Player Matchup

Arachne
Arachne
 
Arachne
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
DerSashVL
Hun Batz
Level 22
God Stats
1W - 6L
1,702 SR
Queue Stats
194W - 335L
1,200 Elo+
Party 1
Cerberus
Cerberus
Lobao1974
Cerberus
Level 15
God Stats
22W - 38L
1,385 SR
Queue Stats
62W - 114L
1,089 Elo+
Party 1
Apollo
Apollo
berki-2006
Apollo
Level 27
God Stats
7W - 6L
1,702 SR
Queue Stats
364W - 487L
1,281 Elo+
Party 1
Kali
Kali
zZeNkyJama
Kali
Level 17
God Stats
3W - 5L
1,469 SR
Queue Stats
23W - 32L
1,362 Elo+
Party 2
Team Averages
Level 23
1,552 SR
1,286 Elo+

VS

Team Averages
Level 27
1,513 SR
1,439 Elo+
Raijin
Raijin
Asmurix2001
Raijin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 82L
1,388 Elo+
Solo
Chronos
Chronos
Iced_In2u
Chronos
Level 24
God Stats
14W - 5L
1,679 SR
Queue Stats
337W - 166L
1,708 Elo+
Party 3
Fenrir
Fenrir
goobydoobydoo2u
Fenrir
Level 29
God Stats
14W - 9L
1,605 SR
Queue Stats
117W - 70L
1,649 Elo+
Party 3
Bellona
Bellona
nesqk14
Bellona
Level 29
God Stats
21W - 19L
1,507 SR
Queue Stats
104W - 112L
1,269 Elo+
Solo
Chaac
Chaac
sauer1604
Chaac
Level 26
God Stats
5W - 10L
1,271 SR
Queue Stats
31W - 60L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 4 / 0
6,808
524
6,352
10,012
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
DerSashVL
Hun Batz
10
1 / 3 / 1
5,749
442
2,415
7,700
2,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Lobao1974
Cerberus
7
0 / 5 / 1
4,768
367
2,380
9,954
2,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
berki-2006
Apollo
8
1 / 5 / 0
5,379
414
4,033
8,032
2,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 2
5,570
428
4,254
7,681
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 4 / 4
6,540
503
3,822
7,126
2,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
Iced_In2u
Chronos
14
13 / 0 / 4
8,863
682
15,062
7,623
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 0 / 3
7,742
596
3,750
8,083
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
nesqk14
Bellona
10
2 / 2 / 4
6,511
501
2,416
6,525
2,948
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
sauer1604
Chaac
12
2 / 2 / 1
7,048
542
4,811
5,285
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
20
20
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
0
1.25
W
Raijin
1
4
4
0.75
L
Hun Batz
DerSashVL
Hun Batz
1
3
1
0.5
W
Chronos
Iced_In2u
Chronos
13
0
4
15
L
Cerberus
Lobao1974
Cerberus
0
5
1
0.1
L
Apollo
berki-2006
Apollo
1
5
0
0.2
W
2
0
3
3.5
W
Bellona
nesqk14
Bellona
2
2
4
2
W
Chaac
sauer1604
Chaac
2
2
1
1.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
29,861
43,379
Taken
34,642
13,566
Mitigated
14,873
8,454
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,352
4,479
0
1,572
10,012
3,707
510
3,714
6,173
0
38,184
W
Raijin
3,822
323
111
646
7,126
2,153
24
232
6,894
28,925
0
L
Hun Batz
DerSashVL
Hun Batz
2,415
1,350
159
1,239
7,700
2,162
318
553
6,972
0
19,757
W
Chronos
Iced_In2u
Chronos
15,062
6,464
0
3,877
7,623
2,451
72
1,037
6,586
57,808
0
L
Cerberus
Lobao1974
Cerberus
2,380
194
357
1,899
9,954
2,828
0
6,009
3,945
12,360
0
L
Apollo
berki-2006
Apollo
4,033
1,507
603
1,649
8,032
2,291
0
4,268
3,764
0
24,369
W
3,750
391
0
4,952
8,083
3,516
0
211
7,872
0
57,852
W
Bellona
nesqk14
Bellona
2,416
421
528
655
6,525
2,948
744
900
5,625
0
17,274
W
Chaac
sauer1604
Chaac
4,811
1,009
0
1,148
5,285
3,805
520
0
5,285
0
33,329
L
4,254
1,728
0
976
7,681
2,578
0
4,340
3,341
0
25,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,274
Gold Earned
36,704
226
Minions Killed
354
0
Camps Cleared
0
1,272,181
Distance Traveled
1,244,202
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,808
524
84
6
0
253,722
0
W
Raijin
6,540
503
46
4
0
206,171
2
L
Hun Batz
5,749
442
42
3
0
264,994
0
W
Chronos
8,863
682
96
7
0
257,490
2
L
Cerberus
4,768
367
19
1
0
257,171
0
L
Apollo
5,379
414
34
3
0
241,552
2
W
Fenrir
7,742
596
112
9
0
268,578
3
W
Bellona
6,511
501
37
3
0
260,514
0
W
Chaac
7,048
542
63
5
0
251,449
0
L
Kali
5,570
428
47
4
0
254,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role