Player Matchup

Nu Wa
Nu Wa
Furzmeister8
Nu Wa
Level 17
God Stats
76W - 84L
1,521 SR
Queue Stats
89W - 134L
1,295 Elo+
Party 1
Bellona
Bellona
heartless0909
Bellona
Level 12
God Stats
4W - 3L
1,561 SR
Queue Stats
17W - 22L
1,280 Elo+
Party 2
Cabrakan
Cabrakan
optiondenied
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,045 Elo+
Party 2
Medusa
Medusa
svcksss
Medusa
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 309L
1,272 Elo+
Party 1
Pele
Pele
tactic38
Pele
Level 25
God Stats
9W - 6L
1,457 SR
Queue Stats
52W - 52L
1,322 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,243 Elo+

VS

Team Averages
Level 24
1,473 SR
1,382 Elo+
Hercules
Hercules
Clyeessa
Hercules
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Delifil
Anhur
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
88W - 72L
1,402 Elo+
Party 3
Anubis
Anubis
LuckyderSpacki
Anubis
Level 28
God Stats
10W - 2L
1,616 SR
Queue Stats
122W - 119L
1,443 Elo+
Solo
Bellona
Bellona
greezya
Bellona
Level 14
God Stats
2W - 4L
1,258 SR
Queue Stats
24W - 26L
1,286 Elo+
Party 4
Loki
Loki
maitresun
Loki
Level 42
God Stats
10W - 16L
1,490 SR
Queue Stats
68W - 85L
1,277 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,734
430
4,107
9,239
1,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
11
3 / 4 / 0
6,463
588
4,882
8,938
6,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
optiondenied
Cabrakan
7
1 / 6 / 0
4,879
444
2,178
7,034
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
svcksss
Medusa
8
1 / 7 / 1
5,208
473
5,668
7,536
1,414
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
9
3 / 4 / 1
5,862
533
4,740
8,506
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clyeessa
Hercules
10
7 / 1 / 6
6,998
636
6,222
9,481
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Delifil
Anhur
10
5 / 3 / 8
6,602
600
5,722
5,384
1,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
10 / 0 / 0
7,914
719
11,281
7,697
3,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
greezya
Bellona
10
1 / 3 / 3
5,452
496
4,413
6,663
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
12
3 / 1 / 1
6,581
598
2,700
5,479
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
8
Kills
26
26
Deaths
8
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Clyeessa
Hercules
7
1
6
10
W
Anhur
Delifil
Anhur
5
3
8
3
L
0
5
0
0
W
10
0
0
10
W
Bellona
greezya
Bellona
1
3
3
0.83
L
Bellona
3
4
0
0.75
W
Loki
3
1
1
3.5
L
Cabrakan
optiondenied
Cabrakan
1
6
0
0.17
L
Medusa
svcksss
Medusa
1
7
1
0.21
L
Pele
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
30,338
41,253
Taken
34,704
14,394
Mitigated
16,980
6,696
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Clyeessa
Hercules
6,222
3,648
0
3,839
9,481
6,515
576
1,714
7,767
0
18,189
W
Anhur
Delifil
Anhur
5,722
3,036
0
1,177
5,384
1,556
770
877
4,507
0
29,470
L
4,107
1,936
0
1,452
9,239
1,860
210
7,153
2,086
16,955
0
W
11,281
738
0
5,122
7,697
3,294
670
2,938
4,759
52,164
0
W
Bellona
greezya
Bellona
4,413
1,345
0
92
6,663
4,144
0
248
6,415
0
16,467
L
Bellona
4,882
1,411
0
1,300
8,938
6,307
848
0
8,938
0
37,118
W
Loki
2,700
845
0
2,270
5,479
1,471
412
508
4,971
0
35,513
L
Cabrakan
optiondenied
Cabrakan
2,178
593
0
171
7,034
2,922
0
508
6,526
5,990
0
L
Medusa
svcksss
Medusa
5,668
2,357
165
1,009
7,536
1,414
0
0
7,536
0
21,523
L
Pele
4,740
1,782
0
2,599
8,506
1,891
0
3,620
4,886
0
24,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
33,547
214
Minions Killed
289
0
Camps Cleared
0
938,424
Distance Traveled
979,968
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,998
636
34
3
0
212,648
2
W
Anhur
6,602
600
51
5
0
190,158
0
L
Nu Wa
4,734
430
19
2
0
168,118
0
W
Anubis
7,914
719
87
8
0
188,447
4
W
Bellona
5,452
496
29
3
0
169,509
0
L
Bellona
6,463
588
88
8
0
162,488
0
W
Loki
6,581
598
88
8
0
219,206
1
L
Cabrakan
4,879
444
15
1
0
208,306
0
L
Medusa
5,208
473
44
4
0
182,500
1
L
Pele
5,862
533
48
4
0
217,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role