Player Matchup

Ah Puch
Ah Puch
Tysonphoenix
Ah Puch
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,678 Elo+
Party 2
Medusa
Medusa
Witnesshs
Medusa
Level 4
God Stats
3W - 3L
1,294 SR
Queue Stats
12W - 16L
1,210 Elo+
Solo
Pele
Pele
caiot_good
Pele
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 49L
1,395 Elo+
Solo
Vamana
Vamana
gmfforever
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,678 Elo+
Party 2
Cabrakan
Cabrakan
putasuprema
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 6
1,459 SR
1,492 Elo+

VS

Team Averages
Level 16
1,528 SR
1,561 Elo+
Pele
Pele
Eknoteyyy
Pele
Level 17
God Stats
3W - 2L
1,595 SR
Queue Stats
12W - 8L
1,497 Elo+
Party 3
Merlin
Merlin
Snayder_CVM
Merlin
Level 22
God Stats
6W - 4L
1,563 SR
Queue Stats
47W - 57L
1,370 Elo+
Solo
Guan Yu
Guan Yu
Tatanscientouno
Guan Yu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 85L
1,702 Elo+
Party 1
Izanami
Izanami
junglegapkk
Izanami
Level 11
God Stats
6W - 6L
1,485 SR
Queue Stats
9W - 6L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
xGaspeR
Danzaburou
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 62L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Tysonphoenix
Ah Puch
16
9 / 9 / 2
10,892
519
18,311
14,948
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Witnesshs
Medusa
14
1 / 13 / 1
8,806
419
4,643
15,956
3,388
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 12 / 5
8,688
414
3,808
19,081
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
gmfforever
Vamana
12
1 / 11 / 6
8,017
382
7,045
21,345
12,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
putasuprema
Cabrakan
12
1 / 10 / 5
8,022
382
5,854
14,872
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
12 / 3 / 3
14,382
685
11,795
21,341
7,915
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
14
1 / 4 / 9
10,120
482
5,407
11,650
3,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 4 / 15
11,942
569
13,167
16,678
17,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
junglegapkk
Izanami
20
23 / 1 / 7
14,406
686
32,351
18,843
7,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
xGaspeR
Danzaburou
16
6 / 5 / 20
11,792
562
7,645
13,077
4,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
14
Kills
53
55
Deaths
17
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Pele
12
3
3
4.5
W
Merlin
1
4
9
1.38
W
11
4
15
4.63
L
Ah Puch
Tysonphoenix
Ah Puch
9
9
2
1.11
L
Medusa
Witnesshs
Medusa
1
13
1
0.12
L
2
12
5
0.38
L
Vamana
gmfforever
Vamana
1
11
6
0.36
W
Izanami
junglegapkk
Izanami
23
1
7
26.5
L
Cabrakan
putasuprema
Cabrakan
1
10
5
0.35
W
Danzaburou
xGaspeR
Danzaburou
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,661
Damage
70,365
86,202
Taken
81,589
35,620
Mitigated
41,983
7,807
Healing
32,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
11,795
3,413
0
11,509
21,341
7,915
3,158
3,753
17,588
0
130,102
W
Merlin
5,407
911
0
2,933
11,650
3,725
1,018
6,529
5,121
46,359
0
W
13,167
2,015
1,969
4,635
16,678
17,928
809
4,361
12,317
0
44,400
L
Ah Puch
Tysonphoenix
Ah Puch
18,311
561
0
2,006
14,948
3,912
93
2,254
12,644
55,445
0
L
Medusa
Witnesshs
Medusa
4,643
2,241
0
250
15,956
3,388
1,481
0
15,906
0
38,487
L
3,808
921
0
2,896
19,081
4,564
40
1,432
17,400
0
39,014
L
Vamana
gmfforever
Vamana
7,045
3,694
0
2,122
21,345
12,174
0
1,034
20,100
0
34,983
W
Izanami
junglegapkk
Izanami
32,351
22,747
0
8,095
18,843
7,751
3,306
4,734
14,109
0
125,059
L
Cabrakan
putasuprema
Cabrakan
5,854
886
0
533
14,872
11,582
0
687
14,113
13,930
0
W
Danzaburou
xGaspeR
Danzaburou
7,645
3,881
0
2,997
13,077
4,664
4,925
6,701
6,376
0
46,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
62,642
288
Minions Killed
576
0
Camps Cleared
0
1,629,963
Distance Traveled
1,852,802
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,382
685
195
9
0
376,325
0
W
Merlin
10,120
482
85
4
0
327,055
0
W
Guan Yu
11,942
569
56
3
0
424,050
6
L
Ah Puch
10,892
519
91
4
0
304,125
3
L
Medusa
8,806
419
74
4
0
299,368
4
L
Pele
8,688
414
66
3
0
367,745
0
L
Vamana
8,017
382
44
2
0
385,460
5
W
Izanami
14,406
686
155
7
0
368,275
0
L
Cabrakan
8,022
382
13
1
0
273,265
1
W
Danzaburou
11,792
562
85
4
0
357,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role