Player Matchup

Loki
Loki
SanfordsKeeper06
Loki
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 273L
1,514 Elo+
Party 1
Achilles
Achilles
Shronktrooper
Achilles
Level 48
God Stats
8W - 4L
1,571 SR
Queue Stats
632W - 555L
1,510 Elo+
Party 1
Tiamat
Tiamat
SithPrinceHammy
Tiamat
Level 33
God Stats
33W - 30L
1,548 SR
Queue Stats
96W - 105L
1,446 Elo+
Solo
Hou Yi
Hou Yi
ThePresence01
Hou Yi
Level 27
God Stats
6W - 3L
1,762 SR
Queue Stats
227W - 209L
1,547 Elo+
Party 2
Jormungandr
Jormungandr
fearzzz123
Jormungandr
Level 120
God Stats
1W - 1L
1,324 SR
Queue Stats
243W - 213L
1,588 Elo+
Party 2
Team Averages
Level 51
1,541 SR
1,521 Elo+

VS

Team Averages
Level 82
1,643 SR
1,565 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
DerpySquidMan_
Susano
Level 42
God Stats
5W - 6L
1,500 SR
Queue Stats
1,082W - 1,003L
1,472 Elo+
Solo
Rama
Rama
TheLotusKey
Rama
Level 15
God Stats
6W - 1L
1,967 SR
Queue Stats
47W - 33L
1,631 Elo+
Party 3
Sylvanus
Sylvanus
iComplicity
Sylvanus
Level 104
God Stats
3W - 0L
1,748 SR
Queue Stats
12W - 3L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,974
380
3,467
15,636
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Shronktrooper
Achilles
12
1 / 5 / 1
8,511
405
8,869
18,509
17,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 1
9,394
447
12,612
13,314
10,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 1
9,223
439
5,024
13,352
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
fearzzz123
Jormungandr
17
1 / 2 / 0
10,158
484
11,977
18,347
21,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
10 / 0 / 8
11,994
571
17,215
14,673
14,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
16
2 / 1 / 7
11,018
525
9,357
20,634
16,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 9
11,230
535
8,934
17,387
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
7 / 0 / 11
10,632
506
14,301
8,410
3,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
iComplicity
Sylvanus
15
2 / 0 / 15
10,618
506
8,709
17,681
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
76
3
Kills
26
26
Deaths
3
4
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
0
8
14
W
Chaac
 
Chaac
2
1
7
5.5
W
5
2
9
4.75
L
0
8
1
0.06
L
Achilles
Shronktrooper
Achilles
1
5
1
0.3
L
1
7
1
0.21
W
7
0
11
12.5
L
0
4
1
0.13
L
Jormungandr
fearzzz123
Jormungandr
1
2
0
0.5
W
Sylvanus
iComplicity
Sylvanus
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,949
Damage
58,516
79,158
Taken
78,785
58,184
Mitigated
60,340
22,158
Healing
36,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,215
1,230
0
6,019
14,673
14,276
868
6,969
7,704
88,393
0
W
Chaac
 
Chaac
9,357
1,461
0
6,386
20,634
16,426
1,684
8,880
11,754
0
67,318
W
8,934
1,562
0
5,233
17,387
8,606
215
5,111
12,276
0
71,030
L
3,467
467
0
4,570
15,636
4,207
0
5,357
10,045
0
43,894
L
Achilles
Shronktrooper
Achilles
8,869
1,718
0
4,718
18,509
17,626
480
6,411
11,910
0
24,180
L
12,612
1,026
315
2,530
13,314
10,186
536
7,341
5,616
61,814
0
W
14,301
11,359
0
2,869
8,410
3,954
880
2,656
5,754
0
60,343
L
5,024
2,584
0
4,254
13,352
4,607
2,180
2,916
10,418
0
66,062
L
Jormungandr
fearzzz123
Jormungandr
11,977
3,439
0
5,771
18,347
21,558
665
3,223
14,970
82,023
0
W
Sylvanus
iComplicity
Sylvanus
8,709
1,271
5,787
9,907
17,681
17,078
628
5,568
12,113
32,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
55,492
512
Minions Killed
515
0
Camps Cleared
0
1,895,912
Distance Traveled
2,053,687
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,994
571
162
8
0
400,506
3
W
Chaac
11,018
525
135
6
0
392,502
0
W
Susano
11,230
535
99
5
0
474,944
7
L
Loki
7,974
380
75
4
0
407,740
3
L
Achilles
8,511
405
44
2
0
417,301
2
L
Tiamat
9,394
447
120
6
0
376,869
3
W
Rama
10,632
506
80
4
0
393,018
2
L
Hou Yi
9,223
439
116
6
0
340,071
2
L
Jormungandr
10,158
484
157
7
0
353,931
2
W
Sylvanus
10,618
506
39
2
0
392,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role