Player Matchup

Ymir
Ymir
AZHXLY
Ymir
Level 26
God Stats
51W - 38L
1,618 SR
Queue Stats
120W - 100L
1,533 Elo+
Party 2
Chang'e
Chang'e
Nukpa
Chang'e
Level 67
God Stats
3W - 4L
1,519 SR
Queue Stats
400W - 365L
1,482 Elo+
Party 2
Mulan
Mulan
TheDirtyWalrus
Mulan
Level 28
God Stats
11W - 10L
1,500 SR
Queue Stats
269W - 239L
1,478 Elo+
Party 2
Apollo
Apollo
achuecs
Apollo
Level 96
God Stats
46W - 44L
1,496 SR
Queue Stats
168W - 176L
1,351 Elo+
Solo
Chronos
Chronos
veesus69
Chronos
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
503W - 443L
1,516 Elo+
Party 2
Team Averages
Level 59
1,527 SR
1,472 Elo+

VS

Team Averages
Level 63
1,465 SR
1,405 Elo+
Mercury
Mercury
Anestheziaas
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
Buls
Danzaburou
Level 117
God Stats
4W - 1L
1,385 SR
Queue Stats
12W - 14L
1,353 Elo+
Party 1
Ao Kuang
Ao Kuang
Kuichigai
Ao Kuang
Level 45
God Stats
5W - 1L
1,729 SR
Queue Stats
153W - 159L
1,475 Elo+
Party 3
Yemoja
Yemoja
ZINTEX
Yemoja
Level 40
God Stats
3W - 2L
1,437 SR
Queue Stats
13W - 11L
1,450 Elo+
Party 1
Tiamat
Tiamat
irakyne
Tiamat
Level 85
God Stats
14W - 8L
1,272 SR
Queue Stats
37W - 43L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AZHXLY
Ymir
11
0 / 7 / 1
7,694
385
4,049
20,342
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Nukpa
Chang'e
18
9 / 3 / 3
11,238
562
15,379
17,175
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 1
9,047
452
6,149
11,687
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
achuecs
Apollo
17
1 / 4 / 3
10,133
507
2,952
17,012
6,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
veesus69
Chronos
15
2 / 4 / 9
10,071
504
10,340
15,543
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anestheziaas
Mercury
16
2 / 5 / 5
9,958
498
4,489
14,757
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Buls
Danzaburou
17
6 / 1 / 11
12,137
607
21,405
12,366
5,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Kuichigai
Ao Kuang
20
9 / 1 / 1
13,474
674
14,012
15,263
7,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ZINTEX
Yemoja
15
5 / 1 / 12
10,811
541
7,177
9,190
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
irakyne
Tiamat
15
0 / 5 / 8
9,888
494
6,545
15,555
9,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
13
Kills
22
22
Deaths
13
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
AZHXLY
Ymir
0
7
1
0.07
W
Mercury
Anestheziaas
Mercury
2
5
5
0.9
W
Danzaburou
Buls
Danzaburou
6
1
11
11.5
W
Ao Kuang
Kuichigai
Ao Kuang
9
1
1
9.5
L
Chang'e
Nukpa
Chang'e
9
3
3
3.5
L
1
4
1
0.38
W
Yemoja
ZINTEX
Yemoja
5
1
12
11
L
Apollo
achuecs
Apollo
1
4
3
0.63
W
Tiamat
irakyne
Tiamat
0
5
8
0.8
L
Chronos
veesus69
Chronos
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,869
Damage
53,628
81,759
Taken
67,131
39,492
Mitigated
34,988
23,421
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AZHXLY
Ymir
4,049
454
0
3,231
20,342
11,501
85
5,581
14,761
19,130
0
W
Mercury
Anestheziaas
Mercury
4,489
2,430
0
4,156
14,757
6,111
462
7,923
6,626
0
53,009
W
Danzaburou
Buls
Danzaburou
21,405
13,146
0
3,051
12,366
5,483
2,180
6,769
5,482
0
84,096
W
Ao Kuang
Kuichigai
Ao Kuang
14,012
2,687
0
10,086
15,263
7,472
2,791
4,228
10,644
79,951
0
L
Chang'e
Nukpa
Chang'e
15,379
1,446
2,914
9,099
17,175
7,236
975
6,182
10,993
69,236
0
L
6,149
969
0
1,718
11,687
8,449
989
7,406
4,281
0
43,645
W
Yemoja
ZINTEX
Yemoja
7,177
1,129
2,764
2,710
9,190
6,761
700
5,987
3,139
27,250
0
L
Apollo
achuecs
Apollo
2,952
1,522
0
3,651
17,012
6,399
33
2,185
14,827
0
89,127
W
Tiamat
irakyne
Tiamat
6,545
828
0
4,989
15,555
9,161
433
9,189
6,019
60,951
0
L
Chronos
veesus69
Chronos
10,340
3,121
0
2,808
15,543
5,907
1,113
6,380
9,163
76,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
56,268
512
Minions Killed
479
0
Camps Cleared
0
1,860,287
Distance Traveled
1,877,127
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,694
385
33
2
0
323,102
6
W
Mercury
9,958
498
82
4
0
393,274
0
W
Danzaburou
12,137
607
129
6
0
383,291
5
W
Ao Kuang
13,474
674
143
7
0
369,063
2
L
Chang'e
11,238
562
116
6
0
380,384
4
L
Mulan
9,047
452
93
5
0
363,229
0
W
Yemoja
10,811
541
31
2
0
377,713
10
L
Apollo
10,133
507
151
8
0
393,227
2
W
Tiamat
9,888
494
94
5
0
353,786
3
L
Chronos
10,071
504
119
6
0
400,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role