Player Matchup

Artemis
Artemis
Floopy654
Artemis
Level 5
God Stats
1W - 6L
1,277 SR
Queue Stats
2W - 13L
1,199 Elo+
Party 3
Kukulkan
Kukulkan
FraggerTrained
Kukulkan
Level 28
God Stats
54W - 50L
1,485 SR
Queue Stats
375W - 461L
1,373 Elo+
Party 2
Ra
Ra
Oaktroll
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,240 Elo+
Party 3
Cthulhu
Cthulhu
RayCam1011
Cthulhu
Level 33
God Stats
85W - 71L
1,565 SR
Queue Stats
861W - 970L
1,430 Elo+
Party 2
Nemesis
Nemesis
jilybeen
Nemesis
Level 2
God Stats
0W - 3L
1,234 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 3
Team Averages
Level 15
1,412 SR
1,281 Elo+

VS

Team Averages
Level 20
1,553 SR
1,605 Elo+
Mercury
Mercury
NodakSmack
Mercury
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 7L
1,740 Elo+
Party 1
Bakasura
Bakasura
SimplyLiam
Bakasura
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,655 Elo+
Party 1
Merlin
Merlin
chookiemunster
Merlin
Level 24
God Stats
16W - 15L
1,792 SR
Queue Stats
144W - 140L
1,320 Elo+
Solo
Neith
Neith
flipster2k
Neith
Level 8
God Stats
3W - 1L
1,470 SR
Queue Stats
6W - 4L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
iNytic
Kukulkan
Level 15
God Stats
2W - 0L
1,503 SR
Queue Stats
2W - 0L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Floopy654
Artemis
16
0 / 14 / 5
9,988
832
6,501
18,430
6,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
20
14 / 10 / 7
16,363
1,364
30,906
19,310
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 13 / 8
12,504
1,042
9,918
19,634
8,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
RayCam1011
Cthulhu
20
8 / 8 / 12
15,376
1,281
14,463
29,029
16,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
jilybeen
Nemesis
17
0 / 12 / 9
10,569
881
2,333
20,471
8,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NodakSmack
Mercury
20
20 / 6 / 27
15,032
1,253
26,744
15,856
6,959
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
SimplyLiam
Bakasura
18
9 / 5 / 22
12,509
1,042
11,566
13,570
5,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 5 / 32
12,119
1,010
15,235
11,265
6,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
17 / 4 / 25
14,525
1,210
24,123
18,618
7,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
iNytic
Kukulkan
20
8 / 4 / 34
13,743
1,145
20,152
11,671
4,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
197
24
Kills
57
57
Deaths
24
41
Assists
140
Player
Kills
Deaths
Assists
KDA
L
Artemis
Floopy654
Artemis
0
14
5
0.18
L
Kukulkan
14
10
7
1.75
W
Mercury
NodakSmack
Mercury
20
6
27
5.58
L
2
13
8
0.46
L
Cthulhu
RayCam1011
Cthulhu
8
8
12
1.75
W
Bakasura
SimplyLiam
Bakasura
9
5
22
4
W
3
5
32
3.8
W
Neith
17
4
25
7.38
W
Kukulkan
iNytic
Kukulkan
8
4
34
6.25
L
Nemesis
jilybeen
Nemesis
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,121
Damage
97,820
106,874
Taken
70,980
48,549
Mitigated
31,546
6,132
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Floopy654
Artemis
6,501
3,964
0
571
18,430
6,801
0
4,036
13,599
0
11,299
L
Kukulkan
30,906
3,775
303
1,609
19,310
8,455
0
8,021
11,243
55,648
0
W
Mercury
NodakSmack
Mercury
26,744
18,236
0
37
15,856
6,959
0
11,992
3,864
0
37,023
L
9,918
2,149
63
206
19,634
8,476
0
5,958
13,606
50,493
0
L
Cthulhu
RayCam1011
Cthulhu
14,463
775
231
3,149
29,029
16,289
0
12,240
16,334
32,956
0
W
Bakasura
SimplyLiam
Bakasura
11,566
7,917
0
688
13,570
5,998
0
9,170
4,400
0
19,838
W
15,235
661
0
1,460
11,265
6,042
0
8,092
3,173
30,457
0
W
Neith
24,123
15,575
0
4,951
18,618
7,692
0
15,564
3,054
0
41,894
W
Kukulkan
iNytic
Kukulkan
20,152
2,744
0
69
11,671
4,855
0
10,469
1,202
43,281
0
L
Nemesis
jilybeen
Nemesis
2,333
1,724
0
0
20,471
8,528
0
5,132
14,989
0
18,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,800
Gold Earned
67,928
209
Minions Killed
187
6
Camps Cleared
4
980,065
Distance Traveled
1,087,891
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,988
832
6
1
1
168,994
2
L
Kukulkan
16,363
1,364
38
3
3
200,709
0
W
Mercury
15,032
1,253
26
2
1
245,903
0
L
Ra
12,504
1,042
100
8
0
187,077
1
L
Cthulhu
15,376
1,281
36
3
2
223,042
0
W
Bakasura
12,509
1,042
22
2
1
229,100
0
W
Merlin
12,119
1,010
43
4
2
195,435
0
W
Neith
14,525
1,210
39
3
0
193,966
0
W
Kukulkan
13,743
1,145
57
5
0
223,487
0
L
Nemesis
10,569
881
29
2
0
200,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role