Player Matchup

Athena
Athena
Bradient
Athena
Level 49
God Stats
11W - 5L
1,426 SR
Queue Stats
788W - 761L
1,381 Elo+
Party 1
Pele
Pele
FreyVal
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 299L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
SpaceCoockies
Danzaburou
Level 29
God Stats
38W - 25L
1,611 SR
Queue Stats
69W - 69L
1,443 Elo+
Solo
Ne Zha
Ne Zha
UrsusMantle
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,324 Elo+
Party 1
Janus
Janus
hoobtey
Janus
Level 28
God Stats
2W - 3L
1,349 SR
Queue Stats
14W - 25L
1,376 Elo+
Solo
Team Averages
Level 28
1,477 SR
1,391 Elo+

VS

Team Averages
Level 12
1,547 SR
1,565 Elo+
Kukulkan
Kukulkan
Axmus322
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
Ephomm
Mercury
Level 21
God Stats
1W - 3L
1,684 SR
Queue Stats
120W - 68L
1,638 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Johnny Zysku
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,383 Elo+
Solo
Ares
Ares
PIX3LSPARK
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 14L
1,862 Elo+
Party 2
Nike
Nike
muffinXpress
Nike
Level 20
God Stats
25W - 19L
1,548 SR
Queue Stats
65W - 58L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bradient
Athena
14
2 / 4 / 21
10,386
519
12,850
21,650
27,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
FreyVal
Pele
16
6 / 5 / 7
10,183
509
11,453
15,293
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
SpaceCoockies
Danzaburou
13
8 / 3 / 9
9,886
494
11,102
13,029
4,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
15
2 / 6 / 5
9,416
471
6,135
13,024
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
hoobtey
Janus
20
20 / 1 / 5
13,292
665
24,436
11,835
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Axmus322
Kukulkan
14
3 / 7 / 5
8,815
441
14,780
10,904
4,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ephomm
Mercury
12
2 / 10 / 6
8,141
407
8,256
19,274
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Johnny Zysku
Tsukuyomi
7
0 / 4 / 4
6,614
331
2,406
7,273
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 10 / 4
8,380
419
7,828
21,389
15,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
12 / 7 / 4
10,203
510
17,955
24,001
18,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
38
Kills
19
19
Deaths
38
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Axmus322
Kukulkan
3
7
5
0.79
W
Athena
Bradient
Athena
2
4
21
3.13
L
Mercury
Ephomm
Mercury
2
10
6
0.5
W
Pele
FreyVal
Pele
6
5
7
1.9
L
Tsukuyomi
Johnny Zysku
Tsukuyomi
0
4
4
0.5
L
2
10
4
0.4
W
Danzaburou
SpaceCoockies
Danzaburou
8
3
9
4.17
W
Ne Zha
2
6
5
0.75
W
Janus
hoobtey
Janus
20
1
5
22.5
L
12
7
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,976
Damage
51,225
74,831
Taken
82,841
49,849
Mitigated
47,394
14,951
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Axmus322
Kukulkan
14,780
1,507
0
1,333
10,904
4,222
511
6,571
4,333
45,714
0
W
Athena
Bradient
Athena
12,850
3,522
0
956
21,650
27,421
449
7,641
13,783
32,895
0
L
Mercury
Ephomm
Mercury
8,256
4,179
0
5,020
19,274
6,978
0
8,533
10,741
0
35,175
W
Pele
FreyVal
Pele
11,453
3,483
0
4,090
15,293
6,997
792
4,925
10,261
0
64,260
L
Tsukuyomi
Johnny Zysku
Tsukuyomi
2,406
680
0
1,457
7,273
2,145
0
1,983
5,290
0
16,442
L
7,828
737
0
816
21,389
15,590
0
10,813
10,576
26,858
0
W
Danzaburou
SpaceCoockies
Danzaburou
11,102
4,513
0
3,484
13,029
4,975
1,215
6,954
5,749
0
32,265
W
Ne Zha
6,135
2,443
0
2,419
13,024
5,027
1,077
1,242
11,762
0
43,450
W
Janus
hoobtey
Janus
24,436
568
152
3,850
11,835
5,429
0
4,900
6,790
99,469
0
L
17,955
2,531
0
3,887
24,001
18,459
1,199
9,386
14,615
9,558
41,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,163
Gold Earned
42,153
453
Minions Killed
272
0
Camps Cleared
0
1,898,457
Distance Traveled
1,595,456
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,815
441
83
4
0
340,198
0
W
Athena
10,386
519
29
1
0
367,451
0
L
Mercury
8,141
407
51
3
0
360,647
1
W
Pele
10,183
509
102
5
0
369,076
1
L
Tsukuyomi
6,614
331
29
1
0
229,013
0
L
Ares
8,380
419
35
2
0
343,560
0
W
Danzaburou
9,886
494
44
2
0
375,392
2
W
Ne Zha
9,416
471
90
5
0
375,808
0
W
Janus
13,292
665
188
9
0
410,730
4
L
Nike
10,203
510
74
4
0
322,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role