Player Matchup

Cthulhu
Cthulhu
ELK1ING
Cthulhu
Level 28
God Stats
2W - 2L
1,590 SR
Queue Stats
11W - 20L
1,289 Elo+
Party 2
Bellona
Bellona
EZIORARI
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 2
Susano
Susano
Paprika25
Susano
Level 5
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 2L
1,139 Elo+
Party 1
Neith
Neith
Tizaf
Neith
Level 6
God Stats
1W - 6L
1,242 SR
Queue Stats
1W - 9L
1,246 Elo+
Solo
Loki
Loki
akaItachiuchiha
Loki
Level 3
God Stats
1W - 2L
1,248 SR
Queue Stats
1W - 2L
1,139 Elo+
Party 1
Team Averages
Level 9
1,456 SR
1,221 Elo+

VS

Team Averages
Level 24
1,504 SR
1,348 Elo+
Nox
Nox
Albergadioses
Nox
Level 16
God Stats
24W - 12L
1,617 SR
Queue Stats
28W - 20L
1,394 Elo+
Solo
Bacchus
Bacchus
HypnoticDMT
Bacchus
Level 27
God Stats
24W - 19L
1,442 SR
Queue Stats
58W - 71L
1,307 Elo+
Party 3
Ratatoskr
Ratatoskr
RustInPeace90
Ratatoskr
Level 26
God Stats
4W - 3L
1,354 SR
Queue Stats
96W - 89L
1,286 Elo+
Solo
Anhur
Anhur
awqttg
Anhur
Level 25
God Stats
4W - 3L
1,412 SR
Queue Stats
83W - 133L
1,243 Elo+
Party 3
Bellona
Bellona
inschgrimsch
Bellona
Level 28
God Stats
19W - 8L
1,694 SR
Queue Stats
66W - 67L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELK1ING
Cthulhu
14
3 / 1 / 8
8,980
499
12,130
10,965
7,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
EZIORARI
Bellona
12
1 / 7 / 1
7,259
403
6,832
13,679
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Paprika25
Susano
13
6 / 8 / 4
8,183
455
7,105
11,739
3,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Neith
Tizaf
Neith
13
5 / 3 / 3
8,414
467
7,806
6,541
2,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 6
8,026
446
7,449
13,517
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
9,458
525
9,596
9,423
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
HypnoticDMT
Bacchus
14
2 / 2 / 8
9,016
501
7,706
11,436
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
RustInPeace90
Ratatoskr
14
8 / 5 / 7
9,805
545
6,375
11,349
4,338
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
awqttg
Anhur
14
4 / 5 / 4
8,508
473
6,033
11,410
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
inschgrimsch
Bellona
16
7 / 1 / 6
10,204
567
12,283
14,095
10,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
17
Kills
26
26
Deaths
17
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Cthulhu
ELK1ING
Cthulhu
3
1
8
7
L
Bellona
EZIORARI
Bellona
1
7
1
0.21
W
Bacchus
HypnoticDMT
Bacchus
2
2
8
3
L
Susano
Paprika25
Susano
6
8
4
1
W
Ratatoskr
RustInPeace90
Ratatoskr
8
5
7
2.3
L
Neith
Tizaf
Neith
5
3
3
2.17
L
2
7
6
0.71
W
Anhur
awqttg
Anhur
4
5
4
1.2
W
Bellona
inschgrimsch
Bellona
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,322
Damage
41,993
56,441
Taken
57,713
26,286
Mitigated
32,723
10,983
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,596
734
0
1,113
9,423
3,668
1,652
1,254
8,119
40,480
0
L
Cthulhu
ELK1ING
Cthulhu
12,130
326
686
5,100
10,965
7,117
0
4,170
6,709
39,741
0
L
Bellona
EZIORARI
Bellona
6,832
1,208
0
1,534
13,679
8,926
0
1,714
11,887
0
27,438
W
Bacchus
HypnoticDMT
Bacchus
7,706
527
0
4,506
11,436
10,607
508
2,833
8,280
34,053
0
L
Susano
Paprika25
Susano
7,105
672
0
0
11,739
3,887
0
4,593
6,851
0
21,358
W
Ratatoskr
RustInPeace90
Ratatoskr
6,375
1,405
0
2,188
11,349
4,338
343
2,305
8,919
0
35,566
L
Neith
Tizaf
Neith
7,806
5,690
0
261
6,541
2,127
1,766
2,903
3,536
0
30,977
L
7,449
3,127
0
3,402
13,517
4,229
0
3,227
10,156
0
50,990
W
Anhur
awqttg
Anhur
6,033
2,338
0
3,623
11,410
3,619
866
2,559
8,676
0
39,833
W
Bellona
inschgrimsch
Bellona
12,283
1,857
960
5,026
14,095
10,491
1,696
2,406
11,589
0
50,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
46,991
271
Minions Killed
343
0
Camps Cleared
0
1,518,380
Distance Traveled
1,586,802
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,458
525
70
4
0
288,511
2
L
Cthulhu
8,980
499
49
3
0
347,349
5
L
Bellona
7,259
403
54
3
0
264,698
0
W
Bacchus
9,016
501
42
2
0
376,551
0
L
Susano
8,183
455
25
1
0
332,570
3
W
Ratatoskr
9,805
545
76
4
0
360,685
1
L
Neith
8,414
467
67
4
0
264,307
0
L
Loki
8,026
446
76
4
0
309,456
4
W
Anhur
8,508
473
59
3
0
261,310
0
W
Bellona
10,204
567
96
5
0
299,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role