Player Matchup

Apollo
Apollo
Akilto
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,597 Elo+
Solo
Hera
Hera
DarkDexter2137
Hera
Level 29
God Stats
0W - 3L
1,761 SR
Queue Stats
66W - 66L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
Keavaen
Cernunnos
Level 29
God Stats
7W - 5L
1,438 SR
Queue Stats
133W - 121L
1,580 Elo+
Party 2
Tyr
Tyr
Kethup
Tyr
Level 29
God Stats
7W - 4L
1,597 SR
Queue Stats
134W - 140L
1,511 Elo+
Party 2
Arachne
Arachne
LouenR
Arachne
Level 27
God Stats
15W - 7L
1,709 SR
Queue Stats
72W - 70L
1,546 Elo+
Solo
Team Averages
Level 28
1,601 SR
1,551 Elo+

VS

Team Averages
Level 22
1,579 SR
1,658 Elo+
Danzaburou
Danzaburou
H4mm3rShot
Danzaburou
Level 29
God Stats
4W - 3L
1,706 SR
Queue Stats
21W - 23L
1,452 Elo+
Solo
Jormungandr
Jormungandr
LautrecBebe
Jormungandr
Level 19
God Stats
2W - 1L
1,492 SR
Queue Stats
31W - 14L
1,743 Elo+
Party 1
Osiris
Osiris
Sanga8
Osiris
Level 24
God Stats
2W - 2L
1,689 SR
Queue Stats
72W - 57L
1,608 Elo+
Solo
Vamana
Vamana
diggerdedoo
Vamana
Level 25
God Stats
8W - 6L
1,645 SR
Queue Stats
33W - 17L
1,743 Elo+
Party 1
Janus
Janus
Ροggers
Janus
Level 15
God Stats
8W - 3L
1,361 SR
Queue Stats
81W - 31L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akilto
Apollo
9
0 / 4 / 1
5,547
462
5,540
9,380
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 0
5,392
449
2,913
7,243
2,240
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Keavaen
Cernunnos
12
8 / 2 / 1
7,341
612
9,107
9,208
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Kethup
Tyr
8
0 / 5 / 3
5,613
468
1,754
9,342
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
LouenR
Arachne
9
2 / 3 / 3
5,953
496
4,759
7,743
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H4mm3rShot
Danzaburou
10
2 / 5 / 3
6,534
545
5,299
9,097
2,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LautrecBebe
Jormungandr
10
4 / 3 / 7
6,904
575
5,159
10,039
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Sanga8
Osiris
11
3 / 3 / 1
6,674
556
4,114
8,006
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
14
5 / 0 / 1
7,793
649
8,697
11,965
6,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Ροggers
Janus
14
6 / 0 / 4
8,572
714
6,952
6,238
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
20
21
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
Akilto
Apollo
0
4
1
0.13
L
0
7
0
0
W
Danzaburou
H4mm3rShot
Danzaburou
2
5
3
0.7
L
Cernunnos
Keavaen
Cernunnos
8
2
1
4.25
L
Tyr
Kethup
Tyr
0
5
3
0.3
W
Jormungandr
LautrecBebe
Jormungandr
4
3
7
2.5
L
Arachne
LouenR
Arachne
2
3
3
1.17
W
Osiris
Sanga8
Osiris
3
3
1
1.17
W
Vamana
5
0
1
5.5
W
Janus
Ροggers
Janus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
30,221
42,916
Taken
45,345
15,562
Mitigated
21,764
10,791
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Akilto
Apollo
5,540
2,936
0
2,453
9,380
2,869
0
588
8,792
0
28,418
L
2,913
1,417
0
410
7,243
2,240
0
4,414
2,645
26,663
0
W
Danzaburou
H4mm3rShot
Danzaburou
5,299
2,347
0
2,919
9,097
2,575
264
0
9,097
0
30,744
L
Cernunnos
Keavaen
Cernunnos
9,107
4,309
0
3,852
9,208
2,623
1,222
2,740
6,418
0
38,301
L
Tyr
Kethup
Tyr
1,754
385
0
2,051
9,342
4,941
0
2,576
6,762
0
14,380
W
Jormungandr
LautrecBebe
Jormungandr
5,159
1,294
762
2,331
10,039
5,891
42
107
9,932
21,579
0
L
Arachne
LouenR
Arachne
4,759
3,248
0
2,025
7,743
2,889
0
1,507
6,188
0
31,774
W
Osiris
Sanga8
Osiris
4,114
1,377
0
60
8,006
4,307
24
166
7,840
0
39,713
W
Vamana
8,697
4,077
0
4,897
11,965
6,817
360
0
11,965
0
53,850
W
Janus
Ροggers
Janus
6,952
1,151
0
1,153
6,238
2,174
0
2,640
3,598
62,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
36,477
251
Minions Killed
422
0
Camps Cleared
0
1,104,129
Distance Traveled
1,177,859
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,547
462
52
4
0
194,431
2
L
Hera
5,392
449
51
4
0
206,893
1
W
Danzaburou
6,534
545
53
4
0
187,107
6
L
Cernunnos
7,341
612
71
6
0
220,102
3
L
Tyr
5,613
468
17
1
0
236,119
3
W
Jormungandr
6,904
575
39
3
0
228,923
3
L
Arachne
5,953
496
60
5
0
246,584
3
W
Osiris
6,674
556
85
7
0
247,240
5
W
Vamana
7,793
649
118
10
0
235,132
1
W
Janus
8,572
714
127
11
0
279,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role