Player Matchup

Thanatos
Thanatos
ChinchillaButter
Thanatos
Level 139
God Stats
17W - 1L
1,929 SR
Queue Stats
1,291W - 135L
2,212 Elo+
Party 1
Merlin
Merlin
HotGirlSht
Merlin
Level 26
God Stats
18W - 2L
1,920 SR
Queue Stats
604W - 57L
2,156 Elo+
Party 1
Bellona
Bellona
Jhook876
Bellona
Level 69
God Stats
4W - 1L
1,890 SR
Queue Stats
152W - 27L
1,949 Elo+
Party 1
Sylvanus
Sylvanus
MiceCheese
Sylvanus
Level 124
God Stats
10W - 1L
1,971 SR
Queue Stats
274W - 35L
2,153 Elo+
Party 1
Ullr
Ullr
Ratmilk
Ullr
Level 160
God Stats
143W - 6L
2,177 SR
Queue Stats
2,281W - 184L
2,228 Elo+
Party 1
Team Averages
Level 104
1,977 SR
2,139 Elo+

VS

Team Averages
Level 68
1,629 SR
1,527 Elo+
Yemoja
Yemoja
Aceofbase1710
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,516 Elo+
Party 2
Anhur
Anhur
Halstedd
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,466 Elo+
Party 2
He Bo
He Bo
OfficialJrYoti33
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
mxlly
Bellona
Level 17
God Stats
7W - 2L
1,953 SR
Queue Stats
204W - 144L
1,702 Elo+
Party 3
Fenrir
Fenrir
unobtainableID
Fenrir
Level 83
God Stats
14W - 7L
1,693 SR
Queue Stats
164W - 158L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
10,196
600
9,177
15,955
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
HotGirlSht
Merlin
18
11 / 2 / 3
11,866
698
10,334
8,117
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Jhook876
Bellona
15
0 / 2 / 3
9,726
572
5,293
16,237
11,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
MiceCheese
Sylvanus
13
1 / 3 / 14
8,796
517
6,093
13,177
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
Ratmilk
Ullr
18
9 / 2 / 4
11,293
664
16,498
8,170
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
7,066
416
2,610
13,335
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Halstedd
Anhur
12
1 / 7 / 2
7,659
451
2,324
13,354
2,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 4 / 5
9,404
553
11,619
10,758
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
mxlly
Bellona
16
3 / 3 / 3
8,852
521
15,037
14,545
9,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 6 / 6
8,684
511
5,909
13,072
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
27
Kills
15
15
Deaths
27
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
6
6
6
1.5
L
Anhur
Halstedd
Anhur
1
7
2
0.29
W
Merlin
HotGirlSht
Merlin
11
2
3
6.25
W
Bellona
Jhook876
Bellona
0
2
3
0.75
W
Sylvanus
MiceCheese
Sylvanus
1
3
14
2.67
L
6
4
5
2.13
W
Ullr
Ratmilk
Ullr
9
2
4
5.5
L
Bellona
mxlly
Bellona
3
3
3
1.5
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
37,499
61,656
Taken
65,064
31,977
Mitigated
24,985
27,112
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,610
1,004
893
1,643
13,335
6,980
0
2,617
10,644
19,409
0
W
9,177
3,486
0
12,340
15,955
6,154
0
4,353
11,436
0
68,101
L
Anhur
Halstedd
Anhur
2,324
649
0
2,898
13,354
2,578
0
649
12,685
0
37,962
W
Merlin
HotGirlSht
Merlin
10,334
468
0
1,494
8,117
3,194
0
2,825
5,138
83,860
0
W
Bellona
Jhook876
Bellona
5,293
2,273
0
5,434
16,237
11,902
292
0
16,237
0
58,096
W
Sylvanus
MiceCheese
Sylvanus
6,093
364
1,146
5,484
13,177
7,603
60
4,388
8,610
18,832
0
L
11,619
753
0
1,865
10,758
2,616
0
5,321
5,102
55,639
0
W
Ullr
Ratmilk
Ullr
16,498
9,368
0
1,214
8,170
3,124
1,599
2,114
6,006
0
95,765
L
Bellona
mxlly
Bellona
15,037
5,661
0
5,878
14,545
9,003
302
2,892
11,627
0
62,406
L
5,909
1,456
0
3,032
13,072
3,808
0
4,309
8,579
0
39,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,877
Gold Earned
41,665
573
Minions Killed
417
0
Camps Cleared
0
1,712,477
Distance Traveled
1,598,565
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,066
416
30
2
0
286,220
1
W
Thanatos
10,196
600
112
7
0
370,977
4
L
Anhur
7,659
451
87
5
0
288,477
3
W
Merlin
11,866
698
155
9
0
338,767
6
W
Bellona
9,726
572
141
8
0
343,917
2
W
Sylvanus
8,796
517
12
1
0
326,595
4
L
He Bo
9,404
553
105
6
0
336,628
4
W
Ullr
11,293
664
153
9
0
332,221
9
L
Bellona
8,852
521
120
7
0
343,766
4
L
Fenrir
8,684
511
75
4
0
343,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role