Player Matchup

Zeus
Zeus
Badman2000
Zeus
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 32L
1,689 Elo+
Party 1
Hun Batz
Hun Batz
Delvx
Hun Batz
Level 145
God Stats
3W - 0L
1,907 SR
Queue Stats
74W - 40L
1,693 Elo+
Party 1
Ganesha
Ganesha
MrMatpler
Ganesha
Level 127
God Stats
3W - 1L
1,836 SR
Queue Stats
68W - 36L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
Pawląso2002
Danzaburou
Level 70
God Stats
11W - 7L
1,648 SR
Queue Stats
30W - 16L
1,681 Elo+
Party 1
Team Averages
Level 118
1,723 SR
1,698 Elo+

VS

Team Averages
Level 97
1,392 SR
1,424 Elo+
Kukulkan
Kukulkan
AquiliusRegulus
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CallMarethyu
He Bo
Level 105
God Stats
1W - 4L
1,440 SR
Queue Stats
86W - 134L
1,443 Elo+
Party 2
Chaac
Chaac
Khalicous
Chaac
Level 29
God Stats
0W - 4L
1,438 SR
Queue Stats
4W - 11L
1,321 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yhper
Tsukuyomi
Level 108
God Stats
6W - 10L
1,188 SR
Queue Stats
100W - 156L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 8
12,162
869
21,237
7,260
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Delvx
Hun Batz
17
10 / 0 / 6
12,086
863
12,122
8,824
5,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
MrMatpler
Ganesha
16
1 / 1 / 13
11,392
814
6,136
12,236
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Pawląso2002
Danzaburou
17
5 / 1 / 6
11,619
830
9,664
7,582
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 4 / 1
9,469
676
7,039
13,340
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 0
10,518
751
7,555
11,392
4,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Khalicous
Chaac
14
0 / 6 / 2
9,214
658
2,977
15,303
14,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Yhper
Tsukuyomi
14
0 / 6 / 0
8,650
618
3,522
16,030
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
23
Kills
3
3
Deaths
23
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
4
1
0.13
W
7
1
8
11
L
3
7
0
0.43
W
Hun Batz
Delvx
Hun Batz
10
0
6
13
L
Chaac
Khalicous
Chaac
0
6
2
0.17
W
Ganesha
MrMatpler
Ganesha
1
1
13
7.5
W
Danzaburou
Pawląso2002
Danzaburou
5
1
6
8
L
Tsukuyomi
Yhper
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,159
Damage
21,093
35,902
Taken
56,065
27,288
Mitigated
29,742
7,334
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,039
220
0
478
13,340
5,089
0
8,927
4,211
42,353
0
W
21,237
1,111
0
2,695
7,260
2,989
1,384
4,000
3,260
52,148
0
L
7,555
0
0
1,115
11,392
4,011
0
5,545
5,656
38,971
0
W
Hun Batz
Delvx
Hun Batz
12,122
3,850
0
710
8,824
5,115
3,205
3,231
5,593
0
42,308
L
Chaac
Khalicous
Chaac
2,977
0
0
3,330
15,303
14,652
0
5,997
9,138
0
22,674
W
Ganesha
MrMatpler
Ganesha
6,136
534
0
1,470
12,236
15,169
319
4,743
7,493
19,263
0
W
Danzaburou
Pawląso2002
Danzaburou
9,664
4,857
0
2,459
7,582
4,015
4,098
3,116
4,466
0
45,527
L
Tsukuyomi
Yhper
Tsukuyomi
3,522
770
0
1,777
16,030
5,990
0
6,857
8,861
0
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
37,851
245
Minions Killed
234
13
Camps Cleared
11
1,156,749
Distance Traveled
858,124
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,469
676
85
6
3
200,181
4
W
Zeus
12,162
869
94
7
3
274,344
2
L
He Bo
10,518
751
63
5
3
214,037
3
W
Hun Batz
12,086
863
49
4
6
309,078
4
L
Chaac
9,214
658
36
3
1
219,358
1
W
Ganesha
11,392
814
8
1
0
302,788
3
W
Danzaburou
11,619
830
94
7
4
270,539
3
L
Tsukuyomi
8,650
618
50
4
4
224,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role