Player Matchup

Tyr
Tyr
ArbiturAme
Tyr
Level 66
God Stats
7W - 5L
1,651 SR
Queue Stats
157W - 155L
1,547 Elo+
Party 1
Chiron
Chiron
MrWindyCS
Chiron
Level 60
God Stats
52W - 42L
1,575 SR
Queue Stats
920W - 913L
1,487 Elo+
Party 3
Geb
Geb
TheKG87
Geb
Level 35
God Stats
6W - 6L
1,453 SR
Queue Stats
47W - 49L
1,355 Elo+
Solo
Mulan
Mulan
VersaceVeins
Mulan
Level 20
God Stats
6W - 0L
1,500 SR
Queue Stats
70W - 81L
1,472 Elo+
Party 1
Arachne
Arachne
that-one-gut247
Arachne
Level 28
God Stats
103W - 105L
1,491 SR
Queue Stats
666W - 599L
1,449 Elo+
Party 3
Team Averages
Level 42
1,534 SR
1,462 Elo+

VS

Team Averages
Level 50
1,483 SR
1,466 Elo+
Heimdallr
Heimdallr
MrGrind5504
Heimdallr
Level 26
God Stats
24W - 39L
1,513 SR
Queue Stats
44W - 69L
1,311 Elo+
Party 2
Fenrir
Fenrir
UwUshrimmp
Fenrir
Level 69
God Stats
11W - 22L
1,403 SR
Queue Stats
49W - 91L
1,306 Elo+
Party 2
Anubis
Anubis
jjfarias18
Anubis
Level 34
God Stats
0W - 4L
1,299 SR
Queue Stats
2W - 7L
1,398 Elo+
Solo
Ymir
Ymir
konihh
Ymir
Level 16
God Stats
4W - 3L
1,846 SR
Queue Stats
102W - 94L
1,696 Elo+
Party 4
Sun Wukong
Sun Wukong
shadowkiller897
Sun Wukong
Level 107
God Stats
0W - 2L
1,356 SR
Queue Stats
171W - 168L
1,621 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,928
533
2,531
7,942
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
MrWindyCS
Chiron
12
0 / 2 / 0
7,004
539
860
5,528
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
10
0 / 1 / 1
6,527
502
216
4,327
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 2 / 2
7,877
606
4,955
7,492
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 1
7,442
572
3,782
7,850
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrGrind5504
Heimdallr
11
1 / 1 / 1
6,362
489
3,536
5,248
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
UwUshrimmp
Fenrir
11
5 / 1 / 1
7,072
544
3,839
4,379
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
jjfarias18
Anubis
11
1 / 3 / 3
6,582
506
3,194
5,639
2,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
konihh
Ymir
1
0 / 0 / 0
2,502
192
0
0
0
Sun Wukong
shadowkiller897
Sun Wukong
11
0 / 4 / 2
6,564
505
6,441
7,895
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
7
8
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Heimdallr
MrGrind5504
Heimdallr
1
1
1
1.5
W
Chiron
MrWindyCS
Chiron
0
2
0
0
W
Geb
0
1
1
0.5
L
Fenrir
UwUshrimmp
Fenrir
5
1
1
5.5
W
5
2
2
3
L
Anubis
jjfarias18
Anubis
1
3
3
0.83
L
Ymir
konihh
Ymir
0
0
0
0
L
Sun Wukong
shadowkiller897
Sun Wukong
0
4
2
0.25
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,344
Damage
17,010
33,139
Taken
23,161
15,352
Mitigated
11,787
10,364
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,531
643
0
3,181
7,942
5,337
440
793
6,799
0
26,524
L
Heimdallr
MrGrind5504
Heimdallr
3,536
784
0
1,410
5,248
1,787
0
49
5,199
0
31,774
W
Chiron
MrWindyCS
Chiron
860
366
330
1,908
5,528
1,644
1,034
0
5,503
0
40,676
W
Geb
216
0
0
499
4,327
3,153
0
0
4,327
6,126
0
L
Fenrir
UwUshrimmp
Fenrir
3,839
480
0
2,286
4,379
1,464
0
167
4,212
0
29,866
W
4,955
967
0
537
7,492
2,947
1,688
585
6,832
0
47,060
L
Anubis
jjfarias18
Anubis
3,194
351
0
1,528
5,639
2,409
471
0
5,589
28,712
0
L
Ymir
konihh
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
shadowkiller897
Sun Wukong
6,441
1,418
0
1,070
7,895
6,127
506
0
7,695
0
35,662
W
3,782
2,477
0
3,909
7,850
2,271
756
1,816
6,034
0
39,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
29,082
328
Minions Killed
252
0
Camps Cleared
0
1,326,780
Distance Traveled
975,841
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,928
533
53
4
0
273,966
3
L
Heimdallr
6,362
489
64
5
0
199,532
2
W
Chiron
7,004
539
79
6
0
240,540
1
W
Geb
6,527
502
12
1
0
261,316
4
L
Fenrir
7,072
544
58
4
0
276,174
2
W
Mulan
7,877
606
106
8
0
250,249
2
L
Anubis
6,582
506
60
5
0
225,217
2
L
Ymir
2,502
192
0
0
0
0
0
L
Sun Wukong
6,564
505
70
5
0
274,918
2
W
Arachne
7,442
572
78
6
0
300,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role