Player Matchup

Apollo
Apollo
C_Marshall91
Apollo
Level 18
God Stats
4W - 3L
1,466 SR
Queue Stats
167W - 182L
1,500 Elo+
Solo
Athena
Athena
DoA Hxra
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Ing-guido45
Hel
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 300L
1,341 Elo+
Solo
Mercury
Mercury
Latigo del Osa
Mercury
Level 31
God Stats
5W - 5L
1,484 SR
Queue Stats
133W - 164L
1,340 Elo+
Solo
Tyr
Tyr
unshavenForest
Tyr
Level 13
God Stats
4W - 4L
1,376 SR
Queue Stats
25W - 20L
1,380 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,412 Elo+

VS

Team Averages
Level 11
1,471 SR
1,443 Elo+
Merlin
Merlin
BLUmonkEyswag3r
Merlin
Level 27
God Stats
36W - 41L
1,354 SR
Queue Stats
96W - 115L
1,265 Elo+
Solo
Cabrakan
Cabrakan
G_MAJR
Cabrakan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Hemarо
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Madman4207344
Anubis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Tit_Poux2552
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
3 / 3 / 4
10,308
491
4,118
10,870
3,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
DoA Hxra
Athena
12
0 / 6 / 2
8,878
423
840
13,807
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 6 / 9
11,576
551
7,323
14,882
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 2 / 3
13,372
637
10,995
15,044
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 0 / 3
13,964
665
7,892
14,914
12,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 4
9,561
455
13,766
12,038
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
G_MAJR
Cabrakan
17
10 / 7 / 1
11,115
529
14,218
16,605
13,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Hemarо
Kukulkan
8
0 / 8 / 1
6,391
304
1,036
5,769
1,650
12
0 / 6 / 3
7,560
360
3,118
9,469
4,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 1 / 1
5,707
272
0
929
171

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
27
Kills
15
17
Deaths
29
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
W
Apollo
3
3
4
1.67
W
Athena
DoA Hxra
Athena
0
6
2
0.17
L
Cabrakan
G_MAJR
Cabrakan
10
7
1
1.5
L
Kukulkan
Hemarо
Kukulkan
0
8
1
0.06
W
4
6
9
1.42
W
13
2
3
7.25
L
0
6
3
0.25
L
0
1
1
0.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,168
Damage
32,138
69,517
Taken
44,810
31,769
Mitigated
23,415
25,058
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,766
893
0
2,668
12,038
4,337
27
3,820
7,819
49,900
0
W
Apollo
4,118
2,588
0
2,624
10,870
3,674
5,997
4,473
6,126
0
51,682
W
Athena
DoA Hxra
Athena
840
41
0
2,884
13,807
4,898
44
8,016
5,430
12,058
0
L
Cabrakan
G_MAJR
Cabrakan
14,218
2,552
0
2,290
16,605
13,119
152
1,491
15,072
44,460
0
L
Kukulkan
Hemarо
Kukulkan
1,036
507
0
0
5,769
1,650
40
1,618
4,013
10,571
0
W
7,323
806
1,238
5,868
14,882
5,465
3,332
9,593
4,703
51,206
0
W
10,995
7,369
0
6,671
15,044
5,715
4,483
5,728
9,122
0
98,366
L
3,118
428
0
1,821
9,469
4,138
0
615
8,814
21,294
0
L
0
0
0
0
929
171
0
0
929
0
3,565
W
7,892
313
0
5,773
14,914
12,017
1,746
2,695
11,998
0
104,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,098
Gold Earned
40,334
538
Minions Killed
204
0
Camps Cleared
0
1,912,958
Distance Traveled
1,074,645
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,561
455
73
3
0
314,811
2
W
Apollo
10,308
491
84
4
0
390,737
0
W
Athena
8,878
423
17
1
0
322,595
1
L
Cabrakan
11,115
529
78
4
0
312,013
0
L
Kukulkan
6,391
304
17
1
0
156,748
1
W
Hel
11,576
551
101
5
0
389,385
0
W
Mercury
13,372
637
137
7
0
419,079
0
L
Anubis
7,560
360
33
2
0
213,305
7
L
Neith
5,707
272
3
0
0
77,768
0
W
Tyr
13,964
665
199
9
0
391,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role