Player Matchup

Tsukuyomi
Tsukuyomi
D__2Fast4You__D
Tsukuyomi
Level 46
God Stats
17W - 21L
1,542 SR
Queue Stats
119W - 117L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
Gaga_Mudi
Heimdallr
Level 46
God Stats
4W - 5L
1,454 SR
Queue Stats
135W - 113L
1,473 Elo+
Party 1
Bellona
Bellona
Malec1983
Bellona
Level 8
God Stats
5W - 5L
1,565 SR
Queue Stats
87W - 85L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Markisey
Cthulhu
Level 16
God Stats
43W - 38L
1,543 SR
Queue Stats
45W - 41L
1,424 Elo+
Party 1
Cerberus
Cerberus
MustoKraken
Cerberus
Level 6
God Stats
1W - 2L
1,756 SR
Queue Stats
4W - 11L
1,303 Elo+
Solo
Team Averages
Level 24
1,572 SR
1,421 Elo+

VS

Team Averages
Level 25
1,501 SR
1,389 Elo+
Sol
Sol
EllieIsTired
Sol
Level 38
God Stats
11W - 13L
1,571 SR
Queue Stats
36W - 30L
1,434 Elo+
Party 2
Kali
Kali
Humanboiii
Kali
Level 40
God Stats
10W - 6L
1,484 SR
Queue Stats
34W - 28L
1,369 Elo+
Party 2
Guan Yu
Guan Yu
Kevistired
Guan Yu
Level 7
God Stats
23W - 10L
1,490 SR
Queue Stats
120W - 100L
1,437 Elo+
Party 2
Ymir
Ymir
Slamkinghun
Ymir
Level 18
God Stats
13W - 12L
1,484 SR
Queue Stats
69W - 72L
1,349 Elo+
Solo
Neith
Neith
smrf311095
Neith
Level 23
God Stats
12W - 12L
1,475 SR
Queue Stats
34W - 42L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D__2Fast4You__D
Tsukuyomi
12
5 / 8 / 2
8,168
480
12,276
14,137
4,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
Gaga_Mudi
Heimdallr
14
1 / 5 / 3
8,459
498
6,469
11,862
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Malec1983
Bellona
11
1 / 7 / 1
7,165
421
6,771
16,104
10,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Markisey
Cthulhu
9
0 / 6 / 0
6,096
359
2,879
15,529
5,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
MustoKraken
Cerberus
12
1 / 7 / 3
7,543
444
11,835
18,629
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,825
519
10,306
10,319
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
19 / 1 / 10
11,428
672
23,350
18,087
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Kevistired
Guan Yu
15
6 / 2 / 5
9,163
539
8,520
11,724
6,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 2 / 9
8,886
523
6,267
11,464
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
12
1 / 2 / 9
7,410
436
4,746
6,460
1,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
8
Kills
33
33
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
D__2Fast4You__D
Tsukuyomi
5
8
2
0.75
W
4
1
6
7
L
Heimdallr
Gaga_Mudi
Heimdallr
1
5
3
0.5
W
19
1
10
24
W
Guan Yu
Kevistired
Guan Yu
6
2
5
4.25
L
Bellona
Malec1983
Bellona
1
7
1
0.21
L
Cthulhu
Markisey
Cthulhu
0
6
0
0
L
Cerberus
MustoKraken
Cerberus
1
7
3
0.36
W
3
2
9
3.75
W
Neith
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,230
Damage
53,189
76,261
Taken
58,054
37,818
Mitigated
29,774
14,958
Healing
23,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
D__2Fast4You__D
Tsukuyomi
12,276
3,976
0
775
14,137
4,341
0
2,190
11,947
0
39,014
W
10,306
3,174
0
3,570
10,319
3,460
1,500
1,666
8,628
47,640
0
L
Heimdallr
Gaga_Mudi
Heimdallr
6,469
3,560
0
3,883
11,862
4,775
2,505
2,799
9,063
0
51,053
W
23,350
14,010
0
11,972
18,087
9,189
22
3,042
14,895
0
63,012
W
Guan Yu
Kevistired
Guan Yu
8,520
1,258
690
3,180
11,724
6,827
0
5,616
5,783
0
43,239
L
Bellona
Malec1983
Bellona
6,771
2,405
0
4,062
16,104
10,728
816
5,122
10,982
0
27,451
L
Cthulhu
Markisey
Cthulhu
2,879
217
86
2,308
15,529
5,915
68
3,318
12,211
18,748
0
L
Cerberus
MustoKraken
Cerberus
11,835
923
0
3,844
18,629
12,059
162
3,144
15,485
37,247
0
W
6,267
1,091
0
2,242
11,464
8,496
0
2,376
9,038
22,282
0
W
Neith
4,746
2,422
0
2,023
6,460
1,802
2,800
1,439
4,996
0
24,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,431
Gold Earned
45,712
309
Minions Killed
330
0
Camps Cleared
0
1,453,013
Distance Traveled
1,742,085
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,168
480
62
4
0
297,035
1
W
Sol
8,825
519
96
6
0
337,837
1
L
Heimdallr
8,459
498
90
5
0
262,391
2
W
Kali
11,428
672
76
4
0
399,618
0
W
Guan Yu
9,163
539
81
5
0
377,495
0
L
Bellona
7,165
421
55
3
0
298,204
5
L
Cthulhu
6,096
359
27
2
0
301,924
0
L
Cerberus
7,543
444
75
4
0
293,459
0
W
Ymir
8,886
523
35
2
0
339,679
1
W
Neith
7,410
436
42
2
0
287,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role