Player Matchup

Yemoja
Yemoja
Illyasvielz
Yemoja
Level 26
God Stats
14W - 10L
1,671 SR
Queue Stats
222W - 127L
1,652 Elo+
Solo
Tsukuyomi
Tsukuyomi
JamDext
Tsukuyomi
Level 5
God Stats
1W - 4L
1,271 SR
Queue Stats
165W - 167L
1,728 Elo+
Solo
Scylla
Scylla
SkellyBirb
Scylla
Level 25
God Stats
31W - 35L
1,500 SR
Queue Stats
50W - 47L
1,521 Elo+
Solo
Medusa
Medusa
SoniJustSoni
Medusa
Level 8
God Stats
1W - 3L
1,261 SR
Queue Stats
1W - 5L
1,301 Elo+
Solo
Amaterasu
Amaterasu
SpacePeanutt
Amaterasu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 124L
1,563 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,553 Elo+

VS

Team Averages
Level 21
1,524 SR
1,580 Elo+
Horus
Horus
AZek0s
Horus
Level 21
God Stats
22W - 14L
1,787 SR
Queue Stats
22W - 17L
1,657 Elo+
Party 1
Hun Batz
Hun Batz
NoneaGod
Hun Batz
Level 28
God Stats
22W - 27L
1,485 SR
Queue Stats
147W - 169L
1,455 Elo+
Solo
Sol
Sol
OhMyGods420
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
TheBattlelator
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,362 Elo+
Solo
Tiamat
Tiamat
TheMisterWizard
Tiamat
Level 26
God Stats
2W - 0L
1,348 SR
Queue Stats
9W - 6L
1,925 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
1 / 0 / 0
3,802
634
1,221
1,723
619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
JamDext
Tsukuyomi
7
1 / 0 / 0
3,997
666
1,347
3,409
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
SkellyBirb
Scylla
6
1 / 0 / 0
3,677
613
2,145
1,711
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
4
0 / 3 / 1
3,137
523
733
3,303
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SpacePeanutt
Amaterasu
4
0 / 1 / 0
2,968
495
418
1,974
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AZek0s
Horus
6
1 / 0 / 0
3,899
650
633
1,624
826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
NoneaGod
Hun Batz
7
1 / 0 / 0
4,104
684
1,390
2,847
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 1 / 0
4,845
808
2,634
3,525
1,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 2
3,817
636
1,097
1,961
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,563
594
1,064
1,898
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
AZek0s
Horus
1
0
0
1
L
Yemoja
1
0
0
1
L
Tsukuyomi
JamDext
Tsukuyomi
1
0
0
1
W
Hun Batz
NoneaGod
Hun Batz
1
0
0
1
W
2
1
0
2
L
Scylla
SkellyBirb
Scylla
1
0
0
1
L
Medusa
0
3
1
0.17
L
Amaterasu
SpacePeanutt
Amaterasu
0
1
0
0
W
0
1
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,864
Damage
6,818
12,120
Taken
11,855
3,434
Mitigated
3,775
4,573
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AZek0s
Horus
633
313
452
1,066
1,624
826
0
367
1,257
0
5,352
L
Yemoja
1,221
352
174
1,171
1,723
619
0
0
1,723
11,103
0
L
Tsukuyomi
JamDext
Tsukuyomi
1,347
382
0
1,714
3,409
957
0
686
2,723
0
16,459
W
Hun Batz
NoneaGod
Hun Batz
1,390
438
0
1,638
2,847
705
0
757
1,976
0
14,179
W
2,634
1,194
0
1,851
3,525
1,114
3,273
0
3,525
22,386
1,896
L
Scylla
SkellyBirb
Scylla
2,145
430
0
500
1,711
458
29
770
941
12,481
0
L
Medusa
733
438
0
0
3,303
800
0
805
2,498
0
3,940
L
Amaterasu
SpacePeanutt
Amaterasu
418
155
0
1,014
1,974
600
0
1,227
747
0
3,187
W
1,097
802
90
303
1,961
528
288
854
1,107
0
8,479
W
1,064
39
0
1,048
1,898
602
81
1,084
624
8,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,581
Gold Earned
20,228
100
Minions Killed
135
0
Camps Cleared
0
483,841
Distance Traveled
575,778
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,899
650
10
2
0
118,258
0
L
Yemoja
3,802
634
20
3
0
104,609
0
L
Tsukuyomi
3,997
666
41
7
0
134,160
1
W
Hun Batz
4,104
684
38
6
0
135,406
1
W
Sol
4,845
808
47
8
0
110,835
2
L
Scylla
3,677
613
22
4
0
94,497
3
L
Medusa
3,137
523
6
1
0
105,030
0
L
Amaterasu
2,968
495
11
2
0
45,545
0
W
Cupid
3,817
636
27
5
0
112,411
0
W
Tiamat
3,563
594
13
2
0
98,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role