Player Matchup

Jormungandr
Jormungandr
ChangedScarf321
Jormungandr
Level 26
God Stats
10W - 5L
1,560 SR
Queue Stats
71W - 37L
1,683 Elo+
Party 2
Kukulkan
Kukulkan
HornedKha
Kukulkan
Level 28
God Stats
1W - 2L
1,646 SR
Queue Stats
43W - 33L
1,539 Elo+
Party 1
Apollo
Apollo
MaxioTaxio
Apollo
Level 23
God Stats
0W - 1L
1,851 SR
Queue Stats
1W - 3L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
Osmond76
Ne Zha
Level 127
God Stats
7W - 6L
1,943 SR
Queue Stats
235W - 209L
1,588 Elo+
Party 1
Athena
Athena
levibullrush
Athena
Level 112
God Stats
1W - 3L
1,518 SR
Queue Stats
253W - 260L
1,523 Elo+
Party 2
Team Averages
Level 63
1,704 SR
1,560 Elo+

VS

Team Averages
Level 82
1,713 SR
1,732 Elo+
Hou Yi
Hou Yi
Kaivil
Hou Yi
Level 36
God Stats
37W - 15L
1,767 SR
Queue Stats
726W - 598L
1,629 Elo+
Solo
Bellona
Bellona
MasterSedz
Bellona
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,763 Elo+
Party 3
Zeus
Zeus
R3dN1nja
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,717 Elo+
Party 3
Kuzenbo
Kuzenbo
TunaYoshi
Kuzenbo
Level 123
God Stats
1W - 0L
1,717 SR
Queue Stats
13W - 7L
1,698 Elo+
Party 3
Cthulhu
Cthulhu
felipefrdly
Cthulhu
Level 6
God Stats
6W - 1L
2,081 SR
Queue Stats
6W - 1L
1,853 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChangedScarf321
Jormungandr
15
3 / 3 / 0
9,638
535
12,307
16,775
13,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
HornedKha
Kukulkan
13
4 / 8 / 0
8,412
467
9,792
11,305
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apollo
MaxioTaxio
Apollo
10
1 / 8 / 1
7,009
389
4,372
10,362
3,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Osmond76
Ne Zha
15
2 / 4 / 4
8,791
488
4,634
13,110
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
0 / 2 / 5
7,619
423
6,346
16,700
10,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kaivil
Hou Yi
16
8 / 1 / 5
10,198
567
12,624
11,795
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MasterSedz
Bellona
17
4 / 2 / 2
10,048
558
9,480
10,224
8,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Zeus
16
2 / 4 / 6
9,942
552
6,763
9,207
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
TunaYoshi
Kuzenbo
17
6 / 1 / 10
10,459
581
11,247
16,135
10,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
felipefrdly
Cthulhu
14
5 / 2 / 7
8,695
483
6,424
13,059
8,557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
25
25
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChangedScarf321
Jormungandr
3
3
0
1
L
Kukulkan
HornedKha
Kukulkan
4
8
0
0.5
W
Hou Yi
Kaivil
Hou Yi
8
1
5
10.5
W
Bellona
MasterSedz
Bellona
4
2
2
2.5
L
Apollo
MaxioTaxio
Apollo
1
8
1
0.19
L
Ne Zha
Osmond76
Ne Zha
2
4
4
1
W
Zeus
2
4
6
1.25
W
Kuzenbo
TunaYoshi
Kuzenbo
6
1
10
11
W
Cthulhu
felipefrdly
Cthulhu
5
2
7
4.25
L
Athena
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
46,538
68,252
Taken
60,420
36,597
Mitigated
35,394
17,385
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChangedScarf321
Jormungandr
12,307
3,419
0
3,388
16,775
13,619
672
5,998
10,703
61,935
0
L
Kukulkan
HornedKha
Kukulkan
9,792
1,182
0
199
11,305
4,290
200
7,431
3,822
49,131
0
W
Hou Yi
Kaivil
Hou Yi
12,624
6,085
0
6,192
11,795
4,212
965
4,987
6,798
0
74,009
W
Bellona
MasterSedz
Bellona
9,480
4,108
0
1,675
10,224
8,522
2,978
5,982
4,210
0
61,886
L
Apollo
MaxioTaxio
Apollo
4,372
2,530
0
570
10,362
3,111
52
2,936
7,400
0
28,087
L
Ne Zha
Osmond76
Ne Zha
4,634
1,787
0
5,539
13,110
5,202
0
3,598
9,491
0
50,104
W
Zeus
6,763
725
0
1,825
9,207
3,644
150
3,989
5,182
60,702
0
W
Kuzenbo
TunaYoshi
Kuzenbo
11,247
3,347
0
4,610
16,135
10,459
0
5,865
10,094
77,699
0
W
Cthulhu
felipefrdly
Cthulhu
6,424
978
731
773
13,059
8,557
279
7,231
5,691
25,268
0
L
Athena
6,346
1,507
966
6,723
16,700
10,375
194
4,238
12,402
31,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
49,342
448
Minions Killed
546
0
Camps Cleared
0
1,665,861
Distance Traveled
1,686,901
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,638
535
141
8
0
297,553
0
L
Kukulkan
8,412
467
106
6
0
287,353
3
W
Hou Yi
10,198
567
137
8
0
305,778
0
W
Bellona
10,048
558
135
8
0
339,575
2
L
Apollo
7,009
389
59
3
0
373,468
2
L
Ne Zha
8,791
488
94
5
0
329,979
3
W
Zeus
9,942
552
131
7
0
315,862
6
W
Kuzenbo
10,459
581
120
7
0
371,004
7
W
Cthulhu
8,695
483
23
1
0
354,682
4
L
Athena
7,619
423
48
3
0
377,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role