Player Matchup

Merlin
Merlin
ANUBIS0807
Merlin
Level 90
God Stats
4W - 7L
1,179 SR
Queue Stats
105W - 122L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
Bepeen
Baron Samedi
Level 104
God Stats
18W - 20L
1,490 SR
Queue Stats
223W - 217L
1,528 Elo+
Solo
Nemesis
Nemesis
Humonculus
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,176 Elo+
Solo
Anhur
Anhur
Saintpunch
Anhur
Level 45
God Stats
1W - 1L
1,269 SR
Queue Stats
17W - 16L
1,432 Elo+
Solo
Bacchus
Bacchus
Zlatan07091
Bacchus
Level 60
God Stats
56W - 53L
1,490 SR
Queue Stats
182W - 218L
1,451 Elo+
Party 2
Team Averages
Level 82
1,386 SR
1,410 Elo+

VS

Team Averages
Level 54
1,471 SR
1,443 Elo+
The Morrigan
The Morrigan
KuniNakanune
The Morrigan
Level 79
God Stats
3W - 12L
1,307 SR
Queue Stats
733W - 731L
1,515 Elo+
Solo
Da Ji
Da Ji
PCHell99
Da Ji
Level 44
God Stats
10W - 12L
1,531 SR
Queue Stats
110W - 141L
1,487 Elo+
Solo
Sobek
Sobek
XXXGekkyume
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
lxGrandmaxl
Jormungandr
Level 64
God Stats
0W - 2L
1,300 SR
Queue Stats
35W - 36L
1,390 Elo+
Party 1
Chang'e
Chang'e
niibsthegod
Chang'e
Level 62
God Stats
3W - 4L
1,717 SR
Queue Stats
93W - 102L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANUBIS0807
Merlin
20
14 / 2 / 14
17,857
1,190
42,947
12,360
6,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Bepeen
Baron Samedi
20
7 / 2 / 20
15,302
1,020
22,388
13,610
8,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Humonculus
Nemesis
20
5 / 8 / 12
14,703
980
14,220
20,415
10,303
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
20
6 / 10 / 18
14,997
1,000
23,839
25,442
10,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Zlatan07091
Bacchus
20
2 / 6 / 25
15,558
1,037
13,803
22,544
46,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KuniNakanune
The Morrigan
20
1 / 7 / 20
13,639
909
18,912
20,477
6,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
PCHell99
Da Ji
20
15 / 9 / 8
17,224
1,148
20,054
25,924
8,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 12 / 21
14,441
963
17,972
36,732
38,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
lxGrandmaxl
Jormungandr
20
6 / 5 / 18
15,433
1,029
14,706
26,849
20,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
niibsthegod
Chang'e
20
4 / 1 / 18
14,715
981
15,989
18,469
5,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
113
34
Kills
28
28
Deaths
34
89
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Merlin
ANUBIS0807
Merlin
14
2
14
10.5
W
Baron Samedi
Bepeen
Baron Samedi
7
2
20
8.5
W
Nemesis
Humonculus
Nemesis
5
8
12
1.38
L
The Morrigan
KuniNakanune
The Morrigan
1
7
20
1.57
L
Da Ji
PCHell99
Da Ji
15
9
8
2.11
W
Anhur
6
10
18
1.5
L
2
12
21
1.04
W
Bacchus
Zlatan07091
Bacchus
2
6
25
2.42
L
Jormungandr
lxGrandmaxl
Jormungandr
6
5
18
3
L
Chang'e
niibsthegod
Chang'e
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,197
Damage
87,633
94,371
Taken
128,451
82,073
Mitigated
78,128
13,084
Healing
25,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ANUBIS0807
Merlin
42,947
720
765
2,500
12,360
6,164
0
8,674
3,636
104,460
0
W
Baron Samedi
Bepeen
Baron Samedi
22,388
1,310
3,900
3,177
13,610
8,282
0
8,537
4,941
52,449
0
W
Nemesis
Humonculus
Nemesis
14,220
3,549
0
1,090
20,415
10,303
0
16,288
4,027
0
36,757
L
The Morrigan
KuniNakanune
The Morrigan
18,912
970
1,084
169
20,477
6,009
0
11,492
8,749
31,907
0
L
Da Ji
PCHell99
Da Ji
20,054
5,449
0
254
25,924
8,190
0
17,671
7,999
0
41,632
W
Anhur
23,839
9,330
0
578
25,442
10,356
0
19,360
5,832
0
37,797
L
17,972
1,253
0
2,440
36,732
38,306
0
23,364
12,061
41,853
0
W
Bacchus
Zlatan07091
Bacchus
13,803
1,566
0
1,074
22,544
46,968
0
13,868
8,356
31,629
0
L
Jormungandr
lxGrandmaxl
Jormungandr
14,706
2,536
0
501
26,849
20,279
0
13,570
11,494
46,692
0
L
Chang'e
niibsthegod
Chang'e
15,989
2,199
10,571
10,020
18,469
5,344
0
11,609
6,773
53,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,417
Gold Earned
75,452
309
Minions Killed
283
12
Camps Cleared
7
1,434,467
Distance Traveled
1,485,683
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,857
1,190
145
10
0
294,619
0
W
Baron Samedi
15,302
1,020
61
4
3
283,689
2
W
Nemesis
14,703
980
51
3
7
331,975
0
L
The Morrigan
13,639
909
32
2
1
271,587
1
L
Da Ji
17,224
1,148
52
3
1
313,631
2
W
Anhur
14,997
1,000
31
2
2
252,487
0
L
Sobek
14,441
963
52
3
1
283,554
0
W
Bacchus
15,558
1,037
21
1
0
271,697
0
L
Jormungandr
15,433
1,029
70
5
0
281,738
1
L
Chang'e
14,715
981
77
5
4
335,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role