Player Matchup

Chang'e
Chang'e
SuperWetDrip
Chang'e
Level 20
God Stats
10W - 10L
1,525 SR
Queue Stats
155W - 138L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
TearZxMYTHICALx
Guan Yu
Level 22
God Stats
10W - 10L
1,501 SR
Queue Stats
36W - 47L
1,289 Elo+
Party 1
Vamana
Vamana
VexedGanker
Vamana
Level 115
God Stats
1W - 1L
1,298 SR
Queue Stats
11W - 14L
1,397 Elo+
Party 1
Team Averages
Level 52
1,441 SR
1,348 Elo+

VS

Team Averages
Level 37
1,438 SR
1,281 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Kasman19
Chaac
Level 15
God Stats
4W - 10L
1,313 SR
Queue Stats
129W - 195L
1,277 Elo+
Party 2
Ra
Ra
Rey-minnion-12
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SuperWetDrip
Chang'e
16
9 / 1 / 9
12,579
786
9,122
14,716
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 4 / 14
11,611
726
13,376
20,216
21,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
14
5 / 3 / 13
11,179
699
16,434
22,824
18,855
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
6 / 7 / 2
10,744
672
25,518
16,873
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Kasman19
Chaac
13
2 / 6 / 3
9,708
607
13,353
15,285
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 7 / 6
9,102
569
5,602
11,305
4,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
20
Kills
8
8
Deaths
20
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
7
2
1
L
Chaac
Kasman19
Chaac
2
6
3
0.58
L
0
7
6
0.43
W
Chang'e
SuperWetDrip
Chang'e
9
1
9
13.5
W
6
4
14
3.25
W
Vamana
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,932
Damage
44,473
57,756
Taken
43,463
47,973
Mitigated
25,341
38,303
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
25,518
9,734
0
3,743
16,873
5,317
1,076
1,792
15,081
0
61,400
L
Chaac
Kasman19
Chaac
13,353
2,121
0
3,359
15,285
15,512
172
4,661
10,624
0
31,962
L
5,602
1,019
307
0
11,305
4,512
0
2,673
8,632
11,297
0
W
Chang'e
SuperWetDrip
Chang'e
9,122
811
10,015
9,029
14,716
7,418
745
1,827
12,689
36,467
0
W
13,376
2,347
5,032
4,843
20,216
21,700
0
3,073
16,993
0
37,334
W
Vamana
16,434
8,470
2,000
7,384
22,824
18,855
1,363
962
21,487
0
40,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
29,554
149
Minions Killed
113
0
Camps Cleared
0
956,874
Distance Traveled
737,711
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,744
672
65
4
0
245,025
1
L
Chaac
9,708
607
38
2
0
279,603
0
L
Ra
9,102
569
10
1
0
213,083
1
W
Chang'e
12,579
786
58
4
0
336,286
0
W
Guan Yu
11,611
726
38
2
0
312,571
0
W
Vamana
11,179
699
53
3
0
308,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role