Player Matchup

Janus
Janus
DraKeDusthoof
Janus
Level 28
God Stats
33W - 29L
1,527 SR
Queue Stats
904W - 913L
1,382 Elo+
Solo
Pele
Pele
Jnieves915
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
989 Elo+
Party 1
Bakasura
Bakasura
X3ramic-_-
Bakasura
Level 21
God Stats
8W - 16L
1,223 SR
Queue Stats
34W - 54L
1,162 Elo+
Party 1
Hun Batz
Hun Batz
blueface_combos
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,304 Elo+
Solo
Olorun
Olorun
omyfreshswag_14
Olorun
Level 18
God Stats
22W - 26L
1,243 SR
Queue Stats
25W - 36L
1,249 Elo+
Solo
Team Averages
Level 18
1,399 SR
1,217 Elo+

VS

Team Averages
Level 22
1,430 SR
1,251 Elo+
Hades
Hades
El3ctricEy3
Hades
Level 29
God Stats
31W - 31L
1,424 SR
Queue Stats
102W - 110L
1,290 Elo+
Solo
Khepri
Khepri
Obeyisaac98_TTV
Khepri
Level 29
God Stats
5W - 4L
1,450 SR
Queue Stats
50W - 34L
1,424 Elo+
Solo
Artemis
Artemis
alv10
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,047 Elo+
Solo
Neith
Neith
bootytickler0
Neith
Level 18
God Stats
28W - 45L
1,384 SR
Queue Stats
63W - 103L
1,256 Elo+
Solo
Da Ji
Da Ji
zabal-an
Da Ji
Level 28
God Stats
7W - 5L
1,393 SR
Queue Stats
132W - 161L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 3
12,552
502
20,821
19,813
5,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
1 / 7 / 3
8,779
351
7,341
19,769
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
X3ramic-_-
Bakasura
15
4 / 10 / 3
10,395
416
11,728
22,791
8,163
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
3
0 / 1 / 0
6,524
261
0
1,952
389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 8 / 0
7,112
284
1,987
7,087
1,619
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
13,614
545
8,069
11,203
5,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 0 / 6
12,445
498
7,347
13,704
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
alv10
Artemis
18
10 / 4 / 6
12,705
508
18,059
12,174
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
11 / 4 / 4
12,742
510
16,316
17,516
8,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
zabal-an
Da Ji
17
3 / 3 / 9
11,319
453
8,091
15,800
8,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
13
Kills
30
30
Deaths
13
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
4
2
7
3.75
L
1
7
3
0.36
W
2
0
6
5
L
Bakasura
X3ramic-_-
Bakasura
4
10
3
0.55
W
Artemis
alv10
Artemis
10
4
6
3.25
L
Hun Batz
0
1
0
0
W
11
4
4
3.25
L
1
8
0
0.13
W
Da Ji
zabal-an
Da Ji
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,877
Damage
57,882
71,412
Taken
70,397
22,404
Mitigated
46,513
11,195
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,821
2,514
643
4,265
19,813
5,927
769
5,570
14,243
87,350
0
W
8,069
43
649
6,750
11,203
5,474
2,860
1,922
9,066
85,840
0
L
7,341
698
0
505
19,769
6,306
0
5,070
14,699
0
29,916
W
7,347
428
0
717
13,704
17,788
1,066
5,840
7,342
62,204
0
L
Bakasura
X3ramic-_-
Bakasura
11,728
8,289
0
4,040
22,791
8,163
0
4,183
18,608
0
36,029
W
Artemis
alv10
Artemis
18,059
9,814
0
45
12,174
5,812
5,228
3,069
8,553
0
64,580
L
Hun Batz
0
0
0
553
1,952
389
0
160
1,792
0
4,288
W
16,316
7,475
0
3,940
17,516
8,961
6,164
7,216
9,910
0
72,356
L
1,987
828
428
761
7,087
1,619
156
433
6,654
9,941
0
W
Da Ji
zabal-an
Da Ji
8,091
271
0
3,885
15,800
8,478
1,674
4,761
10,915
0
45,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
62,825
315
Minions Killed
580
0
Camps Cleared
0
1,527,149
Distance Traveled
2,226,766
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,552
502
165
7
0
434,168
0
W
Hades
13,614
545
186
7
0
470,602
0
L
Pele
8,779
351
36
1
0
521,021
0
W
Khepri
12,445
498
109
4
0
468,157
0
L
Bakasura
10,395
416
80
3
0
382,521
0
W
Artemis
12,705
508
105
4
0
398,560
1
L
Hun Batz
6,524
261
16
1
0
38,932
0
W
Neith
12,742
510
116
5
0
422,167
0
L
Olorun
7,112
284
18
1
0
150,507
0
W
Da Ji
11,319
453
64
3
0
467,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role