Player Matchup

Sobek
Sobek
KoKeeN
Sobek
Level 16
God Stats
1W - 1L
1,766 SR
Queue Stats
8W - 8L
1,583 Elo+
Party 2
Medusa
Medusa
LapinPred4tor
Medusa
Level 18
God Stats
6W - 2L
1,651 SR
Queue Stats
6W - 2L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
LuckySam38
Danzaburou
Level 25
God Stats
1W - 1L
1,681 SR
Queue Stats
9W - 12L
1,406 Elo+
Party 2
Freya
Freya
MrIceTeaPêche
Freya
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 128L
1,563 Elo+
Party 2
Ymir
Ymir
Shawddore
Ymir
Level 158
God Stats
2W - 6L
1,180 SR
Queue Stats
183W - 134L
1,610 Elo+
Party 2
Team Averages
Level 74
1,556 SR
1,549 Elo+

VS

Team Averages
Level 103
1,627 SR
1,671 Elo+
King Arthur
King Arthur
AmpleNevada456
King Arthur
Level 44
God Stats
1W - 0L
1,726 SR
Queue Stats
151W - 139L
1,519 Elo+
Solo
Kukulkan
Kukulkan
HaIKune
Kukulkan
Level 160
God Stats
11W - 0L
1,735 SR
Queue Stats
703W - 500L
1,739 Elo+
Party 1
Bacchus
Bacchus
ImHoxny
Bacchus
Level 113
God Stats
15W - 13L
1,416 SR
Queue Stats
366W - 285L
1,536 Elo+
Party 1
Fenrir
Fenrir
K1rbyyツ
Fenrir
Level 148
God Stats
4W - 3L
1,582 SR
Queue Stats
704W - 486L
1,765 Elo+
Party 1
Danzaburou
Danzaburou
i COOKiE KiLLER
Danzaburou
Level 49
God Stats
16W - 11L
1,676 SR
Queue Stats
208W - 103L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KoKeeN
Sobek
20
5 / 7 / 9
17,647
430
17,907
50,457
83,127
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 10 / 7
17,177
419
19,601
31,463
13,909
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
LuckySam38
Danzaburou
20
1 / 8 / 3
16,356
399
17,752
33,561
17,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 14 / 8
18,101
441
28,475
43,918
18,396
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
20
13 / 11 / 6
22,348
545
38,922
48,567
27,064
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmpleNevada456
King Arthur
20
5 / 8 / 11
20,887
509
32,066
58,133
80,922
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
HaIKune
Kukulkan
20
19 / 5 / 11
25,014
610
59,082
26,562
15,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
ImHoxny
Bacchus
20
4 / 4 / 25
19,700
480
19,209
31,942
60,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
K1rbyyツ
Fenrir
20
15 / 4 / 14
22,208
542
33,261
32,618
35,628
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
i COOKiE KiLLER
Danzaburou
20
7 / 7 / 11
20,547
501
27,232
28,520
13,918
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
122
28
Kills
50
50
Deaths
28
33
Assists
72
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AmpleNevada456
King Arthur
5
8
11
1.31
W
Kukulkan
HaIKune
Kukulkan
19
5
11
4.9
W
Bacchus
ImHoxny
Bacchus
4
4
25
4.13
W
Fenrir
K1rbyyツ
Fenrir
15
4
14
5.5
L
Sobek
KoKeeN
Sobek
5
7
9
1.36
L
3
10
7
0.65
L
Danzaburou
LuckySam38
Danzaburou
1
8
3
0.31
L
6
14
8
0.71
L
Ymir
13
11
6
1.45
W
Danzaburou
i COOKiE KiLLER
Danzaburou
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,657
Damage
170,850
207,966
Taken
177,775
160,039
Mitigated
206,547
48,062
Healing
62,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AmpleNevada456
King Arthur
32,066
1,450
0
17,466
58,133
80,922
345
22,737
34,902
0
133,478
W
Kukulkan
HaIKune
Kukulkan
59,082
4,478
0
11,305
26,562
15,507
5,354
15,413
10,771
272,124
0
W
Bacchus
ImHoxny
Bacchus
19,209
1,291
0
10,622
31,942
60,572
540
13,926
17,576
68,329
0
W
Fenrir
K1rbyyツ
Fenrir
33,261
6,912
0
13,909
32,618
35,628
3,032
15,800
16,218
0
169,405
L
Sobek
KoKeeN
Sobek
17,907
678
0
8,270
50,457
83,127
198
18,161
32,216
65,651
0
L
19,601
7,392
1,070
7,604
31,463
13,909
2,321
11,344
20,039
0
121,939
L
Danzaburou
LuckySam38
Danzaburou
17,752
9,113
0
5,435
33,561
17,543
3,732
6,154
27,204
0
85,830
L
28,475
7,475
0
13,504
43,918
18,396
0
18,661
25,017
124,171
0
L
Ymir
38,922
7,112
0
12,179
48,567
27,064
727
24,044
24,523
179,160
0
W
Danzaburou
i COOKiE KiLLER
Danzaburou
27,232
18,009
0
8,933
28,520
13,918
6,736
16,512
11,748
0
154,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,629
Gold Earned
108,356
800
Minions Killed
1,026
0
Camps Cleared
0
3,495,477
Distance Traveled
3,727,521
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
20,887
509
217
5
0
696,528
0
W
Kukulkan
25,014
610
325
8
0
765,731
3
W
Bacchus
19,700
480
68
2
0
814,932
3
W
Fenrir
22,208
542
181
4
0
792,850
4
L
Sobek
17,647
430
77
2
0
787,623
3
L
Medusa
17,177
419
182
4
0
732,462
6
L
Danzaburou
16,356
399
145
4
0
648,591
1
L
Freya
18,101
441
150
4
0
683,554
4
L
Ymir
22,348
545
246
6
0
643,247
4
W
Danzaburou
20,547
501
235
6
0
657,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role