Player Matchup

Neith
Neith
Alpheil
Neith
Level 34
God Stats
3W - 2L
1,290 SR
Queue Stats
29W - 18L
1,525 Elo+
Party 1
Nox
Nox
BlackMiraX
Nox
Level 16
God Stats
114W - 74L
1,607 SR
Queue Stats
196W - 171L
1,368 Elo+
Solo
Vamana
Vamana
Cersak
Vamana
Level 17
God Stats
4W - 2L
1,424 SR
Queue Stats
11W - 12L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Shiremarenol
Cthulhu
Level 12
God Stats
5W - 6L
1,386 SR
Queue Stats
35W - 19L
1,492 Elo+
Party 1
Mulan
Mulan
kittusu
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,341 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,409 Elo+

VS

Team Averages
Level 28
1,521 SR
1,422 Elo+
Mulan
Mulan
Adi69marius
Mulan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Kali
Kali
LaSelva
Kali
Level 46
God Stats
54W - 52L
1,430 SR
Queue Stats
247W - 270L
1,401 Elo+
Party 2
Hercules
Hercules
Ufous
Hercules
Level 6
God Stats
18W - 10L
1,527 SR
Queue Stats
23W - 18L
1,298 Elo+
Party 2
Nox
Nox
Yitsumi
Nox
Level 25
God Stats
33W - 28L
1,411 SR
Queue Stats
46W - 60L
1,221 Elo+
Party 2
Hachiman
Hachiman
alicester101
Hachiman
Level 46
God Stats
0W - 1L
1,739 SR
Queue Stats
14W - 5L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alpheil
Neith
20
11 / 4 / 24
13,490
1,226
20,063
11,207
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
17 / 5 / 21
14,570
1,325
14,397
11,644
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Cersak
Vamana
19
4 / 0 / 30
12,616
1,147
12,033
12,892
16,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Shiremarenol
Cthulhu
19
8 / 2 / 28
12,877
1,171
23,025
16,014
22,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
kittusu
Mulan
19
6 / 5 / 24
12,482
1,135
14,438
15,691
20,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 7
10,853
987
5,264
17,545
8,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
LaSelva
Kali
18
3 / 10 / 9
11,904
1,082
10,672
22,401
10,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Ufous
Hercules
17
0 / 8 / 8
10,272
934
4,403
20,556
18,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
17
3 / 10 / 9
11,489
1,044
12,014
16,867
6,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
alicester101
Hachiman
18
8 / 8 / 6
13,601
1,236
26,387
17,918
7,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
55
46
Kills
16
16
Deaths
46
127
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
W
Neith
Alpheil
Neith
11
4
24
5.75
W
17
5
21
5.5
W
Vamana
Cersak
Vamana
4
0
30
19
L
Kali
LaSelva
Kali
3
10
9
0.75
W
Cthulhu
Shiremarenol
Cthulhu
8
2
28
11
L
Hercules
Ufous
Hercules
0
8
8
0.5
L
Nox
3
10
9
0.75
L
Hachiman
alicester101
Hachiman
8
8
6
1.38
W
Mulan
kittusu
Mulan
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,956
Damage
58,740
67,448
Taken
95,287
70,413
Mitigated
51,361
6,358
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,264
0
0
222
17,545
8,656
0
5,231
12,314
0
11,583
W
Neith
Alpheil
Neith
20,063
11,303
0
2,710
11,207
5,319
0
1,826
9,381
0
42,097
W
14,397
1,769
0
0
11,644
5,527
0
3,415
8,229
22,640
0
W
Vamana
Cersak
Vamana
12,033
5,228
0
1,886
12,892
16,446
0
1,712
11,180
44
31,283
L
Kali
LaSelva
Kali
10,672
8,545
0
1,401
22,401
10,525
0
7,113
15,288
0
31,084
W
Cthulhu
Shiremarenol
Cthulhu
23,025
1,712
474
308
16,014
22,142
0
2,016
13,998
37,549
0
L
Hercules
Ufous
Hercules
4,403
1,355
0
962
20,556
18,032
0
9,040
11,516
0
16,480
L
Nox
12,014
1,891
0
222
16,867
6,835
0
7,456
9,411
37,463
0
L
Hachiman
alicester101
Hachiman
26,387
12,877
0
1,835
17,918
7,313
0
8,796
9,122
0
60,401
W
Mulan
kittusu
Mulan
14,438
2,845
0
980
15,691
20,979
0
3,045
12,646
188
29,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,035
Gold Earned
58,119
190
Minions Killed
198
4
Camps Cleared
8
1,010,396
Distance Traveled
1,021,895
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,853
987
12
1
1
195,968
0
W
Neith
13,490
1,226
51
5
1
186,229
1
W
Nox
14,570
1,325
15
1
1
183,575
2
W
Vamana
12,616
1,147
46
4
2
225,100
0
L
Kali
11,904
1,082
37
3
6
222,697
1
W
Cthulhu
12,877
1,171
36
3
0
240,663
2
L
Hercules
10,272
934
27
2
1
204,030
0
L
Nox
11,489
1,044
44
4
0
204,433
0
L
Hachiman
13,601
1,236
78
7
0
194,767
0
W
Mulan
12,482
1,135
42
4
0
174,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role