Player Matchup

Geb
Geb
FatalDyer666
Geb
Level 63
God Stats
3W - 3L
1,584 SR
Queue Stats
134W - 141L
1,359 Elo+
Solo
Cerberus
Cerberus
JAG2711
Cerberus
Level 72
God Stats
38W - 34L
1,546 SR
Queue Stats
245W - 252L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skyyyyyyyyyyyyyy
Tsukuyomi
Level 66
God Stats
2W - 8L
1,076 SR
Queue Stats
250W - 309L
1,346 Elo+
Solo
Izanami
Izanami
Tennents28
Izanami
Level 68
God Stats
7W - 10L
1,615 SR
Queue Stats
58W - 57L
1,403 Elo+
Solo
Chronos
Chronos
eUna baDji
Chronos
Level 128
God Stats
2W - 4L
1,518 SR
Queue Stats
66W - 62L
1,415 Elo+
Solo
Team Averages
Level 79
1,468 SR
1,399 Elo+

VS

Team Averages
Level 116
1,456 SR
1,423 Elo+
Bacchus
Bacchus
BADERGHANEM86
Bacchus
Level 123
God Stats
5W - 6L
1,465 SR
Queue Stats
69W - 68L
1,462 Elo+
Party 1
Chaac
Chaac
Grafersensn
Chaac
Level 69
God Stats
31W - 41L
1,412 SR
Queue Stats
204W - 214L
1,367 Elo+
Party 2
Ra
Ra
K otic1701
Ra
Level 83
God Stats
23W - 25L
1,268 SR
Queue Stats
502W - 494L
1,379 Elo+
Party 2
Chiron
Chiron
Mister Pink32
Chiron
Level 144
God Stats
8W - 15L
1,486 SR
Queue Stats
256W - 261L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
W-A-D-A-H-jor
Tsukuyomi
Level 159
God Stats
8W - 4L
1,645 SR
Queue Stats
886W - 879L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
7,537
343
8,721
17,245
7,583
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
JAG2711
Cerberus
19
5 / 2 / 2
11,476
522
13,034
17,943
17,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
16
5 / 5 / 5
9,902
450
11,742
15,782
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Tennents28
Izanami
13
0 / 10 / 7
8,460
385
6,570
14,508
5,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
eUna baDji
Chronos
17
3 / 1 / 5
10,623
483
12,404
13,195
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 2 / 19
9,874
449
9,526
20,859
14,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 9
11,512
523
13,287
17,760
13,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
8 / 3 / 7
12,064
548
14,970
10,548
4,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 3 / 6
12,692
577
12,579
14,302
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
W-A-D-A-H-jor
Tsukuyomi
18
5 / 2 / 9
11,572
526
9,990
17,006
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
14
Kills
26
26
Deaths
14
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
2
19
4.75
L
1
8
5
0.44
W
3
4
9
1.88
L
Cerberus
JAG2711
Cerberus
5
2
2
3
W
8
3
7
3.83
W
10
3
6
4.33
L
Tsukuyomi
5
5
5
1.5
L
Izanami
Tennents28
Izanami
0
10
7
0.35
W
Tsukuyomi
W-A-D-A-H-jor
Tsukuyomi
5
2
9
4.75
L
Chronos
eUna baDji
Chronos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,471
Damage
60,352
78,673
Taken
80,475
42,054
Mitigated
43,517
19,243
Healing
33,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,526
473
0
7,474
20,859
14,376
152
10,126
10,733
22,968
0
L
8,721
1,109
371
1,549
17,245
7,583
0
6,618
10,627
19,388
0
W
13,287
1,765
0
3,857
17,760
13,439
1,838
9,284
8,476
0
61,970
L
Cerberus
JAG2711
Cerberus
13,034
221
0
6,270
17,943
17,011
0
3,974
13,969
82,708
0
W
14,970
1,176
2,728
4,152
10,548
4,284
899
5,330
5,218
91,436
0
W
12,579
5,614
953
7,275
14,302
5,312
7,792
3,719
10,583
0
83,164
L
Tsukuyomi
11,742
3,086
0
4,057
15,782
6,746
0
4,919
10,863
0
64,886
L
Izanami
Tennents28
Izanami
6,570
3,806
622
2,553
14,508
5,500
0
4,888
9,620
0
44,094
W
Tsukuyomi
W-A-D-A-H-jor
Tsukuyomi
9,990
2,149
0
7,453
17,006
6,106
521
5,700
11,306
0
70,492
L
Chronos
eUna baDji
Chronos
12,404
2,974
0
3,821
13,195
5,214
0
4,097
9,098
85,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
57,714
560
Minions Killed
569
0
Camps Cleared
0
1,999,713
Distance Traveled
1,982,895
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,874
449
12
1
0
405,361
8
L
Geb
7,537
343
23
1
0
403,810
3
W
Chaac
11,512
523
124
6
0
360,729
3
L
Cerberus
11,476
522
192
9
0
383,119
6
W
Ra
12,064
548
161
7
0
417,774
8
W
Chiron
12,692
577
148
7
0
380,690
2
L
Tsukuyomi
9,902
450
105
5
0
404,016
0
L
Izanami
8,460
385
88
4
0
378,314
0
W
Tsukuyomi
11,572
526
124
6
0
418,341
3
L
Chronos
10,623
483
152
7
0
430,454
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role