Player Matchup

Chernobog
Chernobog
Beaguodala
Chernobog
Level 18
God Stats
2W - 4L
1,581 SR
Queue Stats
48W - 57L
1,516 Elo+
Party 1
Yemoja
Yemoja
InvalidPort
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,370 Elo+
Party 1
Tiamat
Tiamat
MiltonnotliM
Tiamat
Level 16
God Stats
0W - 2L
1,260 SR
Queue Stats
20W - 34L
1,383 Elo+
Solo
Janus
Janus
RiperThe2kGod
Janus
Level 16
God Stats
2W - 5L
1,551 SR
Queue Stats
3W - 7L
1,283 Elo+
Solo
Cthulhu
Cthulhu
Septic89
Cthulhu
Level 6
God Stats
0W - 2L
1,308 SR
Queue Stats
21W - 29L
1,300 Elo+
Solo
Team Averages
Level 12
1,440 SR
1,370 Elo+

VS

Team Averages
Level 22
1,429 SR
1,440 Elo+
Sylvanus
Sylvanus
FraaancoWife
Sylvanus
Level 28
God Stats
27W - 24L
1,472 SR
Queue Stats
297W - 321L
1,454 Elo+
Solo
Skadi
Skadi
HumbleLight78
Skadi
Level 29
God Stats
8W - 19L
1,333 SR
Queue Stats
219W - 238L
1,450 Elo+
Solo
Scylla
Scylla
OG GRIM
Scylla
Level 27
God Stats
63W - 80L
1,448 SR
Queue Stats
107W - 137L
1,393 Elo+
Solo
Poseidon
Poseidon
WildDruid01
Poseidon
Level 4
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
lucasnicolaspc
Cernunnos
Level 20
God Stats
45W - 36L
1,618 SR
Queue Stats
154W - 170L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Beaguodala
Chernobog
17
4 / 7 / 5
11,474
883
10,477
19,683
7,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
17
0 / 10 / 6
11,137
857
3,291
21,158
24,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
18
5 / 9 / 6
12,118
932
21,256
19,239
12,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 4
11,472
882
7,829
15,302
6,282
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Septic89
Cthulhu
17
1 / 10 / 8
11,135
857
14,395
30,497
34,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FraaancoWife
Sylvanus
20
1 / 1 / 20
13,222
1,017
7,214
16,758
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
23 / 3 / 12
16,382
1,260
39,863
15,648
6,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
OG GRIM
Scylla
19
4 / 0 / 13
12,572
967
12,304
6,081
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
WildDruid01
Poseidon
18
0 / 6 / 10
11,437
880
6,862
10,791
5,251
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
lucasnicolaspc
Cernunnos
20
14 / 2 / 17
14,335
1,103
30,768
13,151
5,485
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
12
Kills
42
42
Deaths
12
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Beaguodala
Chernobog
4
7
5
0.93
W
Sylvanus
FraaancoWife
Sylvanus
1
1
20
11
W
23
3
12
9.67
L
Yemoja
0
10
6
0.3
L
Tiamat
5
9
6
0.89
W
Scylla
OG GRIM
Scylla
4
0
13
10.5
L
2
6
4
0.67
L
Cthulhu
Septic89
Cthulhu
1
10
8
0.5
W
Poseidon
WildDruid01
Poseidon
0
6
10
0.83
W
Cernunnos
lucasnicolaspc
Cernunnos
14
2
17
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,248
Damage
97,011
105,879
Taken
62,429
85,098
Mitigated
37,290
4,496
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Beaguodala
Chernobog
10,477
6,682
0
108
19,683
7,973
0
5,939
13,507
0
33,999
W
Sylvanus
FraaancoWife
Sylvanus
7,214
774
2,096
6,056
16,758
18,172
0
10,677
6,081
12,376
0
W
39,863
25,557
0
2,190
15,648
6,247
0
11,652
3,996
0
59,662
L
Yemoja
3,291
616
807
761
21,158
24,084
0
3,962
16,909
12,875
0
L
Tiamat
21,256
1,652
0
2,249
19,239
12,648
0
3,605
15,483
41,425
0
W
Scylla
OG GRIM
Scylla
12,304
1,516
0
307
6,081
2,135
0
4,897
1,184
27,206
0
L
7,829
1,329
0
81
15,302
6,282
0
610
14,642
33,731
0
L
Cthulhu
Septic89
Cthulhu
14,395
963
490
0
30,497
34,111
0
10,945
18,168
34,411
0
W
Poseidon
WildDruid01
Poseidon
6,862
883
0
567
10,791
5,251
0
8,900
1,891
38,676
0
W
Cernunnos
lucasnicolaspc
Cernunnos
30,768
19,042
305
2,344
13,151
5,485
0
10,645
2,506
0
57,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,336
Gold Earned
67,948
220
Minions Killed
212
4
Camps Cleared
8
1,031,751
Distance Traveled
1,046,322
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,474
883
35
3
0
211,939
2
W
Sylvanus
13,222
1,017
8
1
4
226,692
3
W
Skadi
16,382
1,260
48
4
1
230,216
0
L
Yemoja
11,137
857
23
2
0
175,160
0
L
Tiamat
12,118
932
43
3
1
202,033
1
W
Scylla
12,572
967
48
4
1
235,791
0
L
Janus
11,472
882
75
6
3
194,846
2
L
Cthulhu
11,135
857
44
3
0
247,773
1
W
Poseidon
11,437
880
67
5
1
147,445
0
W
Cernunnos
14,335
1,103
41
3
1
206,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role