Player Matchup

Awilix
Awilix
Chikunne
Awilix
Level 61
God Stats
12W - 16L
1,500 SR
Queue Stats
180W - 201L
1,463 Elo+
Party 1
Terra
Terra
DS_ldn0
Terra
Level 67
God Stats
1W - 3L
1,231 SR
Queue Stats
293W - 333L
1,413 Elo+
Party 1
Janus
Janus
FridgeB
Janus
Level 63
God Stats
0W - 4L
1,200 SR
Queue Stats
166W - 168L
1,517 Elo+
Party 1
Geb
Geb
Humdaan_17
Geb
Level 59
God Stats
21W - 18L
1,702 SR
Queue Stats
392W - 449L
1,435 Elo+
Party 1
Neith
Neith
iDontKnowHQ
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 1
Team Averages
Level 51
1,426 SR
1,461 Elo+

VS

Team Averages
Level 98
1,589 SR
1,543 Elo+
Janus
Janus
Angilico23
Janus
Level 124
God Stats
4W - 4L
1,838 SR
Queue Stats
159W - 158L
1,560 Elo+
Party 3
Ne Zha
Ne Zha
Mysteriöser
Ne Zha
Level 107
God Stats
3W - 2L
1,381 SR
Queue Stats
118W - 118L
1,557 Elo+
Party 2
Vamana
Vamana
Rahson
Vamana
Level 68
God Stats
111W - 95L
1,526 SR
Queue Stats
166W - 172L
1,507 Elo+
Party 2
Izanami
Izanami
Whaler
Izanami
Level 121
God Stats
25W - 16L
1,700 SR
Queue Stats
186W - 176L
1,590 Elo+
Party 3
Aphrodite
Aphrodite
xBesmirax
Aphrodite
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chikunne
Awilix
15
6 / 7 / 4
10,038
528
8,402
16,868
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
DS_ldn0
Terra
16
1 / 3 / 0
9,250
487
2,233
12,491
8,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
FridgeB
Janus
14
4 / 11 / 3
9,217
485
11,604
18,235
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 3
7,925
417
7,575
20,198
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 0
6,919
364
1,995
8,669
2,662
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
6 / 2 / 10
10,751
566
14,370
9,649
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
17
12 / 5 / 6
11,644
613
15,582
15,712
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Rahson
Vamana
16
2 / 2 / 8
11,059
582
7,184
10,127
8,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Whaler
Izanami
18
16 / 1 / 7
12,503
658
19,346
9,879
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
xBesmirax
Aphrodite
14
0 / 3 / 19
10,321
543
3,603
14,145
13,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
12
Kills
36
36
Deaths
13
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
6
2
10
5.5
L
Awilix
Chikunne
Awilix
6
7
4
1.14
L
Terra
DS_ldn0
Terra
1
3
0
0.33
L
Janus
FridgeB
Janus
4
11
3
0.5
L
1
7
3
0.36
W
Ne Zha
12
5
6
3
W
Vamana
Rahson
Vamana
2
2
8
3
W
Izanami
Whaler
Izanami
16
1
7
19.5
L
0
8
0
0
W
Aphrodite
xBesmirax
Aphrodite
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
60,085
76,461
Taken
59,512
36,994
Mitigated
35,223
13,010
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,370
837
61
2,498
9,649
3,403
1,418
3,128
6,315
66,504
0
L
Awilix
Chikunne
Awilix
8,402
3,281
0
2,492
16,868
6,469
0
3,337
13,423
0
42,283
L
Terra
DS_ldn0
Terra
2,233
338
1,120
4,286
12,491
8,504
302
397
12,090
53,100
0
L
Janus
FridgeB
Janus
11,604
499
118
2,433
18,235
6,085
0
4,344
13,616
51,527
0
L
7,575
107
712
1,545
20,198
13,274
0
8,501
11,291
34,379
0
W
Ne Zha
15,582
7,745
0
2,126
15,712
5,891
0
4,182
11,388
0
75,684
W
Vamana
Rahson
Vamana
7,184
2,947
0
2,048
10,127
8,139
0
2,573
7,512
0
70,752
W
Izanami
Whaler
Izanami
19,346
13,721
0
3,389
9,879
4,377
6,320
4,334
5,409
0
99,209
L
1,995
857
0
304
8,669
2,662
0
561
8,068
0
20,039
W
Aphrodite
xBesmirax
Aphrodite
3,603
686
3,783
8,166
14,145
13,413
1,501
6,403
7,476
26,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
56,278
359
Minions Killed
553
0
Camps Cleared
0
1,697,376
Distance Traveled
1,830,059
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,751
566
117
6
0
391,178
3
L
Awilix
10,038
528
70
4
0
416,941
3
L
Terra
9,250
487
111
6
0
338,791
2
L
Janus
9,217
485
93
5
0
300,901
0
L
Geb
7,925
417
27
1
0
381,011
3
W
Ne Zha
11,644
613
109
6
0
386,796
1
W
Vamana
11,059
582
140
7
0
348,154
1
W
Izanami
12,503
658
142
7
0
362,796
4
L
Neith
6,919
364
58
3
0
259,732
0
W
Aphrodite
10,321
543
45
2
0
341,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role