
58
220
1,563
9,580
0
W
Neith
1,824
610
0
391
2,837
822
116
864
1,973
0
18,172
W
Anhur
Oukikongs
Anhur
515
232
0
691
1,177
255
649
0
1,177
0
14,988
L
Merlin
Satse10
Merlin
773
76
0
250
2,977
697
0
780
2,143
13,278
0
L
Heimdallr
icewolfgold
Heimdallr
1,184
398
0
982
2,349
541
0
165
2,180
0
8,243
W
Guan Yu
kallekeiner
Guan Yu
725
182
0
1,844
3,558
1,681
0
0
3,558
0
10,252
L
Cu Chulainn
kubann
Cu Chulainn
169
0
0
0
959
146
0
275
640
0
1,348
L
544
94
0
1,497
2,049
355
0
0
2,049
19,358
0
L
Vamana
2,453
1,062
0
798
2,244
771
0
0
2,169
0
13,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,109
Gold Earned
17,669
148
Minions Killed
126
0
Camps Cleared
0
554,820
Distance Traveled
475,552
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,022
670
37
6
0
159,806
0
W
Cabrakan
3,679
613
20
3
0
98,814
3
W
Neith
4,135
689
37
6
0
106,869
2
W
Anhur
3,740
623
33
6
0
93,297
0
L
Merlin
3,897
650
35
6
0
104,096
0
L
Heimdallr
3,112
519
9
2
0
99,575
1
W
Guan Yu
3,533
589
21
4
0
96,034
1
L
Cu Chulainn
2,773
462
6
1
0
47,962
1
L
Poseidon
4,003
667
46
8
0
130,614
3
L
Vamana
3,884
647
30
5
0
93,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role