Player Matchup

Hel
Hel
AnarchyTBE
Hel
Level 60
God Stats
5W - 0L
1,840 SR
Queue Stats
20W - 3L
1,866 Elo+
Party 2
Skadi
Skadi
El_Primo_Luis_YT
Skadi
Level 61
God Stats
1W - 0L
1,632 SR
Queue Stats
10W - 6L
1,525 Elo+
Solo
Horus
Horus
HADFL
Horus
Level 32
God Stats
7W - 5L
1,788 SR
Queue Stats
21W - 30L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
IdaFL7
Nu Wa
Level 66
God Stats
48W - 45L
1,426 SR
Queue Stats
54W - 61L
1,410 Elo+
Party 3
Aphrodite
Aphrodite
Persephonea
Aphrodite
Level 18
God Stats
11W - 1L
1,500 SR
Queue Stats
40W - 9L
1,727 Elo+
Party 2
Team Averages
Level 47
1,637 SR
1,600 Elo+

VS

Team Averages
Level 58
1,448 SR
1,475 Elo+
Bellona
Bellona
AndrewFist666
Bellona
Level 64
God Stats
14W - 19L
1,616 SR
Queue Stats
490W - 547L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
Party_Panda_333
Jing Wei
Level 61
God Stats
7W - 9L
1,469 SR
Queue Stats
7W - 10L
1,558 Elo+
Solo
Cerberus
Cerberus
Shirohige218
Cerberus
Level 46
God Stats
113W - 109L
1,527 SR
Queue Stats
333W - 389L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
SoulCollector89-
Danzaburou
Level 105
God Stats
4W - 12L
1,318 SR
Queue Stats
37W - 65L
1,362 Elo+
Solo
Merlin
Merlin
YannickDev
Merlin
Level 13
God Stats
0W - 2L
1,310 SR
Queue Stats
42W - 70L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 20
15,639
1,203
55,771
28,109
14,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 4 / 20
13,993
1,076
33,281
20,566
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
HADFL
Horus
20
4 / 2 / 27
12,805
985
13,709
18,942
20,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
IdaFL7
Nu Wa
20
4 / 4 / 25
13,466
1,036
23,285
11,457
4,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
Persephonea
Aphrodite
20
10 / 2 / 34
15,612
1,201
38,568
32,144
22,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
5 / 7 / 6
12,460
958
19,492
37,622
32,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
17
1 / 12 / 7
11,895
915
19,225
29,154
11,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Shirohige218
Cerberus
18
6 / 6 / 5
13,723
1,056
26,661
56,097
47,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
SoulCollector89-
Danzaburou
17
1 / 15 / 8
12,559
966
8,412
23,953
9,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
YannickDev
Merlin
18
1 / 11 / 10
11,972
921
31,154
27,651
10,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
50
50
Kills
14
14
Deaths
51
126
Assists
36
Player
Kills
Deaths
Assists
KDA
W
19
2
20
14.5
L
Bellona
5
7
6
1.14
W
13
4
20
5.75
W
Horus
HADFL
Horus
4
2
27
8.75
W
Nu Wa
IdaFL7
Nu Wa
4
4
25
4.13
L
Jing Wei
1
12
7
0.38
W
Aphrodite
Persephonea
Aphrodite
10
2
34
13.5
L
Cerberus
Shirohige218
Cerberus
6
6
5
1.42
L
Danzaburou
SoulCollector89-
Danzaburou
1
15
8
0.33
L
Merlin
YannickDev
Merlin
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,614
Damage
104,944
111,218
Taken
174,477
70,075
Mitigated
110,475
73,413
Healing
37,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
55,771
1,603
22,361
12,599
28,109
14,025
0
15,160
12,774
75,940
0
L
Bellona
19,492
4,341
515
1,280
37,622
32,454
0
23,340
14,282
0
25,892
W
33,281
21,222
0
3,818
20,566
8,151
0
9,243
11,123
0
41,946
W
Horus
HADFL
Horus
13,709
5,791
2,846
4,288
18,942
20,770
0
10,402
8,340
0
15,709
W
Nu Wa
IdaFL7
Nu Wa
23,285
9,974
994
1,372
11,457
4,228
0
6,087
5,320
50,764
0
L
Jing Wei
19,225
14,345
441
4,161
29,154
11,485
0
20,454
8,700
0
43,046
W
Aphrodite
Persephonea
Aphrodite
38,568
2,539
11,508
13,627
32,144
22,901
0
16,923
14,996
54,073
0
L
Cerberus
Shirohige218
Cerberus
26,661
1,070
579
29,642
56,097
47,036
0
39,574
16,523
43,878
0
L
Danzaburou
SoulCollector89-
Danzaburou
8,412
1,975
0
1,164
23,953
9,332
0
13,642
10,311
0
40,422
L
Merlin
YannickDev
Merlin
31,154
2,898
0
0
27,651
10,168
0
20,614
7,037
59,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,515
Gold Earned
62,609
158
Minions Killed
207
8
Camps Cleared
5
1,238,805
Distance Traveled
1,150,661
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,639
1,203
45
3
5
284,482
0
L
Bellona
12,460
958
10
1
0
259,992
0
W
Skadi
13,993
1,076
12
1
0
230,751
0
W
Horus
12,805
985
3
0
1
258,129
0
W
Nu Wa
13,466
1,036
66
5
0
206,553
0
L
Jing Wei
11,895
915
43
3
1
242,790
0
W
Aphrodite
15,612
1,201
32
2
2
258,890
0
L
Cerberus
13,723
1,056
36
3
0
247,539
1
L
Danzaburou
12,559
966
52
4
1
179,766
2
L
Merlin
11,972
921
66
5
3
220,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role