Player Matchup

Cabrakan
Cabrakan
Silver I
AyeMiah
Cabrakan
Silver I
Level 123
God Stats
5W - 9L
1,503 SR
Queue Stats
32W - 36L
1,395 MMR
Party 2
Nike
Nike
Gold IV
EA9903
Nike
Gold IV
Level 125
God Stats
9W - 6L
1,560 SR
Queue Stats
135W - 141L
1,575 MMR
Solo
Chiron
Chiron
Gold I
Itz I Jokker I
Chiron
Gold I
Level 155
God Stats
4W - 2L
1,745 SR
Queue Stats
226W - 229L
1,565 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
Mo_Kasai
Baba Yaga
Platinum V
Level 106
God Stats
1W - 1L
1,923 SR
Queue Stats
163W - 166L
1,747 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
xALAx40Toter
Tsukuyomi
Gold II
Level 159
God Stats
20W - 19L
1,596 SR
Queue Stats
160W - 160L
1,583 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,665 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,625 SR
1,573 MMR
Heimdallr
Heimdallr
Gold II
Bad_Habits117
Heimdallr
Gold II
Level 143
God Stats
6W - 4L
1,622 SR
Queue Stats
71W - 46L
1,664 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
Lord Norixius
Sun Wukong
Gold I
Level 155
God Stats
20W - 12L
1,528 SR
Queue Stats
103W - 71L
1,757 MMR
Party 1
Tiamat
Tiamat
Gold III
Nelill
Tiamat
Gold III
Level 160
God Stats
18W - 19L
1,560 SR
Queue Stats
333W - 329L
1,413 MMR
Party 1
Ravana
Ravana
Silver I
Sp33dSpecialist
Ravana
Silver I
Level 154
God Stats
4W - 1L
1,650 SR
Queue Stats
20W - 12L
1,580 MMR
Solo
Geb
Geb
Gold IV
iAM_Rhino
Geb
Gold IV
Level 122
God Stats
5W - 1L
1,767 SR
Queue Stats
37W - 33L
1,449 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AyeMiah
Cabrakan
13
0 / 7 / 1
8,783
366
5,601
24,464
21,465
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
EA9903
Nike
16
0 / 5 / 0
9,647
402
11,915
19,845
24,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 4 / 0
10,890
454
6,284
13,255
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
Mo_Kasai
Baba Yaga
18
0 / 6 / 0
10,584
441
12,022
16,433
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
xALAx40Toter
Tsukuyomi
11
0 / 5 / 0
8,039
335
6,175
12,357
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouScyllaCu ChulainnSetNu Wa

VS

Bans
FreyaGuan YuFenrirKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bad_Habits117
Heimdallr
20
7 / 0 / 3
16,538
689
15,728
13,076
7,941
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Lord Norixius
Sun Wukong
20
7 / 0 / 10
14,577
607
15,836
24,716
19,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Nelill
Tiamat
20
6 / 0 / 6
14,330
597
14,842
10,658
11,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 0 / 10
14,533
606
13,968
12,455
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 1 / 13
12,686
529
5,394
21,718
26,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
69
1
Kills
27
27
Deaths
1
1
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AyeMiah
Cabrakan
0
7
1
0.07
W
Heimdallr
Bad_Habits117
Heimdallr
7
0
3
8.5
L
Nike
EA9903
Nike
0
5
0
0
L
1
4
0
0.25
W
Sun Wukong
Lord Norixius
Sun Wukong
7
0
10
12
L
Baba Yaga
Mo_Kasai
Baba Yaga
0
6
0
0
W
Tiamat
Nelill
Tiamat
6
0
6
9
W
7
0
10
12
W
0
1
13
6.5
L
Tsukuyomi
xALAx40Toter
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
65,768
86,354
Taken
82,623
61,938
Mitigated
71,834
14,258
Healing
35,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AyeMiah
Cabrakan
5,601
1,074
0
2,340
24,464
21,465
0
7,643
16,814
36,475
0
W
Heimdallr
Bad_Habits117
Heimdallr
15,728
9,135
0
7,606
13,076
7,941
9,717
2,649
10,411
0
165,617
L
Nike
EA9903
Nike
11,915
932
0
250
19,845
24,171
434
4,275
15,570
17,469
50,040
L
6,284
3,475
1,257
4,743
13,255
4,906
0
1,079
12,176
0
87,030
W
Sun Wukong
Lord Norixius
Sun Wukong
15,836
3,826
0
13,012
24,716
19,154
2,731
4,883
19,681
0
93,784
L
Baba Yaga
Mo_Kasai
Baba Yaga
12,022
723
0
2,434
16,433
6,804
0
5,052
11,381
89,818
0
W
Tiamat
Nelill
Tiamat
14,842
2,118
417
3,937
10,658
11,620
406
5,112
5,307
114,677
0
W
13,968
4,330
0
5,637
12,455
6,761
3,768
3,327
8,988
0
110,838
W
5,394
574
0
4,664
21,718
26,358
717
5,468
16,040
27,662
0
L
Tsukuyomi
xALAx40Toter
Tsukuyomi
6,175
1,415
0
3,234
12,357
4,592
0
2,187
10,170
0
40,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
72,664
626
Minions Killed
756
0
Camps Cleared
0
2,076,120
Distance Traveled
2,382,911
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,783
366
53
2
0
430,073
7
W
Heimdallr
16,538
689
253
11
0
435,086
3
L
Nike
9,647
402
125
5
0
391,086
1
L
Chiron
10,890
454
195
8
0
423,633
3
W
Sun Wukong
14,577
607
150
6
0
460,574
1
L
Baba Yaga
10,584
441
185
8
0
408,533
2
W
Tiamat
14,330
597
178
7
0
489,748
10
W
Ravana
14,533
606
153
6
0
516,483
7
W
Geb
12,686
529
22
1
0
481,020
8
L
Tsukuyomi
8,039
335
68
3
0
422,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role