Player Matchup

Yemoja
Yemoja
BRATZzzZz
Yemoja
Level 6
God Stats
2W - 8L
1,254 SR
Queue Stats
3W - 11L
1,169 Elo+
Solo
Neith
Neith
BrunoGlota
Neith
Level 13
God Stats
4W - 10L
1,368 SR
Queue Stats
5W - 11L
1,324 Elo+
Solo
Baron Samedi
Baron Samedi
Feriados
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Idalec
Horus
Level 27
God Stats
1W - 3L
1,427 SR
Queue Stats
8W - 17L
1,339 Elo+
Solo
Cthulhu
Cthulhu
LordVendrik
Cthulhu
Level 6
God Stats
5W - 5L
1,769 SR
Queue Stats
28W - 35L
1,408 Elo+
Solo
Team Averages
Level 12
1,464 SR
1,348 Elo+

VS

Team Averages
Level 35
1,574 SR
1,529 Elo+
Da Ji
Da Ji
Asurä
Da Ji
Level 5
God Stats
2W - 1L
1,728 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 1
Nox
Nox
Leoriah
Nox
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,223 Elo+
Party 2
Danzaburou
Danzaburou
Tony48
Danzaburou
Level 6
God Stats
4W - 1L
1,843 SR
Queue Stats
4W - 1L
1,746 Elo+
Party 1
Ymir
Ymir
Wolfgants
Ymir
Level 148
God Stats
16W - 19L
1,299 SR
Queue Stats
523W - 514L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
veloso7867
Tsukuyomi
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BRATZzzZz
Yemoja
15
0 / 0 / 0
11,080
739
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Neith
19
5 / 8 / 6
13,975
932
9,213
15,404
7,702
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Feriados
Baron Samedi
20
5 / 16 / 15
15,992
1,066
30,836
34,091
19,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Idalec
Horus
20
7 / 5 / 9
15,958
1,064
14,173
29,772
40,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
LordVendrik
Cthulhu
20
9 / 7 / 15
16,970
1,131
30,033
40,871
55,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asurä
Da Ji
20
9 / 3 / 22
15,429
1,029
17,317
14,614
6,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
20
0 / 5 / 24
13,838
923
11,492
15,985
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Tony48
Danzaburou
20
7 / 8 / 25
16,191
1,079
36,107
17,436
8,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
20
12 / 1 / 22
17,314
1,154
24,295
24,143
29,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
veloso7867
Tsukuyomi
20
8 / 9 / 18
15,421
1,028
25,910
20,933
10,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
147
26
Kills
36
36
Deaths
26
45
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Asurä
Da Ji
9
3
22
6.67
L
Yemoja
BRATZzzZz
Yemoja
0
0
0
0
L
Neith
5
8
6
1
L
Baron Samedi
Feriados
Baron Samedi
5
16
15
0.78
L
Horus
Idalec
Horus
7
5
9
2.3
W
Nox
0
5
24
2.4
L
Cthulhu
LordVendrik
Cthulhu
9
7
15
2.36
W
Danzaburou
Tony48
Danzaburou
7
8
25
2.44
W
Ymir
12
1
22
23
W
Tsukuyomi
veloso7867
Tsukuyomi
8
9
18
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,255
Damage
115,121
120,138
Taken
93,111
122,696
Mitigated
61,332
25,585
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Asurä
Da Ji
17,317
6,055
0
481
14,614
6,492
0
9,726
4,888
0
28,654
L
Yemoja
BRATZzzZz
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Neith
9,213
4,383
0
652
15,404
7,702
0
6,245
9,159
0
20,665
L
Baron Samedi
Feriados
Baron Samedi
30,836
3,796
5,722
5,453
34,091
19,407
0
10,510
23,581
75,244
0
L
Horus
Idalec
Horus
14,173
5,127
3,030
5,468
29,772
40,388
0
8,099
21,673
0
35,893
W
Nox
11,492
530
0
0
15,985
6,698
0
12,302
3,683
32,187
0
L
Cthulhu
LordVendrik
Cthulhu
30,033
1,421
1,659
3,601
40,871
55,199
0
10,933
29,938
58,891
0
W
Danzaburou
Tony48
Danzaburou
36,107
19,599
0
1,656
17,436
8,268
0
11,263
6,173
0
68,161
W
Ymir
24,295
3,596
0
250
24,143
29,839
0
12,931
11,212
57,441
0
W
Tsukuyomi
veloso7867
Tsukuyomi
25,910
7,331
0
374
20,933
10,035
0
14,647
6,286
0
51,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,975
Gold Earned
78,193
265
Minions Killed
266
4
Camps Cleared
12
991,230
Distance Traveled
1,409,135
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,429
1,029
20
1
4
277,068
0
L
Yemoja
11,080
739
0
0
0
0
0
L
Neith
13,975
932
15
1
2
185,412
0
L
Baron Samedi
15,992
1,066
122
8
0
219,904
2
L
Horus
15,958
1,064
54
4
2
300,581
0
W
Nox
13,838
923
61
4
2
270,823
0
L
Cthulhu
16,970
1,131
74
5
0
285,333
0
W
Danzaburou
16,191
1,079
62
4
1
241,523
0
W
Ymir
17,314
1,154
73
5
3
339,044
1
W
Tsukuyomi
15,421
1,028
50
3
2
280,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role