Player Matchup

Hun Batz
Hun Batz
HgsRaidBanner
Hun Batz
Level 99
God Stats
1W - 3L
1,505 SR
Queue Stats
81W - 109L
1,476 Elo+
Party 3
Chang'e
Chang'e
KCBri
Chang'e
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
634W - 644L
1,403 Elo+
Solo
Amaterasu
Amaterasu
SIX4 Elcrazy
Amaterasu
Level 25
God Stats
4W - 7L
1,646 SR
Queue Stats
21W - 18L
1,318 Elo+
Party 3
Chaac
Chaac
SimpelThor
Chaac
Level 84
God Stats
22W - 29L
1,641 SR
Queue Stats
285W - 283L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
THEBIG-N
Aphrodite
Level 100
God Stats
36W - 32L
1,641 SR
Queue Stats
298W - 293L
1,460 Elo+
Party 1
Team Averages
Level 94
1,587 SR
1,422 Elo+

VS

Team Averages
Level 104
1,500 SR
1,467 Elo+
Osiris
Osiris
Bubbamerks
Osiris
Level 63
God Stats
11W - 8L
1,681 SR
Queue Stats
127W - 144L
1,470 Elo+
Solo
Thor
Thor
FGNBsKNEES
Thor
Level 106
God Stats
1W - 3L
1,258 SR
Queue Stats
16W - 14L
1,463 Elo+
Party 2
He Bo
He Bo
SIMPLEXKING
He Bo
Level 104
God Stats
2W - 0L
1,689 SR
Queue Stats
116W - 116L
1,489 Elo+
Solo
Sobek
Sobek
Shadw_Wolf
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 148L
1,448 Elo+
Solo
Hou Yi
Hou Yi
omgitsjustnborn
Hou Yi
Level 121
God Stats
2W - 1L
1,373 SR
Queue Stats
107W - 86L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HgsRaidBanner
Hun Batz
17
2 / 7 / 3
10,978
439
9,501
20,640
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
KCBri
Chang'e
20
6 / 2 / 3
13,127
525
14,710
17,541
5,876
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
SIX4 Elcrazy
Amaterasu
17
0 / 9 / 0
10,647
426
6,775
20,198
17,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
17
4 / 8 / 5
10,918
437
12,079
29,234
19,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
THEBIG-N
Aphrodite
17
2 / 8 / 9
11,523
461
14,016
20,635
9,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bubbamerks
Osiris
20
12 / 0 / 10
14,757
590
18,898
18,737
20,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 2 / 11
13,357
534
10,672
19,701
9,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 6 / 9
12,456
498
15,053
15,348
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
19
5 / 1 / 12
13,044
522
13,489
21,126
25,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 5 / 4
13,148
526
22,030
17,993
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
14
Kills
34
34
Deaths
14
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bubbamerks
Osiris
12
0
10
17
W
4
2
11
4.75
L
Hun Batz
HgsRaidBanner
Hun Batz
2
7
3
0.5
L
Chang'e
KCBri
Chang'e
6
2
3
3.75
W
5
6
9
1.58
L
Amaterasu
SIX4 Elcrazy
Amaterasu
0
9
0
0
W
Sobek
5
1
12
11
L
Chaac
4
8
5
0.81
L
Aphrodite
THEBIG-N
Aphrodite
2
8
9
0.81
W
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,081
Damage
80,142
108,248
Taken
92,905
60,997
Mitigated
67,320
41,883
Healing
31,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bubbamerks
Osiris
18,898
7,140
0
2,840
18,737
20,830
2,260
4,374
14,339
9,956
78,464
W
10,672
644
0
8,571
19,701
9,065
0
5,004
14,697
0
103,909
L
Hun Batz
HgsRaidBanner
Hun Batz
9,501
1,671
0
4,000
20,640
7,958
0
5,513
14,834
0
75,323
L
Chang'e
KCBri
Chang'e
14,710
678
2,237
7,029
17,541
5,876
42
4,653
12,462
87,183
0
W
15,053
722
0
2,576
15,348
5,163
104
6,878
8,462
58,893
0
L
Amaterasu
SIX4 Elcrazy
Amaterasu
6,775
2,582
0
2,861
20,198
17,774
884
3,777
15,879
0
59,651
W
Sobek
13,489
948
0
10,755
21,126
25,239
1,177
6,352
14,774
49,903
0
L
Chaac
12,079
2,692
1,787
8,562
29,234
19,474
1,416
9,250
19,654
0
50,402
L
Aphrodite
THEBIG-N
Aphrodite
14,016
1,508
6,007
9,400
20,635
9,915
1,546
7,292
13,009
63,703
0
W
22,030
11,475
0
6,619
17,993
7,023
4,606
6,086
11,907
0
117,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
66,762
560
Minions Killed
638
0
Camps Cleared
0
2,340,537
Distance Traveled
2,267,283
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,757
590
143
6
0
455,851
5
W
Thor
13,357
534
172
7
0
501,274
1
L
Hun Batz
10,978
439
116
5
0
464,450
8
L
Chang'e
13,127
525
142
6
0
504,117
4
W
He Bo
12,456
498
99
4
0
474,255
1
L
Amaterasu
10,647
426
113
5
0
469,569
1
W
Sobek
13,044
522
56
2
0
460,546
13
L
Chaac
10,918
437
79
3
0
474,603
3
L
Aphrodite
11,523
461
110
4
0
427,798
2
W
Hou Yi
13,148
526
168
7
0
375,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role