Player Matchup

Tsukuyomi
Tsukuyomi
LITO11032
Tsukuyomi
Level 37
God Stats
35W - 37L
1,403 SR
Queue Stats
153W - 184L
1,349 Elo+
Party 4
Tiamat
Tiamat
Nythros
Tiamat
Level 126
God Stats
1W - 2L
1,580 SR
Queue Stats
182W - 194L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
Shimmashome
Danzaburou
Level 6
God Stats
13W - 13L
1,444 SR
Queue Stats
22W - 24L
1,572 Elo+
Party 2
Poseidon
Poseidon
SrD4NA3L
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,783 Elo+
Solo
Nemesis
Nemesis
melanieeee
Nemesis
Level 5
God Stats
12W - 22L
1,360 SR
Queue Stats
192W - 227L
1,276 Elo+
Party 4
Team Averages
Level 40
1,457 SR
1,510 Elo+

VS

Team Averages
Level 57
1,475 SR
1,440 Elo+
Fenrir
Fenrir
Dlex7180
Fenrir
Level 28
God Stats
7W - 4L
1,620 SR
Queue Stats
154W - 194L
1,427 Elo+
Solo
Artio
Artio
FLINTGIVEN
Artio
Level 154
God Stats
11W - 4L
1,816 SR
Queue Stats
1,395W - 308L
1,889 Elo+
Party 3
Chang'e
Chang'e
Sifi1030
Chang'e
Level 89
God Stats
2W - 2L
1,307 SR
Queue Stats
7W - 10L
1,208 Elo+
Party 1
Ra
Ra
Somuchoregano
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,208 Elo+
Party 1
Hercules
Hercules
WalterPFreely
Hercules
Level 10
God Stats
1W - 1L
1,130 SR
Queue Stats
2W - 1L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LITO11032
Tsukuyomi
20
13 / 15 / 11
17,211
1,147
35,383
35,788
15,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Nythros
Tiamat
20
1 / 3 / 11
13,925
928
22,960
17,927
12,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Shimmashome
Danzaburou
20
3 / 4 / 16
15,246
1,016
24,652
18,654
8,717
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
SrD4NA3L
Poseidon
20
14 / 7 / 13
17,145
1,143
34,866
18,909
7,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
melanieeee
Nemesis
20
4 / 7 / 13
14,885
992
15,571
25,718
10,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dlex7180
Fenrir
20
7 / 14 / 21
15,382
1,025
26,161
35,547
27,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
20
6 / 4 / 25
17,035
1,136
20,456
40,424
73,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
Sifi1030
Chang'e
20
9 / 3 / 19
16,989
1,133
29,657
19,869
13,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 10 / 19
14,986
999
12,126
23,366
12,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
WalterPFreely
Hercules
20
9 / 4 / 22
16,654
1,110
19,858
21,020
18,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
142
35
Kills
36
36
Deaths
35
64
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dlex7180
Fenrir
7
14
21
1.25
W
Artio
6
4
25
4.63
L
Tsukuyomi
LITO11032
Tsukuyomi
13
15
11
1.23
L
Tiamat
Nythros
Tiamat
1
3
11
2.17
L
Danzaburou
Shimmashome
Danzaburou
3
4
16
2.75
W
Chang'e
Sifi1030
Chang'e
9
3
19
6.17
W
5
10
19
1.45
L
Poseidon
SrD4NA3L
Poseidon
14
7
13
2.93
W
Hercules
WalterPFreely
Hercules
9
4
22
5
L
Nemesis
melanieeee
Nemesis
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,432
Damage
108,258
116,996
Taken
140,226
53,764
Mitigated
145,687
19,448
Healing
38,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dlex7180
Fenrir
26,161
6,415
0
1,030
35,547
27,294
0
13,791
21,756
0
46,979
W
Artio
20,456
1,225
5,031
8,486
40,424
73,674
0
13,218
27,206
34,985
0
L
Tsukuyomi
LITO11032
Tsukuyomi
35,383
8,610
0
4,787
35,788
15,258
0
18,803
16,985
0
55,745
L
Tiamat
Nythros
Tiamat
22,960
2,284
0
3,318
17,927
12,023
0
8,709
9,218
60,019
0
L
Danzaburou
Shimmashome
Danzaburou
24,652
14,630
0
5,189
18,654
8,717
0
10,987
7,667
0
66,252
W
Chang'e
Sifi1030
Chang'e
29,657
1,025
6,752
7,767
19,869
13,287
0
9,910
9,959
96,606
0
W
12,126
2,314
2,305
2,209
23,366
12,756
0
11,166
12,200
28,838
0
L
Poseidon
SrD4NA3L
Poseidon
34,866
5,709
0
2,373
18,909
7,016
0
9,598
9,311
57,867
0
W
Hercules
WalterPFreely
Hercules
19,858
5,639
1,016
3,947
21,020
18,676
0
9,741
11,279
0
31,184
L
Nemesis
melanieeee
Nemesis
15,571
8,549
0
3,781
25,718
10,750
0
14,142
11,576
0
31,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,412
Gold Earned
81,046
274
Minions Killed
311
13
Camps Cleared
5
1,478,062
Distance Traveled
1,508,847
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,382
1,025
35
2
2
312,640
1
W
Artio
17,035
1,136
24
2
0
322,740
4
L
Tsukuyomi
17,211
1,147
44
3
3
286,802
0
L
Tiamat
13,925
928
80
5
0
286,050
0
L
Danzaburou
15,246
1,016
71
5
1
249,545
0
W
Chang'e
16,989
1,133
185
12
0
326,506
0
W
Ra
14,986
999
38
3
1
217,619
0
L
Poseidon
17,145
1,143
60
4
1
318,258
3
W
Hercules
16,654
1,110
29
2
2
329,342
0
L
Nemesis
14,885
992
19
1
8
337,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role