Player Matchup

Sun Wukong
Sun Wukong
Silver IV
Ecliptic_owl
Sun Wukong
Silver IV
Level 86
God Stats
52W - 52L
1,342 SR
Queue Stats
312W - 372L
740 MMR
Solo
Cernunnos
Cernunnos
Silver V
Furby-248
Cernunnos
Silver V
Level 67
God Stats
3W - 2L
1,692 SR
Queue Stats
164W - 166L
541 MMR
Solo
Thanatos
Thanatos
Silver III
TTIKO_PESKA
Thanatos
Silver III
Level 51
God Stats
11W - 5L
1,546 SR
Queue Stats
70W - 88L
657 MMR
Solo
Artio
Artio
Bronze II
nonsensemadness
Artio
Bronze II
Level 159
God Stats
8W - 11L
1,339 SR
Queue Stats
494W - 557L
18 MMR
Solo
Kukulkan
Kukulkan
Silver III
streloi_v_zad_Ha
Kukulkan
Silver III
Level 125
God Stats
7W - 4L
1,775 SR
Queue Stats
142W - 157L
700 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,539 SR
531 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,527 SR
756 MMR
Hades
Hades
Bronze I
 
Hades
Bronze I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
BossManager4673
Neith
Silver V
Level 46
God Stats
4W - 3L
1,584 SR
Queue Stats
44W - 66L
596 MMR
Solo
Chaac
Chaac
Bronze I
feecheeen
Chaac
Bronze I
Level 107
God Stats
18W - 10L
1,601 SR
Queue Stats
576W - 602L
461 MMR
Solo
Sobek
Sobek
Bronze I
the210selectaz
Sobek
Bronze I
Level 45
God Stats
7W - 12L
1,449 SR
Queue Stats
100W - 113L
746 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
vVv__ODIN__vVv
Tsukuyomi
Bronze I
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
400W - 454L
476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ecliptic_owl
Sun Wukong
20
7 / 0 / 11
12,874
585
18,339
17,757
17,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Furby-248
Cernunnos
20
11 / 1 / 3
12,671
576
17,133
15,558
6,790
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
TTIKO_PESKA
Thanatos
20
10 / 4 / 6
12,989
590
15,174
18,290
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 14
10,022
456
8,697
17,015
12,116
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
4 / 3 / 9
11,617
528
15,443
10,919
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
DanzaburouCthulhuBakasuraApollo

VS

Bans
Nu WaCu ChulainnScyllaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 6 / 1
10,853
493
10,893
19,788
8,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 1
8,611
391
10,123
19,416
5,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
feecheeen
Chaac
17
1 / 4 / 1
11,057
503
11,687
19,398
23,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 5
8,285
377
8,449
20,113
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
vVv__ODIN__vVv
Tsukuyomi
14
2 / 9 / 3
9,373
426
10,720
19,333
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
34
Kills
10
10
Deaths
34
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
7
6
1
1.25
L
0
10
1
0.05
W
Sun Wukong
Ecliptic_owl
Sun Wukong
7
0
11
12.5
W
Cernunnos
Furby-248
Cernunnos
11
1
3
12.5
W
Thanatos
TTIKO_PESKA
Thanatos
10
4
6
3.25
L
Chaac
feecheeen
Chaac
1
4
1
0.38
W
2
2
14
4.5
W
4
3
9
2.83
L
0
5
5
0.5
L
Tsukuyomi
vVv__ODIN__vVv
Tsukuyomi
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,786
Damage
51,872
79,539
Taken
98,048
48,284
Mitigated
60,439
44,124
Healing
30,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,893
286
165
6,170
19,788
8,778
0
7,726
12,062
48,153
0
L
10,123
5,170
0
5,277
19,416
5,811
256
2,922
16,494
0
64,708
W
Sun Wukong
Ecliptic_owl
Sun Wukong
18,339
5,427
0
10,387
17,757
17,481
1,020
2,930
14,185
0
87,381
W
Cernunnos
Furby-248
Cernunnos
17,133
10,097
0
8,999
15,558
6,790
3,530
2,059
13,405
0
112,800
W
Thanatos
TTIKO_PESKA
Thanatos
15,174
4,808
0
15,367
18,290
7,611
0
4,950
12,954
0
111,573
L
Chaac
feecheeen
Chaac
11,687
1,656
0
6,781
19,398
23,321
0
3,683
15,715
0
81,331
W
8,697
275
1,237
6,278
17,015
12,116
0
4,561
12,289
35,215
0
W
15,443
737
0
1,856
10,919
4,286
284
4,064
6,739
75,265
0
L
8,449
779
0
7,521
20,113
16,305
0
5,958
14,155
22,619
0
L
Tsukuyomi
vVv__ODIN__vVv
Tsukuyomi
10,720
2,695
246
4,401
19,333
6,224
31
3,851
15,482
0
48,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,173
Gold Earned
48,179
667
Minions Killed
442
0
Camps Cleared
0
2,010,801
Distance Traveled
1,922,002
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,853
493
81
4
0
382,321
3
L
Neith
8,611
391
91
4
0
335,673
0
W
Sun Wukong
12,874
585
181
8
0
405,911
0
W
Cernunnos
12,671
576
169
8
0
350,504
3
W
Thanatos
12,989
590
159
7
0
470,425
3
L
Chaac
11,057
503
166
8
0
355,067
6
W
Artio
10,022
456
32
1
0
399,643
10
W
Kukulkan
11,617
528
126
6
0
384,318
4
L
Sobek
8,285
377
35
2
0
412,982
11
L
Tsukuyomi
9,373
426
69
3
0
435,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role