Player Matchup

Anubis
Anubis
Dk_Cebola
Anubis
Level 45
God Stats
5W - 8L
1,393 SR
Queue Stats
163W - 191L
1,451 Elo+
Party 1
Hercules
Hercules
TecoNights
Hercules
Level 24
God Stats
56W - 43L
1,612 SR
Queue Stats
101W - 92L
1,515 Elo+
Party 1
Cerberus
Cerberus
ViniPipi
Cerberus
Level 9
God Stats
17W - 21L
1,242 SR
Queue Stats
322W - 378L
1,495 Elo+
Solo
Arachne
Arachne
guimendi
Arachne
Level 7
God Stats
6W - 2L
1,687 SR
Queue Stats
10W - 6L
1,518 Elo+
Party 1
Artemis
Artemis
msitsodsfsad
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,496 Elo+

VS

Team Averages
Level 10
1,456 SR
1,370 Elo+
Merlin
Merlin
BitterValkyrie
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,186 Elo+
Solo
Neith
Neith
DaniloVeGP
Neith
Level 4
God Stats
0W - 3L
1,304 SR
Queue Stats
1W - 5L
1,280 Elo+
Solo
Ravana
Ravana
EliasD10
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,470 Elo+
Solo
Cerberus
Cerberus
Profetens
Cerberus
Level 7
God Stats
3W - 4L
1,474 SR
Queue Stats
112W - 102L
1,400 Elo+
Solo
Amaterasu
Amaterasu
keyn388
Amaterasu
Level 11
God Stats
7W - 7L
1,500 SR
Queue Stats
271W - 226L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dk_Cebola
Anubis
20
11 / 2 / 8
12,750
554
19,738
11,364
4,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
TecoNights
Hercules
19
5 / 1 / 7
11,778
512
15,620
20,450
10,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ViniPipi
Cerberus
15
0 / 3 / 1
9,630
419
925
11,181
6,863
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
guimendi
Arachne
19
14 / 3 / 7
13,135
571
12,204
18,827
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
msitsodsfsad
Artemis
17
3 / 7 / 7
11,147
485
12,096
12,823
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 0
10,446
454
6,596
13,509
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
8
0 / 8 / 3
7,169
312
2,173
6,968
1,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
EliasD10
Ravana
16
7 / 8 / 3
11,253
489
12,721
17,976
7,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Profetens
Cerberus
18
7 / 4 / 4
12,398
539
11,501
15,602
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
keyn388
Amaterasu
17
1 / 5 / 2
10,726
466
10,659
19,078
15,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
33
Kills
16
16
Deaths
33
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Neith
0
8
3
0.19
W
Anubis
Dk_Cebola
Anubis
11
2
8
7.5
L
Ravana
EliasD10
Ravana
7
8
3
1.06
L
Cerberus
Profetens
Cerberus
7
4
4
2.25
W
Hercules
TecoNights
Hercules
5
1
7
8.5
W
Cerberus
ViniPipi
Cerberus
0
3
1
0.17
W
Arachne
guimendi
Arachne
14
3
7
5.83
L
Amaterasu
keyn388
Amaterasu
1
5
2
0.4
W
Artemis
msitsodsfsad
Artemis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,583
Damage
43,650
74,645
Taken
73,133
34,874
Mitigated
41,908
29,119
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,596
341
0
1,503
13,509
3,660
274
7,342
6,167
60,183
0
L
Neith
2,173
861
0
336
6,968
1,442
0
4,640
2,328
0
10,238
W
Anubis
Dk_Cebola
Anubis
19,738
304
0
6,024
11,364
4,730
858
5,808
5,104
72,381
0
L
Ravana
EliasD10
Ravana
12,721
5,248
0
2,479
17,976
7,122
0
4,177
13,799
0
50,945
L
Cerberus
Profetens
Cerberus
11,501
655
0
2,011
15,602
14,056
0
4,072
11,530
63,275
0
W
Hercules
TecoNights
Hercules
15,620
8,258
291
10,985
20,450
10,144
915
1,305
19,101
0
54,464
W
Cerberus
ViniPipi
Cerberus
925
183
0
1,090
11,181
6,863
115
2,036
9,099
47,528
0
W
Arachne
guimendi
Arachne
12,204
6,915
0
9,036
18,827
8,355
726
3,272
15,519
0
82,518
L
Amaterasu
keyn388
Amaterasu
10,659
5,450
0
6,905
19,078
15,628
36
432
18,646
0
55,904
W
Artemis
msitsodsfsad
Artemis
12,096
5,758
0
1,693
12,823
4,782
2,849
5,050
7,725
0
75,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,440
Gold Earned
51,992
523
Minions Killed
486
0
Camps Cleared
0
1,952,918
Distance Traveled
1,796,484
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,446
454
143
6
0
325,973
4
L
Neith
7,169
312
14
1
0
213,857
0
W
Anubis
12,750
554
110
5
0
370,652
0
L
Ravana
11,253
489
88
4
0
425,628
0
L
Cerberus
12,398
539
132
6
0
417,688
0
W
Hercules
11,778
512
109
5
0
467,423
0
W
Cerberus
9,630
419
81
4
0
362,130
5
W
Arachne
13,135
571
116
5
0
431,632
0
L
Amaterasu
10,726
466
109
5
0
413,338
4
W
Artemis
11,147
485
107
5
0
321,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role