Player Matchup

Hachiman
Hachiman
Bragnir
Hachiman
Level 47
God Stats
3W - 4L
1,613 SR
Queue Stats
109W - 147L
1,274 Elo+
Solo
Nu Wa
Nu Wa
angeleyesangie
Nu Wa
Level 48
God Stats
76W - 99L
1,448 SR
Queue Stats
987W - 1,211L
1,358 Elo+
Solo
Ao Kuang
Ao Kuang
beanborrito
Ao Kuang
Level 47
God Stats
17W - 19L
1,451 SR
Queue Stats
52W - 71L
1,337 Elo+
Solo
Ares
Ares
frodo_swaggins25
Ares
Level 43
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 4L
1,163 Elo+
Solo
Ra
Ra
wolfmaniatic
Ra
Level 45
God Stats
0W - 1L
1,516 SR
Queue Stats
8W - 23L
1,274 Elo+
Solo
Team Averages
Level 46
1,521 SR
1,281 Elo+

VS

Team Averages
Level 60
1,519 SR
1,371 Elo+
Nox
Nox
KuramaNRG
Nox
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
217W - 177L
1,354 Elo+
Party 1
Loki
Loki
LouisGPYT-_-
Loki
Level 64
God Stats
230W - 183L
1,448 SR
Queue Stats
794W - 737L
1,389 Elo+
Party 1
Mercury
Mercury
SoliduSnK
Mercury
Level 67
God Stats
73W - 58L
1,623 SR
Queue Stats
735W - 674L
1,400 Elo+
Party 1
Osiris
Osiris
TTV_DFWDYNO-_-
Osiris
Level 69
God Stats
24W - 24L
1,524 SR
Queue Stats
744W - 708L
1,381 Elo+
Party 1
Yemoja
Yemoja
gouthamgtm1
Yemoja
Level 69
God Stats
6W - 6L
1,500 SR
Queue Stats
297W - 309L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bragnir
Hachiman
13
1 / 4 / 0
7,769
486
2,985
6,963
2,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 6 / 1
7,434
465
7,439
7,043
2,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
beanborrito
Ao Kuang
11
3 / 3 / 0
7,394
462
4,330
9,331
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 2
7,098
444
7,566
13,912
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 0
6,870
429
2,297
7,296
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,836
552
6,680
6,541
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
7 / 1 / 3
9,504
594
5,754
8,014
2,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
SoliduSnK
Mercury
14
4 / 0 / 7
8,603
538
6,082
9,940
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 1 / 3
10,118
632
7,449
9,294
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
13
3 / 3 / 6
8,523
533
3,662
7,250
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
7
Kills
25
25
Deaths
7
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bragnir
Hachiman
1
4
0
0.25
W
4
2
9
4.25
W
7
1
3
8.5
W
Mercury
SoliduSnK
Mercury
4
0
7
7.5
W
7
1
3
8.5
L
2
6
1
0.42
L
Ao Kuang
beanborrito
Ao Kuang
3
3
0
1
L
1
6
2
0.33
W
Yemoja
3
3
6
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
29,627
44,545
Taken
41,039
20,501
Mitigated
17,940
6,309
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bragnir
Hachiman
2,985
919
0
0
6,963
2,043
0
1,673
5,268
0
36,863
W
6,680
499
904
1,675
6,541
2,489
31
4,143
2,398
35,111
0
W
5,754
2,162
0
0
8,014
2,505
878
2,574
5,270
0
56,034
W
Mercury
SoliduSnK
Mercury
6,082
4,201
0
1,512
9,940
3,676
0
5,263
4,631
0
45,606
W
7,449
3,664
0
3,145
9,294
5,912
2,265
4,331
4,963
0
60,137
L
7,439
1,808
0
423
7,043
2,302
22
2,166
4,731
36,390
0
L
Ao Kuang
beanborrito
Ao Kuang
4,330
1,001
0
4,157
9,331
3,287
0
30
9,301
25,483
0
L
7,566
148
0
658
13,912
10,528
0
5,073
8,555
22,259
0
W
Yemoja
3,662
616
1,529
798
7,250
3,358
312
5,554
1,566
30,924
0
L
2,297
696
81
990
7,296
2,341
632
948
6,348
29,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,565
Gold Earned
45,584
279
Minions Killed
402
0
Camps Cleared
0
1,260,962
Distance Traveled
1,671,838
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,769
486
81
5
0
273,462
2
W
Nox
8,836
552
66
4
0
315,093
6
W
Loki
9,504
594
109
7
0
352,528
3
W
Mercury
8,603
538
66
4
0
404,180
1
W
Osiris
10,118
632
106
7
0
323,938
1
L
Nu Wa
7,434
465
71
4
0
259,349
6
L
Ao Kuang
7,394
462
62
4
0
195,472
1
L
Ares
7,098
444
15
1
0
276,717
3
W
Yemoja
8,523
533
55
3
0
276,099
6
L
Ra
6,870
429
50
3
0
255,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role