Player Matchup

Bastet
Bastet
AWSArxhitect
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 14L
1,820 Elo+
Solo
Zhong Kui
Zhong Kui
CPdoMAL
Zhong Kui
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 102L
1,353 Elo+
Solo
Ratatoskr
Ratatoskr
Ganesha Mid
Ratatoskr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,929 Elo+
Solo
Neith
Neith
KodamiSauce
Neith
Level 13
God Stats
4W - 3L
1,505 SR
Queue Stats
6W - 8L
1,492 Elo+
Solo
Ymir
Ymir
zechtko187
Ymir
Level 22
God Stats
18W - 12L
1,662 SR
Queue Stats
85W - 71L
1,602 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,639 Elo+

VS

Team Averages
Level 21
1,592 SR
1,520 Elo+
Merlin
Merlin
EliteWav3
Merlin
Level 14
God Stats
1W - 2L
1,422 SR
Queue Stats
36W - 35L
1,425 Elo+
Solo
Vamana
Vamana
Just-strong2
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,325 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Redman Kuda
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,680 SR
Queue Stats
28W - 23L
1,651 Elo+
Solo
Mercury
Mercury
guccinecht
Mercury
Level 29
God Stats
5W - 3L
1,859 SR
Queue Stats
116W - 96L
1,549 Elo+
Solo
Ares
Ares
hatedmyth_
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
7 / 0 / 0
7,720
643
5,497
5,604
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
CPdoMAL
Zhong Kui
9
0 / 3 / 1
5,642
470
2,378
5,862
3,740
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Ganesha Mid
Ratatoskr
2
0 / 2 / 0
4,076
340
1,110
2,112
243
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

11
1 / 3 / 2
6,671
556
2,714
5,978
1,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 1
7,294
608
4,229
5,013
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EliteWav3
Merlin
12
1 / 2 / 0
6,718
560
1,645
4,974
1,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
10
0 / 4 / 1
5,773
481
1,497
6,883
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Redman Kuda
Ah Muzen Cab
12
1 / 3 / 3
7,426
619
4,466
6,455
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
guccinecht
Mercury
13
6 / 0 / 0
7,695
641
2,151
6,291
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 5
6,382
532
4,960
7,024
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
10
Kills
9
9
Deaths
10
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
7
0
0
7
L
Zhong Kui
CPdoMAL
Zhong Kui
0
3
1
0.17
W
Merlin
EliteWav3
Merlin
1
2
0
0.5
L
Ratatoskr
Ganesha Mid
Ratatoskr
0
2
0
0
W
Vamana
0
4
1
0.13
L
1
3
2
0.67
W
Ah Muzen Cab
Redman Kuda
Ah Muzen Cab
1
3
3
0.83
W
Mercury
guccinecht
Mercury
6
0
0
6
W
1
1
5
3.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,928
Damage
14,719
24,569
Taken
31,627
10,413
Mitigated
13,600
7,956
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,497
1,739
0
2,615
5,604
1,803
0
628
4,976
0
45,329
L
Zhong Kui
CPdoMAL
Zhong Kui
2,378
345
0
1,659
5,862
3,740
0
3,973
1,889
20,851
0
W
Merlin
EliteWav3
Merlin
1,645
283
0
1,465
4,974
1,447
424
1,422
3,552
37,272
0
L
Ratatoskr
Ganesha Mid
Ratatoskr
1,110
609
0
626
2,112
243
0
305
1,807
0
3,679
W
Vamana
1,497
222
0
1,393
6,883
3,353
720
3,167
3,716
0
17,804
L
2,714
430
0
1,682
5,978
1,893
0
393
5,585
0
34,273
W
Ah Muzen Cab
Redman Kuda
Ah Muzen Cab
4,466
1,834
0
2,172
6,455
2,049
634
0
6,455
0
42,300
W
Mercury
guccinecht
Mercury
2,151
887
0
250
6,291
2,613
0
168
6,123
0
51,058
W
4,960
354
0
1,731
7,024
4,138
0
1,792
5,232
19,687
0
L
4,229
885
0
1,374
5,013
2,734
302
1,306
3,707
38,512
2,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
33,994
330
Minions Killed
330
0
Camps Cleared
0
1,005,547
Distance Traveled
1,117,363
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,720
643
100
8
0
275,445
5
L
Zhong Kui
5,642
470
39
3
0
234,709
2
W
Merlin
6,718
560
84
7
0
216,950
2
L
Ratatoskr
4,076
340
5
0
0
54,650
1
W
Vamana
5,773
481
44
4
0
180,333
2
L
Neith
6,671
556
86
7
0
224,426
4
W
Ah Muzen Cab
7,426
619
89
7
0
194,048
3
W
Mercury
7,695
641
85
7
0
287,704
3
W
Ares
6,382
532
28
2
0
238,328
5
L
Ymir
7,294
608
100
8
0
216,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role