Player Matchup

Da Ji
Da Ji
Errerr
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,308 Elo+
Party 3
Chang'e
Chang'e
Mofre
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 2
Hachiman
Hachiman
kLaXYZ
Hachiman
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2
Freya
Freya
sepixovsky
Freya
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 14L
1,308 Elo+
Party 3
Jing Wei
Jing Wei
spidy001
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,304 Elo+

VS

Team Averages
Level 22
1,450 SR
1,400 Elo+
Skadi
Skadi
Ankopat01
Skadi
Level 27
God Stats
42W - 30L
1,603 SR
Queue Stats
50W - 57L
1,354 Elo+
Solo
Bakasura
Bakasura
MuneK
Bakasura
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
18W - 15L
1,411 Elo+
Solo
Vamana
Vamana
Rambo0690
Vamana
Level 10
God Stats
3W - 0L
1,755 SR
Queue Stats
7W - 9L
1,344 Elo+
Party 1
Hel
Hel
SrGerte26
Hel
Level 18
God Stats
1W - 2L
1,244 SR
Queue Stats
16W - 22L
1,551 Elo+
Party 1
Scylla
Scylla
dubeche
Scylla
Level 28
God Stats
9W - 13L
1,377 SR
Queue Stats
102W - 145L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Errerr
Da Ji
10
1 / 7 / 1
6,438
429
4,126
14,496
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Mofre
Chang'e
9
0 / 9 / 2
5,574
372
2,705
11,791
3,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
kLaXYZ
Hachiman
10
1 / 10 / 2
6,510
434
5,064
11,659
3,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
12
3 / 10 / 0
7,467
498
8,204
13,625
4,578
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
spidy001
Jing Wei
8
0 / 10 / 2
5,314
354
2,948
11,028
2,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ankopat01
Skadi
13
6 / 0 / 21
8,312
554
7,459
4,953
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
MuneK
Bakasura
16
18 / 1 / 11
10,108
674
14,996
9,725
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Rambo0690
Vamana
15
6 / 1 / 7
9,676
645
8,263
8,654
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 0 / 25
8,662
577
6,232
6,101
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
dubeche
Scylla
14
10 / 3 / 14
9,421
628
12,514
10,201
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
124
5
Kills
46
46
Deaths
5
7
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ankopat01
Skadi
6
0
21
16.5
L
Da Ji
Errerr
Da Ji
1
7
1
0.21
L
Chang'e
Mofre
Chang'e
0
9
2
0.11
W
Bakasura
MuneK
Bakasura
18
1
11
23.5
W
Vamana
Rambo0690
Vamana
6
1
7
9.5
W
6
0
25
18.5
W
Scylla
dubeche
Scylla
10
3
14
5.67
L
Hachiman
kLaXYZ
Hachiman
1
10
2
0.2
L
Freya
3
10
0
0.3
L
Jing Wei
spidy001
Jing Wei
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
49,464
62,599
Taken
39,634
19,209
Mitigated
17,578
8,380
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ankopat01
Skadi
7,459
3,495
195
195
4,953
1,841
1,696
1,580
3,357
0
28,036
L
Da Ji
Errerr
Da Ji
4,126
1,102
0
3,224
14,496
5,196
0
2,306
10,826
0
29,507
L
Chang'e
Mofre
Chang'e
2,705
310
1,364
1,665
11,791
3,128
160
3,874
7,419
20,451
0
W
Bakasura
MuneK
Bakasura
14,996
10,172
272
3,035
9,725
4,674
336
2,548
7,171
0
47,970
W
Vamana
Rambo0690
Vamana
8,263
4,359
0
2,691
8,654
4,199
3,648
4,017
4,617
0
52,055
W
6,232
1,206
6,381
4,217
6,101
3,080
2,312
1,099
4,968
35,521
0
W
Scylla
dubeche
Scylla
12,514
393
0
1,188
10,201
3,784
1,860
1,511
8,612
44,356
0
L
Hachiman
kLaXYZ
Hachiman
5,064
2,317
0
510
11,659
3,499
581
4,549
6,504
0
25,563
L
Freya
8,204
3,332
0
1,617
13,625
4,578
0
2,460
10,267
35,394
0
L
Jing Wei
spidy001
Jing Wei
2,948
1,693
0
0
11,028
2,808
84
4,458
6,027
0
12,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
46,179
211
Minions Killed
408
0
Camps Cleared
0
1,236,680
Distance Traveled
1,452,411
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,312
554
59
4
0
279,184
0
L
Da Ji
6,438
429
51
3
0
267,479
0
L
Chang'e
5,574
372
34
2
0
248,803
0
W
Bakasura
10,108
674
85
6
0
313,689
1
W
Vamana
9,676
645
120
8
0
314,614
0
W
Hel
8,662
577
60
4
0
292,090
1
W
Scylla
9,421
628
84
6
0
252,834
0
L
Hachiman
6,510
434
47
3
0
220,502
0
L
Freya
7,467
498
58
4
0
200,055
0
L
Jing Wei
5,314
354
21
1
0
299,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role