Player Matchup

Bacchus
Bacchus
Aceofbase1710
Bacchus
Level 24
God Stats
4W - 3L
1,656 SR
Queue Stats
6W - 5L
1,511 Elo+
Party 3
Fenrir
Fenrir
ChinchillaButter
Fenrir
Level 139
God Stats
44W - 3L
2,056 SR
Queue Stats
1,291W - 135L
2,213 Elo+
Party 1
Hou Yi
Hou Yi
Halstedd
Hou Yi
Level 109
God Stats
1W - 0L
1,365 SR
Queue Stats
32W - 35L
1,465 Elo+
Party 3
Anubis
Anubis
HotGirlSht
Anubis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
604W - 57L
2,157 Elo+
Party 1
Thor
Thor
Ratmilk
Thor
Level 160
God Stats
36W - 2L
1,897 SR
Queue Stats
2,281W - 184L
2,230 Elo+
Party 1
Team Averages
Level 92
1,695 SR
1,915 Elo+

VS

Team Averages
Level 58
1,573 SR
1,616 Elo+
Bacchus
Bacchus
AtLeast7Smurfs
Bacchus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Javsters
Bakasura
Level 77
God Stats
12W - 10L
1,576 SR
Queue Stats
297W - 247L
1,595 Elo+
Party 2
Scylla
Scylla
RichHomieTom
Scylla
Level 95
God Stats
4W - 1L
1,500 SR
Queue Stats
309W - 218L
1,641 Elo+
Party 2
Artemis
Artemis
SirZxemy
Artemis
Level 29
God Stats
1W - 1L
1,791 SR
Queue Stats
208W - 151L
1,664 Elo+
Party 2
Amaterasu
Amaterasu
ruinevoke1
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 109L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 1 / 1
5,021
502
1,182
4,477
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 0 / 0
6,311
631
3,869
2,895
1,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Halstedd
Hou Yi
9
2 / 0 / 0
5,269
527
2,034
3,352
828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
HotGirlSht
Anubis
13
4 / 0 / 2
6,948
695
5,414
6,254
2,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Ratmilk
Thor
12
2 / 0 / 1
6,195
620
3,144
4,303
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,625
463
1,659
3,898
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Javsters
Bakasura
8
0 / 4 / 1
4,727
473
2,516
7,164
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
0 / 3 / 0
5,162
516
3,166
5,188
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
SirZxemy
Artemis
8
0 / 1 / 0
4,650
465
2,458
3,127
735
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
ruinevoke1
Amaterasu
9
0 / 2 / 0
4,730
473
1,513
4,970
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
11
Kills
1
1
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
1
0.5
L
1
1
0
1
W
3
0
0
3
W
Hou Yi
Halstedd
Hou Yi
2
0
0
2
W
Anubis
HotGirlSht
Anubis
4
0
2
5
L
Bakasura
Javsters
Bakasura
0
4
1
0.13
W
Thor
Ratmilk
Thor
2
0
1
2.5
L
Scylla
0
3
0
0
L
Artemis
SirZxemy
Artemis
0
1
0
0
L
Amaterasu
ruinevoke1
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,643
Damage
11,312
21,281
Taken
24,347
8,363
Mitigated
8,034
11,194
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
1,182
117
234
928
4,477
2,203
30
817
3,613
12,589
0
L
1,659
197
0
1,583
3,898
1,891
0
1,762
2,136
6,790
0
W
3,869
952
0
1,902
2,895
1,399
0
0
2,895
0
24,838
W
Hou Yi
Halstedd
Hou Yi
2,034
712
0
500
3,352
828
392
667
2,685
0
27,718
W
Anubis
HotGirlSht
Anubis
5,414
358
0
4,605
6,254
2,501
94
2,993
2,993
51,749
0
L
Bakasura
Javsters
Bakasura
2,516
1,803
0
2,690
7,164
1,838
0
1,820
5,344
0
17,629
W
Thor
Ratmilk
Thor
3,144
951
0
3,025
4,303
1,432
0
123
4,180
0
40,267
L
Scylla
3,166
509
0
366
5,188
1,115
0
2,488
2,700
28,056
0
L
Artemis
SirZxemy
Artemis
2,458
772
0
1,140
3,127
735
0
526
2,601
0
23,841
L
Amaterasu
ruinevoke1
Amaterasu
1,513
530
0
1,081
4,970
2,455
0
0
4,970
0
15,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,744
Gold Earned
23,894
354
Minions Killed
234
0
Camps Cleared
0
1,006,106
Distance Traveled
921,280
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,021
502
25
3
0
221,341
1
L
Bacchus
4,625
463
16
2
0
169,542
4
W
Fenrir
6,311
631
78
8
0
203,842
1
W
Hou Yi
5,269
527
58
6
0
165,832
1
W
Anubis
6,948
695
112
11
0
178,874
3
L
Bakasura
4,727
473
53
5
0
214,933
3
W
Thor
6,195
620
81
8
0
236,217
3
L
Scylla
5,162
516
68
7
0
175,638
2
L
Artemis
4,650
465
57
6
0
168,392
2
L
Amaterasu
4,730
473
40
4
0
192,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role