Player Matchup

Horus
Horus
ArathFoster
Horus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 169L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
SimplyMarc92
Aphrodite
Level 119
God Stats
5W - 4L
1,517 SR
Queue Stats
84W - 95L
1,500 Elo+
Solo
Cerberus
Cerberus
artyom12
Cerberus
Level 12
God Stats
2W - 1L
1,716 SR
Queue Stats
132W - 127L
1,533 Elo+
Party 2
Team Averages
Level 85
1,578 SR
1,504 Elo+

VS

Team Averages
Level 85
1,513 SR
1,594 Elo+
Danzaburou
Danzaburou
BabyJesus517
Danzaburou
Level 67
God Stats
13W - 11L
1,556 SR
Queue Stats
219W - 240L
1,543 Elo+
Solo
Tiamat
Tiamat
Don_Kkangpae
Tiamat
Level 160
God Stats
47W - 44L
1,638 SR
Queue Stats
484W - 483L
1,610 Elo+
Party 1
Nemesis
Nemesis
Moneygrams22
Nemesis
Level 27
God Stats
0W - 1L
1,344 SR
Queue Stats
41W - 33L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
13,863
603
12,587
28,255
21,135
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
SimplyMarc92
Aphrodite
20
13 / 2 / 9
16,536
719
27,472
30,134
17,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
artyom12
Cerberus
18
9 / 1 / 9
15,461
672
17,861
36,453
45,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyJesus517
Danzaburou
16
3 / 8 / 2
13,627
592
29,856
24,219
7,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
18
3 / 9 / 3
14,557
633
30,606
26,311
28,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Moneygrams22
Nemesis
14
0 / 7 / 2
11,725
510
9,564
20,023
7,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
24
Kills
6
6
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Danzaburou
BabyJesus517
Danzaburou
3
8
2
0.5
L
Tiamat
3
9
3
0.5
L
Nemesis
Moneygrams22
Nemesis
0
7
2
0.14
W
Aphrodite
SimplyMarc92
Aphrodite
13
2
9
8.75
W
Cerberus
artyom12
Cerberus
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,920
Damage
70,026
94,842
Taken
70,553
83,665
Mitigated
43,293
57,176
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,587
6,879
1,980
6,075
28,255
21,135
1,644
7,062
20,843
0
45,400
L
Danzaburou
BabyJesus517
Danzaburou
29,856
14,602
574
4,425
24,219
7,886
0
15,533
8,686
0
84,676
L
Tiamat
30,606
1,682
43
4,686
26,311
28,193
0
16,748
9,563
85,109
0
L
Nemesis
Moneygrams22
Nemesis
9,564
2,053
0
1,063
20,023
7,214
0
13,157
6,866
0
34,912
W
Aphrodite
SimplyMarc92
Aphrodite
27,472
4,020
19,380
22,606
30,134
17,045
792
13,234
16,400
117,439
0
W
Cerberus
artyom12
Cerberus
17,861
1,251
216
6,919
36,453
45,485
1,120
9,869
24,986
54,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,860
Gold Earned
39,909
314
Minions Killed
224
0
Camps Cleared
0
1,196,574
Distance Traveled
1,161,241
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,863
603
35
2
0
371,393
2
L
Danzaburou
13,627
592
94
4
0
375,836
1
L
Tiamat
14,557
633
97
4
0
377,245
0
L
Nemesis
11,725
510
33
1
0
408,160
0
W
Aphrodite
16,536
719
174
8
0
416,851
2
W
Cerberus
15,461
672
105
5
0
408,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role