Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Anestesia_Az--k
Bellona
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
625W - 595L
1,489 Elo+
Party 2
Chernobog
Chernobog
Anestesia_Tiwaz
Chernobog
Level 41
God Stats
2W - 1L
1,893 SR
Queue Stats
124W - 115L
1,523 Elo+
Party 2
Geb
Geb
Dora_Du_Tieks
Geb
Level 57
God Stats
7W - 6L
1,849 SR
Queue Stats
22W - 14L
1,650 Elo+
Party 2
He Bo
He Bo
I-Zderh-I
He Bo
Level 65
God Stats
18W - 18L
1,739 SR
Queue Stats
449W - 445L
1,569 Elo+
Party 2
Team Averages
Level 80
1,696 SR
1,546 Elo+

VS

Team Averages
Level 89
1,629 SR
1,634 Elo+
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Dark1night02
Horus
Level 106
God Stats
5W - 3L
1,604 SR
Queue Stats
281W - 157L
1,670 Elo+
Party 1
Da Ji
Da Ji
Lucifersprince1
Da Ji
Level 102
God Stats
8W - 4L
1,500 SR
Queue Stats
265W - 174L
1,614 Elo+
Party 1
Chang'e
Chang'e
Okan_5252
Chang'e
Level 107
God Stats
32W - 12L
1,794 SR
Queue Stats
211W - 112L
1,723 Elo+
Party 1
Yemoja
Yemoja
itsgingerman_
Yemoja
Level 28
God Stats
157W - 54L
1,746 SR
Queue Stats
165W - 60L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 5 / 2
7,247
518
4,613
11,130
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 1
7,612
544
5,849
11,681
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Anestesia_Tiwaz
Chernobog
10
1 / 3 / 2
6,519
466
4,145
8,244
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 1
5,866
419
4,026
10,674
3,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
I-Zderh-I
He Bo
13
4 / 5 / 2
7,669
548
6,302
8,418
2,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 3 / 0
8,573
612
6,318
6,746
2,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 3
6,952
497
5,730
7,505
2,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 1
8,548
611
6,072
8,103
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Okan_5252
Chang'e
13
2 / 5 / 5
8,029
574
11,034
11,477
8,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 1 / 5
7,179
513
4,869
6,062
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
19
19
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
2
0.6
W
Merlin
 
Merlin
6
3
0
2
L
3
2
1
1.75
L
Chernobog
Anestesia_Tiwaz
Chernobog
1
3
2
0.67
W
3
0
3
4.5
L
0
4
1
0.13
L
He Bo
I-Zderh-I
He Bo
4
5
2
1
W
7
1
1
7.5
W
Chang'e
Okan_5252
Chang'e
2
5
5
0.9
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,935
Damage
34,023
50,147
Taken
39,893
20,420
Mitigated
20,710
14,344
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,613
455
0
3,088
11,130
3,861
42
4,200
6,698
0
39,155
W
Merlin
 
Merlin
6,318
432
0
1,442
6,746
2,622
0
3,361
3,385
53,032
0
L
5,849
1,654
0
4,819
11,681
7,884
384
6,103
5,064
0
40,233
L
Chernobog
Anestesia_Tiwaz
Chernobog
4,145
1,717
0
1,276
8,244
2,283
56
3,249
4,979
0
30,557
W
5,730
2,992
229
1,840
7,505
2,878
0
2,223
5,282
0
31,665
L
4,026
321
0
3,006
10,674
3,932
0
4,486
6,148
14,526
0
L
He Bo
I-Zderh-I
He Bo
6,302
56
0
2,155
8,418
2,460
0
3,325
5,037
42,221
0
W
6,072
816
0
417
8,103
3,303
0
736
7,367
0
53,267
W
Chang'e
Okan_5252
Chang'e
11,034
768
560
4,168
11,477
8,529
554
1,535
9,942
46,900
0
W
4,869
719
1,775
1,982
6,062
3,378
654
2,473
3,589
24,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
39,281
338
Minions Killed
393
0
Camps Cleared
0
1,326,339
Distance Traveled
1,300,599
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,247
518
86
6
0
285,214
2
W
Merlin
8,573
612
106
8
0
249,879
1
L
Bellona
7,612
544
93
7
0
259,504
0
L
Chernobog
6,519
466
60
4
0
246,068
0
W
Horus
6,952
497
79
6
0
277,569
4
L
Geb
5,866
419
8
1
0
273,562
5
L
He Bo
7,669
548
91
7
0
261,991
2
W
Da Ji
8,548
611
83
6
0
284,997
3
W
Chang'e
8,029
574
96
7
0
245,890
4
W
Yemoja
7,179
513
29
2
0
242,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role