Player Matchup

Vamana
Vamana
Dutchehh
Vamana
Level 29
God Stats
3W - 1L
1,893 SR
Queue Stats
86W - 65L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
KitKait
Kukulkan
Level 29
God Stats
9W - 9L
1,468 SR
Queue Stats
102W - 142L
1,454 Elo+
Party 2
Ymir
Ymir
Slamtown
Ymir
Level 108
God Stats
3W - 7L
1,715 SR
Queue Stats
399W - 361L
1,574 Elo+
Party 2
Neith
Neith
ThiccPeachy
Neith
Level 81
God Stats
27W - 22L
1,616 SR
Queue Stats
244W - 218L
1,533 Elo+
Party 2
Anubis
Anubis
Thicchardt
Anubis
Level 58
God Stats
80W - 56L
1,597 SR
Queue Stats
117W - 88L
1,565 Elo+
Party 2
Team Averages
Level 61
1,658 SR
1,551 Elo+

VS

Team Averages
Level 92
1,526 SR
1,537 Elo+
Ares
Ares
Gandalf
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Hanjo07
Medusa
Level 122
God Stats
6W - 5L
1,499 SR
Queue Stats
671W - 667L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
LuccyLucci
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Mikka20
Tiamat
Level 28
God Stats
6W - 10L
1,513 SR
Queue Stats
289W - 308L
1,522 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProudFather
Cu Chulainn
Level 34
God Stats
2W - 2L
1,620 SR
Queue Stats
73W - 52L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dutchehh
Vamana
17
2 / 4 / 2
11,165
859
16,119
25,423
28,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
KitKait
Kukulkan
18
1 / 3 / 2
11,438
880
12,837
13,930
7,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
18
1 / 3 / 2
11,254
866
5,576
18,279
23,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 2 / 3
10,765
828
5,627
7,639
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Thicchardt
Anubis
17
1 / 7 / 2
11,094
853
11,126
16,848
15,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

125

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gandalf
Ares
19
6 / 3 / 11
14,284
1,099
17,693
19,397
25,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Hanjo07
Medusa
19
2 / 1 / 8
12,736
980
11,217
11,154
4,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
LuccyLucci
The Morrigan
18
6 / 1 / 8
12,933
995
22,082
8,349
4,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Mikka20
Tiamat
18
4 / 0 / 13
12,035
926
15,664
7,861
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ProudFather
Cu Chulainn
18
1 / 0 / 12
11,681
899
11,181
9,725
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
5
Kills
19
19
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dutchehh
Vamana
2
4
2
0.75
W
Ares
Gandalf
Ares
6
3
11
3.83
W
Medusa
Hanjo07
Medusa
2
1
8
6
L
Kukulkan
KitKait
Kukulkan
1
3
2
0.67
W
The Morrigan
LuccyLucci
The Morrigan
6
1
8
10
W
Tiamat
Mikka20
Tiamat
4
0
13
10.5
W
Cu Chulainn
ProudFather
Cu Chulainn
1
0
12
7
L
Ymir
1
3
2
0.67
L
0
2
3
0.75
L
Anubis
Thicchardt
Anubis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,285
Damage
77,837
82,119
Taken
56,486
78,497
Mitigated
51,258
8,163
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dutchehh
Vamana
16,119
7,608
0
6,039
25,423
28,933
0
16,952
8,036
0
35,949
W
Ares
Gandalf
Ares
17,693
586
0
1,708
19,397
25,478
0
9,576
9,464
34,531
0
W
Medusa
Hanjo07
Medusa
11,217
4,120
0
3,247
11,154
4,423
0
7,718
3,261
0
58,559
L
Kukulkan
KitKait
Kukulkan
12,837
1,412
0
0
13,930
7,637
0
8,757
5,173
46,737
0
W
The Morrigan
LuccyLucci
The Morrigan
22,082
2,578
0
559
8,349
4,076
0
4,490
3,759
51,184
0
W
Tiamat
Mikka20
Tiamat
15,664
863
414
2,163
7,861
7,316
0
3,877
3,934
25,512
0
W
Cu Chulainn
ProudFather
Cu Chulainn
11,181
1,910
0
618
9,725
9,965
0
3,878
5,697
2,114
17,126
L
Ymir
5,576
1,192
0
0
18,279
23,328
0
12,170
5,984
27,159
0
L
5,627
2,170
0
428
7,639
3,385
0
6,371
1,268
0
28,009
L
Anubis
Thicchardt
Anubis
11,126
897
0
1,696
16,848
15,214
0
12,250
4,548
46,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,716
Gold Earned
63,669
286
Minions Killed
270
4
Camps Cleared
13
1,280,879
Distance Traveled
1,305,271
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,165
859
25
2
0
299,629
0
W
Ares
14,284
1,099
51
4
2
256,239
0
W
Medusa
12,736
980
118
9
6
239,367
0
L
Kukulkan
11,438
880
94
7
0
252,060
1
W
The Morrigan
12,933
995
51
4
2
264,286
0
W
Tiamat
12,035
926
24
2
2
272,083
0
W
Cu Chulainn
11,681
899
26
2
1
273,296
0
L
Ymir
11,254
866
41
3
2
268,313
3
L
Neith
10,765
828
48
4
0
237,978
0
L
Anubis
11,094
853
78
6
2
222,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role