Player Matchup

Tyr
Tyr
HowToLogic
Tyr
Level 24
God Stats
22W - 15L
1,591 SR
Queue Stats
173W - 188L
1,540 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SiberO08
Tsukuyomi
Level 104
God Stats
8W - 5L
1,608 SR
Queue Stats
295W - 315L
1,569 Elo+
Party 2
Ra
Ra
SiberToxic
Ra
Level 89
God Stats
5W - 9L
1,484 SR
Queue Stats
245W - 279L
1,498 Elo+
Party 2
Izanami
Izanami
UndeadCurly10
Izanami
Level 25
God Stats
5W - 2L
1,513 SR
Queue Stats
7W - 11L
1,349 Elo+
Party 3
Athena
Athena
lord derpingham
Athena
Level 70
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 34L
1,471 Elo+
Party 3
Team Averages
Level 62
1,539 SR
1,485 Elo+

VS

Team Averages
Level 45
1,338 SR
1,439 Elo+
Guan Yu
Guan Yu
BestRunnerUp
Guan Yu
Level 23
God Stats
2W - 4L
1,263 SR
Queue Stats
51W - 67L
1,444 Elo+
Party 1
Agni
Agni
Carsino
Agni
Level 63
God Stats
4W - 6L
1,183 SR
Queue Stats
401W - 435L
1,383 Elo+
Party 1
Athena
Athena
CrazyDMan
Athena
Level 29
God Stats
8W - 17L
1,381 SR
Queue Stats
72W - 83L
1,406 Elo+
Party 1
Nemesis
Nemesis
Retrowavee
Nemesis
Level 28
God Stats
15W - 14L
1,437 SR
Queue Stats
515W - 461L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
xMarioNator95x
Hou Yi
Level 82
God Stats
20W - 23L
1,425 SR
Queue Stats
21W - 29L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,127
608
8,510
9,220
3,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SiberO08
Tsukuyomi
13
5 / 2 / 5
8,022
535
4,870
8,672
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 3
8,250
550
6,887
8,843
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
14
4 / 0 / 3
8,474
565
5,978
5,077
1,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 4
7,728
515
8,371
10,027
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BestRunnerUp
Guan Yu
12
0 / 3 / 0
6,464
431
3,155
9,697
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Carsino
Agni
12
2 / 5 / 2
7,283
486
4,732
9,273
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
CrazyDMan
Athena
9
0 / 7 / 2
6,057
404
3,259
14,477
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Retrowavee
Nemesis
12
2 / 3 / 1
7,274
485
3,944
8,726
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 0
6,930
462
6,077
9,946
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
6
6
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BestRunnerUp
Guan Yu
0
3
0
0
L
Agni
Carsino
Agni
2
5
2
0.6
L
Athena
CrazyDMan
Athena
0
7
2
0.14
W
4
0
2
5
L
Nemesis
Retrowavee
Nemesis
2
3
1
0.83
W
Tsukuyomi
SiberO08
Tsukuyomi
5
2
5
3.75
W
3
3
3
1.5
W
Izanami
4
0
3
5.5
W
5
1
4
7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,616
Damage
21,167
41,839
Taken
52,119
18,654
Mitigated
24,639
16,178
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BestRunnerUp
Guan Yu
3,155
860
65
4,730
9,697
7,153
0
188
9,509
0
30,328
L
Agni
Carsino
Agni
4,732
430
0
828
9,273
2,913
155
4,056
5,217
30,092
0
L
Athena
CrazyDMan
Athena
3,259
650
0
2,525
14,477
7,925
0
7,089
7,388
14,545
0
W
8,510
2,472
0
4,693
9,220
3,926
367
192
8,614
0
60,601
L
Nemesis
Retrowavee
Nemesis
3,944
1,705
0
641
8,726
3,806
0
1,354
7,372
0
45,918
W
Tsukuyomi
SiberO08
Tsukuyomi
4,870
879
0
3,326
8,672
3,573
255
1,658
6,802
0
40,278
W
6,887
1,270
72
2,367
8,843
3,239
1,639
2,852
5,627
59,077
0
W
Izanami
5,978
4,344
0
2,571
5,077
1,611
558
636
4,441
0
57,852
W
8,371
1,883
0
3,149
10,027
6,305
28
2,051
7,964
21,511
0
L
6,077
3,393
0
2,758
9,946
2,842
29
2,571
7,375
0
46,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
34,008
442
Minions Killed
303
0
Camps Cleared
0
1,464,181
Distance Traveled
1,340,182
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,464
431
61
4
0
292,564
1
L
Agni
7,283
486
52
3
0
261,200
2
L
Athena
6,057
404
12
1
0
262,551
2
W
Tyr
9,127
608
125
8
0
292,652
4
L
Nemesis
7,274
485
93
6
0
310,663
1
W
Tsukuyomi
8,022
535
66
4
0
323,180
0
W
Ra
8,250
550
110
7
0
242,694
0
W
Izanami
8,474
565
119
8
0
280,427
0
W
Athena
7,728
515
22
1
0
325,228
4
L
Hou Yi
6,930
462
85
6
0
213,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role